Files
tinygo/src/runtime/string.go
T
2018-09-03 00:21:33 +02:00

105 lines
2.6 KiB
Go

package runtime
// This file implements functions related to Go strings.
import (
"unsafe"
)
// The underlying struct for the Go string type.
type _string struct {
length lenType
ptr *byte
}
// Return true iff the strings match.
//go:nobounds
func stringEqual(x, y string) bool {
if len(x) != len(y) {
return false
}
for i := 0; i < len(x); i++ {
if x[i] != y[i] {
return false
}
}
return true
}
// Add two strings together.
func stringConcat(x, y _string) _string {
if x.length == 0 {
return y
} else if y.length == 0 {
return x
} else {
length := uintptr(x.length + y.length)
buf := alloc(length)
memcpy(buf, unsafe.Pointer(x.ptr), uintptr(x.length))
memcpy(unsafe.Pointer(uintptr(buf)+uintptr(x.length)), unsafe.Pointer(y.ptr), uintptr(y.length))
return _string{lenType(length), (*byte)(buf)}
}
}
// Create a string from a []byte slice.
func stringFromBytes(x struct {
ptr *byte
len lenType
cap lenType
}) _string {
buf := alloc(uintptr(x.len))
memcpy(buf, unsafe.Pointer(x.ptr), uintptr(x.len))
return _string{lenType(x.len), (*byte)(buf)}
}
// Convert a string to a []byte slice.
func stringToBytes(x _string) (slice struct {
ptr *byte
len lenType
cap lenType
}) {
buf := alloc(uintptr(x.length))
memcpy(buf, unsafe.Pointer(x.ptr), uintptr(x.length))
slice.ptr = (*byte)(buf)
slice.len = x.length
slice.cap = x.length
return
}
// Create a string from a Unicode code point.
func stringFromUnicode(x rune) _string {
array, length := encodeUTF8(x)
// Array will be heap allocated.
// The heap most likely doesn't work with blocks below 4 bytes, so there's
// no point in allocating a smaller buffer for the string here.
return _string{length, (*byte)(unsafe.Pointer(&array))}
}
// Convert a Unicode code point into an array of bytes and its length.
func encodeUTF8(x rune) ([4]byte, lenType) {
// https://stackoverflow.com/questions/6240055/manually-converting-unicode-codepoints-into-utf-8-and-utf-16
// Note: this code can probably be optimized (in size and speed).
switch {
case x <= 0x7f:
return [4]byte{byte(x), 0, 0, 0}, 1
case x <= 0x7ff:
b1 := 0xc0 | byte(x>>6)
b2 := 0x80 | byte(x&0x3f)
return [4]byte{b1, b2, 0, 0}, 2
case x <= 0xffff:
b1 := 0xe0 | byte(x>>12)
b2 := 0x80 | byte((x>>6)&0x3f)
b3 := 0x80 | byte((x>>0)&0x3f)
return [4]byte{b1, b2, b3, 0}, 3
case x <= 0x10ffff:
b1 := 0xf0 | byte(x>>18)
b2 := 0x80 | byte((x>>12)&0x3f)
b3 := 0x80 | byte((x>>6)&0x3f)
b4 := 0x80 | byte((x>>0)&0x3f)
return [4]byte{b1, b2, b3, b4}, 4
default:
// Invalid Unicode code point.
return [4]byte{0xef, 0xbf, 0xbd, 0}, 3
}
}