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Feat: Time until group and flag (#1708)
* refactor: split event data and state data * refactor: calculate the start time insted of until * cleanup * send next flag expected start from server * refactor: render * fix test * use same icon * refactor: group duration * Optimize (#1711) * refactor: consolidate block, flag and end loading and expected times * work on test * cal end value * lint * fix test * remove todo
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@@ -715,14 +715,14 @@ function broadcastResult(_target: any, _propertyKey: string, descriptor: Propert
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getForceUpdate(RuntimeService.previousRuntimeUpdate, state.clock)) &&
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!deepEqual(RuntimeService.previousState?.runtime, state.runtime);
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/**
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* the currentBlock object has the potential to tick on expected end
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* TODO: the value shows up one tick to late
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*/
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// TODO: the value shows up one tick to late
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const shouldBlockUpdate =
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!deepEqual(RuntimeService?.previousState.blockNow, state.blockNow) ||
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RuntimeService?.previousState.blockNext !== state.blockNext;
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// TODO: the value shows up one tick to late
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const shouldNextFlagUpdate = !deepEqual(RuntimeService?.previousState?.nextFlag, state.nextFlag);
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/**
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* Many other values are calculated based on the clock
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* so if any of them are updated we also need to send the clock
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@@ -755,9 +755,9 @@ function broadcastResult(_target: any, _propertyKey: string, descriptor: Propert
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RuntimeService.previousState.blockNext = state.blockNext;
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}
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if (RuntimeService.previousState?.nextFlag !== state.nextFlag) {
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if (shouldNextFlagUpdate) {
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batch.add('nextFlag', state.nextFlag);
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RuntimeService.previousState.nextFlag = state.nextFlag;
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RuntimeService.previousState.nextFlag = structuredClone(state.nextFlag);
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}
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if (hasImmediateChanges) {
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