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bugfix: reload while running
reloading while running wouldnt clear paused data
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@@ -779,11 +779,11 @@ class EventTimer extends Timer {
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}
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reload() {
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// reload data
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this.loadEvent(this.selectedEventIndex);
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// reset playstate
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this.pause();
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// reload data
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this.loadEvent(this.selectedEventIndex);
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}
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}
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