Files
tinygo/src/internal/task/task_stack_arm64.go
T
Ayke van Laethem cce9c6d5a1 arm64: fix register save/restore to include vector registers
Some vector registers must be preserved across calls, but this wasn't
happening on Linux and MacOS. When I added support for windows/arm64, I
saw that it required these vector registers to be preserved and assumed
this was Windows deviating from the standard calling convention. But
actually, Windows was just implementing the standard calling convention
and the bug was on Linux and MacOS.

This commit fixes the bug on Linux and MacOS and at the same time merges
the Go and assembly files as they no longer need to be separate.
2023-02-19 20:48:32 +01:00

73 lines
1.9 KiB
Go

//go:build scheduler.tasks && arm64
package task
import "unsafe"
var systemStack uintptr
// calleeSavedRegs is the list of registers that must be saved and restored when
// switching between tasks. Also see task_stack_arm64.S that relies on the exact
// layout of this struct.
type calleeSavedRegs struct {
x19 uintptr
x20 uintptr
x21 uintptr
x22 uintptr
x23 uintptr
x24 uintptr
x25 uintptr
x26 uintptr
x27 uintptr
x28 uintptr
x29 uintptr
pc uintptr // aka x30 aka LR
d8 uintptr
d9 uintptr
d10 uintptr
d11 uintptr
d12 uintptr
d13 uintptr
d14 uintptr
d15 uintptr
}
// archInit runs architecture-specific setup for the goroutine startup.
func (s *state) archInit(r *calleeSavedRegs, fn uintptr, args unsafe.Pointer) {
// Store the initial sp for the startTask function (implemented in assembly).
s.sp = uintptr(unsafe.Pointer(r))
// Initialize the registers.
// These will be popped off of the stack on the first resume of the goroutine.
// Start the function at tinygo_startTask (defined in src/internal/task/task_stack_arm64.S).
// This assembly code calls a function (passed in x19) with a single argument
// (passed in x20). After the function returns, it calls Pause().
r.pc = uintptr(unsafe.Pointer(&startTask))
// Pass the function to call in x19.
// This function is a compiler-generated wrapper which loads arguments out of a struct pointer.
// See createGoroutineStartWrapper (defined in compiler/goroutine.go) for more information.
r.x19 = fn
// Pass the pointer to the arguments struct in x20.
r.x20 = uintptr(args)
}
func (s *state) resume() {
swapTask(s.sp, &systemStack)
}
func (s *state) pause() {
newStack := systemStack
systemStack = 0
swapTask(newStack, &s.sp)
}
// SystemStack returns the system stack pointer when called from a task stack.
// When called from the system stack, it returns 0.
func SystemStack() uintptr {
return systemStack
}