Files
tinygo/src/internal/task/task_stack_arm64.go
T
Ayke van Laethem df0f5ae1da windows: add ARM64 support
This was actually surprising once I got TinyGo to build on Windows 11
ARM64. All the changes are exactly what you'd expect for a new
architecture, there was no special weirdness just for arm64.

Actually getting TinyGo to build was kind of involved though. The very
short summary is: install arm64 versions of some pieces of software
(like golang, cmake) instead of installing them though choco. In
particular, use the llvm-mingw[1] toolchain instead of using standard
mingw.

[1]: https://github.com/mstorsjo/llvm-mingw/releases
2023-01-30 21:42:47 +01:00

65 lines
1.8 KiB
Go

//go:build scheduler.tasks && arm64 && !windows
package task
import "unsafe"
var systemStack uintptr
// calleeSavedRegs is the list of registers that must be saved and restored when
// switching between tasks. Also see task_stack_arm64.S that relies on the exact
// layout of this struct.
type calleeSavedRegs struct {
x19 uintptr
x20 uintptr
x21 uintptr
x22 uintptr
x23 uintptr
x24 uintptr
x25 uintptr
x26 uintptr
x27 uintptr
x28 uintptr
x29 uintptr
pc uintptr // aka x30 aka LR
}
// archInit runs architecture-specific setup for the goroutine startup.
func (s *state) archInit(r *calleeSavedRegs, fn uintptr, args unsafe.Pointer) {
// Store the initial sp for the startTask function (implemented in assembly).
s.sp = uintptr(unsafe.Pointer(r))
// Initialize the registers.
// These will be popped off of the stack on the first resume of the goroutine.
// Start the function at tinygo_startTask (defined in src/internal/task/task_stack_arm64.S).
// This assembly code calls a function (passed in x19) with a single argument
// (passed in x20). After the function returns, it calls Pause().
r.pc = uintptr(unsafe.Pointer(&startTask))
// Pass the function to call in x19.
// This function is a compiler-generated wrapper which loads arguments out of a struct pointer.
// See createGoroutineStartWrapper (defined in compiler/goroutine.go) for more information.
r.x19 = fn
// Pass the pointer to the arguments struct in x20.
r.x20 = uintptr(args)
}
func (s *state) resume() {
swapTask(s.sp, &systemStack)
}
func (s *state) pause() {
newStack := systemStack
systemStack = 0
swapTask(newStack, &s.sp)
}
// SystemStack returns the system stack pointer when called from a task stack.
// When called from the system stack, it returns 0.
func SystemStack() uintptr {
return systemStack
}