Files
tinygo/src/runtime/runtime_esp8266.go
T
Ayke van Laethem 98f84a497d qemu: signal correct exit code to QEMU
There were a few issues that were causing qemu-system-arm and
qemu-system-riscv to give the wrong exit codes. They are in fact capable
of exiting with 0 or 1 signalled from the running application, but this
functionality wasn't used. This commit changes this in the following
ways:

  * It fixes SemiHosting codes, which were incorrectly written in
    decimal while they should have been written in hexadecimal (oops!).
  * It modifies all the baremetal main functions (aka reset handlers) to
    exit with `exit(0)` instead of `abort()`.
  * It changes `syscall.Exit` to call `exit(code)` instead of `abort()`
    on baremetal targets.
  * It adds these new exit functions where necessary, implemented in a
    way that signals the correct exit status if running under QEMU.

All in all, this means that `tinygo test` doesn't have to look at the
output of a test to determine the outcome. It can simply look at the
exit code.
2021-10-06 09:04:06 +02:00

118 lines
2.7 KiB
Go

// +build esp8266
package runtime
import (
"device"
"device/esp"
"machine"
"unsafe"
)
type timeUnit int64
var currentTime timeUnit = 0
func putchar(c byte) {
machine.Serial.WriteByte(c)
}
// Write to the internal control bus (using I2C?).
// Signature found here:
// https://github.com/espressif/ESP8266_RTOS_SDK/blob/14171de0/components/esp8266/include/esp8266/rom_functions.h#L54
//export rom_i2c_writeReg
func rom_i2c_writeReg(block, host_id, reg_add, data uint8)
func postinit() {}
//export main
func main() {
// Clear .bss section. .data has already been loaded by the ROM bootloader.
preinit()
// Initialize PLL.
// I'm not quite sure what this magic incantation means, but it does set the
// esp8266 to the right clock speed. Without this, it is running too slow.
rom_i2c_writeReg(103, 4, 1, 136)
rom_i2c_writeReg(103, 4, 2, 145)
// Initialize UART.
machine.Serial.Configure(machine.UARTConfig{})
// Initialize timer. Bits:
// ENABLE: timer enable
// ROLLOVER: automatically reload when hitting 0
// PRESCALE: divide by 256
esp.TIMER.FRC1_CTRL.Set(
esp.TIMER_FRC1_CTRL_TIMER_ENABLE | esp.TIMER_FRC1_CTRL_ROLLOVER | esp.TIMER_FRC1_CTRL_PRESCALE_DIVIDER_DEVIDED_BY_256<<esp.TIMER_FRC1_CTRL_PRESCALE_DIVIDER_Pos)
esp.TIMER.FRC1_LOAD.Set(0x3fffff) // set all 22 bits to 1
esp.TIMER.FRC1_COUNT.Set(0x3fffff) // set all 22 bits to 1
run()
// Fallback: if main ever returns, hang the CPU.
exit(0)
}
//go:extern _sbss
var _sbss [0]byte
//go:extern _ebss
var _ebss [0]byte
func preinit() {
// Initialize .bss: zero-initialized global variables.
ptr := unsafe.Pointer(&_sbss)
for ptr != unsafe.Pointer(&_ebss) {
*(*uint32)(ptr) = 0
ptr = unsafe.Pointer(uintptr(ptr) + 4)
}
}
func ticks() timeUnit {
// Get the counter value of the timer. It is 22 bits and starts with all
// ones (0x3fffff). To make it easier to work with, let it count upwards.
count := 0x3fffff - esp.TIMER.FRC1_COUNT.Get()
// Replace the lowest 22 bits of the current time with the counter.
newTime := (currentTime &^ 0x3fffff) | timeUnit(count)
// If there was an overflow, the new time will be lower than the current
// time, so will need to add (1<<22).
if newTime < currentTime {
newTime += 0x400000
}
// Update the timestamp for the next call to ticks().
currentTime = newTime
return currentTime
}
const tickNanos = 3200 // time.Second / (80MHz / 256)
func ticksToNanoseconds(ticks timeUnit) int64 {
return int64(ticks) * tickNanos
}
func nanosecondsToTicks(ns int64) timeUnit {
return timeUnit(ns / tickNanos)
}
// sleepTicks busy-waits until the given number of ticks have passed.
func sleepTicks(d timeUnit) {
sleepUntil := ticks() + d
for ticks() < sleepUntil {
}
}
func exit(code int) {
abort()
}
func abort() {
for {
device.Asm("waiti 0")
}
}