Files
tinygo/src/machine/usb/hid/joystick/state.go
T

175 lines
3.5 KiB
Go

package joystick
import (
"machine/usb/descriptor"
"encoding/binary"
)
type HatDirection uint8
const (
HatUp HatDirection = iota
HatRightUp
HatRight
HatRightDown
HatDown
HatLeftDown
HatLeft
HatLeftUp
HatCenter
)
type Constraint struct {
MinIn int
MaxIn int
MinOut int16
MaxOut int16
}
type AxisValue struct {
constraint Constraint
Value int
}
func fit(x, in_min, in_max int, out_min, out_max int16) int16 {
return int16((x-in_min)*(int(out_max)-int(out_min))/(in_max-in_min) + int(out_min))
}
func fitf(x, in_min, in_max, out_min, out_max float32) float32 {
return x - in_min*(out_max-out_min)/(in_max-in_min) + out_min
}
func limit(v, max int) int {
if v > max {
v = max
} else if v < -max {
v = -max
}
return v
}
type Definitions struct {
ReportID byte
ButtonCnt int
HatSwitchCnt int
AxisDefs []Constraint
descriptor []byte
}
func (c Definitions) Descriptor() []byte {
if len(c.descriptor) > 0 {
return c.descriptor
}
// TODO: build hid descriptor
return nil
}
func (c Definitions) NewState() State {
bufSize := 1
hatSwitches := make([]HatDirection, c.HatSwitchCnt)
for i := range hatSwitches {
hatSwitches[i] = HatCenter
}
axises := make([]*AxisValue, 0, len(c.AxisDefs))
for _, v := range c.AxisDefs {
axises = append(axises, &AxisValue{
constraint: v,
Value: 0,
})
}
btnSize := (c.ButtonCnt + 7) / 8
bufSize += btnSize
bufSize += (len(hatSwitches) + 1) / 2
bufSize += len(axises) * 2
initBuf := make([]byte, bufSize)
initBuf[0] = c.ReportID
return State{
buf: initBuf,
Buttons: make([]byte, btnSize),
HatSwitches: hatSwitches,
Axises: axises,
}
}
type State struct {
buf []byte
Buttons []byte
HatSwitches []HatDirection
Axises []*AxisValue
}
func (s State) MarshalBinary() ([]byte, error) {
s.buf = s.buf[0:1]
s.buf = append(s.buf, s.Buttons...)
if len(s.HatSwitches) > 0 {
hat := byte(0)
for i, v := range s.HatSwitches {
if i != 0 && i%2 == 0 {
s.buf = append(s.buf, hat)
hat = 0
}
hat <<= 4
hat |= byte(v & 0xf)
}
s.buf = append(s.buf, hat)
}
for _, v := range s.Axises {
c := v.constraint
val := fit(v.Value, c.MinIn, c.MaxIn, c.MinOut, c.MaxOut)
s.buf = binary.LittleEndian.AppendUint16(s.buf, uint16(val))
}
return s.buf, nil
}
func (s State) Button(index int) bool {
idx := index / 8
bit := uint8(1 << (index % 8))
return s.Buttons[idx]&bit > 0
}
func (s State) SetButton(index int, push bool) {
idx := index / 8
bit := uint8(1 << (index % 8))
b := s.Buttons[idx]
b &= ^bit
if push {
b |= bit
}
s.Buttons[idx] = b
}
func (s State) Hat(index int) HatDirection {
return s.HatSwitches[index]
}
func (s State) SetHat(index int, dir HatDirection) {
s.HatSwitches[index] = dir
}
func (s State) Axis(index int) int {
return s.Axises[index].Value
}
func (s State) SetAxis(index int, v int) {
s.Axises[index].Value = v
}
func DefaultDefinitions() Definitions {
return Definitions{
ReportID: 1,
ButtonCnt: 16,
HatSwitchCnt: 1,
AxisDefs: []Constraint{
{MinIn: -32767, MaxIn: 32767, MinOut: -32767, MaxOut: 32767},
{MinIn: -32767, MaxIn: 32767, MinOut: -32767, MaxOut: 32767},
{MinIn: -32767, MaxIn: 32767, MinOut: -32767, MaxOut: 32767},
{MinIn: -32767, MaxIn: 32767, MinOut: -32767, MaxOut: 32767},
{MinIn: -32767, MaxIn: 32767, MinOut: -32767, MaxOut: 32767},
{MinIn: -32767, MaxIn: 32767, MinOut: -32767, MaxOut: 32767},
},
descriptor: descriptor.JoystickDefaultHIDReport,
}
}