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refactor: rename negative to overtime
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committed by
Carlos Valente
parent
ee1753ef29
commit
6d1a911ab8
@@ -44,7 +44,7 @@ export default function PlaybackTimer(props: PropsWithChildren<PlaybackTimerProp
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const isRolling = playback === Playback.Roll;
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const isWaiting = timer.secondaryTimer !== null && timer.secondaryTimer > 0 && timer.current === null;
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const isOvertime = timer.phase === TimerPhase.Negative;
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const isOvertime = timer.phase === TimerPhase.Overtime;
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const hasAddedTime = Boolean(timer.addedTime);
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const rollLabel = isRolling ? 'Roll mode active' : '';
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