Files
tinygo/compiler/testdata/generics.ll
T
Ayke van Laethem e9d78a78ea compiler: re-enable generics test
This seems to have been removed by accident, but it still seems useful
to me.
2026-04-24 17:48:48 +01:00

178 lines
7.7 KiB
LLVM

; ModuleID = 'generics.go'
source_filename = "generics.go"
target datalayout = "e-m:e-p:32:32-p10:8:8-p20:8:8-i64:64-i128:128-n32:64-S128-ni:1:10:20"
target triple = "wasm32-unknown-wasi"
%"main.Point[float32]" = type { float, float }
%"main.Point[int]" = type { i32, i32 }
; Function Attrs: allockind("alloc,zeroed") allocsize(0)
declare noalias nonnull ptr @runtime.alloc(i32, ptr, ptr) #0
declare void @runtime.trackPointer(ptr nocapture readonly, ptr, ptr) #1
; Function Attrs: nounwind
define hidden void @main.init(ptr %context) unnamed_addr #2 {
entry:
ret void
}
; Function Attrs: nounwind
define hidden void @main.main(ptr %context) unnamed_addr #2 {
entry:
%0 = call %"main.Point[float32]" @"main.Add[float32]"(float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, ptr undef)
%1 = call %"main.Point[int]" @"main.Add[int]"(i32 0, i32 0, i32 0, i32 0, ptr undef)
ret void
}
; Function Attrs: nounwind
define linkonce_odr hidden %"main.Point[float32]" @"main.Add[float32]"(float %a.X, float %a.Y, float %b.X, float %b.Y, ptr %context) unnamed_addr #2 {
entry:
%stackalloc = alloca i8, align 1
%a = call align 4 dereferenceable(8) ptr @runtime.alloc(i32 8, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
call void @runtime.trackPointer(ptr nonnull %a, ptr nonnull %stackalloc, ptr undef) #3
store float %a.X, ptr %a, align 4
%a.repack9 = getelementptr inbounds nuw i8, ptr %a, i32 4
store float %a.Y, ptr %a.repack9, align 4
%b = call align 4 dereferenceable(8) ptr @runtime.alloc(i32 8, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
call void @runtime.trackPointer(ptr nonnull %b, ptr nonnull %stackalloc, ptr undef) #3
store float %b.X, ptr %b, align 4
%b.repack11 = getelementptr inbounds nuw i8, ptr %b, i32 4
store float %b.Y, ptr %b.repack11, align 4
call void @main.checkSize(i32 4, ptr undef) #3
call void @main.checkSize(i32 8, ptr undef) #3
%complit = call align 4 dereferenceable(8) ptr @runtime.alloc(i32 8, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
call void @runtime.trackPointer(ptr nonnull %complit, ptr nonnull %stackalloc, ptr undef) #3
br i1 false, label %deref.throw, label %deref.next
deref.next: ; preds = %entry
br i1 false, label %deref.throw1, label %deref.next2
deref.next2: ; preds = %deref.next
%0 = load float, ptr %a, align 4
%1 = load float, ptr %b, align 4
%2 = fadd float %0, %1
br i1 false, label %deref.throw3, label %deref.next4
deref.next4: ; preds = %deref.next2
br i1 false, label %deref.throw5, label %deref.next6
deref.next6: ; preds = %deref.next4
%3 = getelementptr inbounds nuw i8, ptr %b, i32 4
%4 = getelementptr inbounds nuw i8, ptr %a, i32 4
%5 = load float, ptr %4, align 4
%6 = load float, ptr %3, align 4
br i1 false, label %store.throw, label %store.next
store.next: ; preds = %deref.next6
store float %2, ptr %complit, align 4
br i1 false, label %store.throw7, label %store.next8
store.next8: ; preds = %store.next
%7 = getelementptr inbounds nuw i8, ptr %complit, i32 4
%8 = fadd float %5, %6
store float %8, ptr %7, align 4
%.unpack = load float, ptr %complit, align 4
%9 = insertvalue %"main.Point[float32]" poison, float %.unpack, 0
%10 = insertvalue %"main.Point[float32]" %9, float %8, 1
ret %"main.Point[float32]" %10
deref.throw: ; preds = %entry
unreachable
deref.throw1: ; preds = %deref.next
unreachable
deref.throw3: ; preds = %deref.next2
unreachable
deref.throw5: ; preds = %deref.next4
unreachable
store.throw: ; preds = %deref.next6
unreachable
store.throw7: ; preds = %store.next
unreachable
}
declare void @main.checkSize(i32, ptr) #1
declare void @runtime.nilPanic(ptr) #1
; Function Attrs: nounwind
define linkonce_odr hidden %"main.Point[int]" @"main.Add[int]"(i32 %a.X, i32 %a.Y, i32 %b.X, i32 %b.Y, ptr %context) unnamed_addr #2 {
entry:
%stackalloc = alloca i8, align 1
%a = call align 4 dereferenceable(8) ptr @runtime.alloc(i32 8, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
call void @runtime.trackPointer(ptr nonnull %a, ptr nonnull %stackalloc, ptr undef) #3
store i32 %a.X, ptr %a, align 4
%a.repack9 = getelementptr inbounds nuw i8, ptr %a, i32 4
store i32 %a.Y, ptr %a.repack9, align 4
%b = call align 4 dereferenceable(8) ptr @runtime.alloc(i32 8, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
call void @runtime.trackPointer(ptr nonnull %b, ptr nonnull %stackalloc, ptr undef) #3
store i32 %b.X, ptr %b, align 4
%b.repack11 = getelementptr inbounds nuw i8, ptr %b, i32 4
store i32 %b.Y, ptr %b.repack11, align 4
call void @main.checkSize(i32 4, ptr undef) #3
call void @main.checkSize(i32 8, ptr undef) #3
%complit = call align 4 dereferenceable(8) ptr @runtime.alloc(i32 8, ptr nonnull inttoptr (i32 3 to ptr), ptr undef) #3
call void @runtime.trackPointer(ptr nonnull %complit, ptr nonnull %stackalloc, ptr undef) #3
br i1 false, label %deref.throw, label %deref.next
deref.next: ; preds = %entry
br i1 false, label %deref.throw1, label %deref.next2
deref.next2: ; preds = %deref.next
%0 = load i32, ptr %a, align 4
%1 = load i32, ptr %b, align 4
%2 = add i32 %0, %1
br i1 false, label %deref.throw3, label %deref.next4
deref.next4: ; preds = %deref.next2
br i1 false, label %deref.throw5, label %deref.next6
deref.next6: ; preds = %deref.next4
%3 = getelementptr inbounds nuw i8, ptr %b, i32 4
%4 = getelementptr inbounds nuw i8, ptr %a, i32 4
%5 = load i32, ptr %4, align 4
%6 = load i32, ptr %3, align 4
br i1 false, label %store.throw, label %store.next
store.next: ; preds = %deref.next6
store i32 %2, ptr %complit, align 4
br i1 false, label %store.throw7, label %store.next8
store.next8: ; preds = %store.next
%7 = getelementptr inbounds nuw i8, ptr %complit, i32 4
%8 = add i32 %5, %6
store i32 %8, ptr %7, align 4
%.unpack = load i32, ptr %complit, align 4
%9 = insertvalue %"main.Point[int]" poison, i32 %.unpack, 0
%10 = insertvalue %"main.Point[int]" %9, i32 %8, 1
ret %"main.Point[int]" %10
deref.throw: ; preds = %entry
unreachable
deref.throw1: ; preds = %deref.next
unreachable
deref.throw3: ; preds = %deref.next2
unreachable
deref.throw5: ; preds = %deref.next4
unreachable
store.throw: ; preds = %deref.next6
unreachable
store.throw7: ; preds = %store.next
unreachable
}
attributes #0 = { allockind("alloc,zeroed") allocsize(0) "alloc-family"="runtime.alloc" "target-features"="+bulk-memory,+bulk-memory-opt,+call-indirect-overlong,+mutable-globals,+nontrapping-fptoint,+sign-ext,-multivalue,-reference-types" }
attributes #1 = { "target-features"="+bulk-memory,+bulk-memory-opt,+call-indirect-overlong,+mutable-globals,+nontrapping-fptoint,+sign-ext,-multivalue,-reference-types" }
attributes #2 = { nounwind "target-features"="+bulk-memory,+bulk-memory-opt,+call-indirect-overlong,+mutable-globals,+nontrapping-fptoint,+sign-ext,-multivalue,-reference-types" }
attributes #3 = { nounwind }