Files
tinygo/src/crypto/rand/rand_baremetal.go
T
Ayke van Laethem e9003e2deb runtime: add runtime.rand function
This function is needed for Go 1.22, and is used from various packages
like math/rand.

When there is no random number generator available, it falls back to a
static sequence of numbers. I think this is fine, because as far as I
can see it is only used for non-cryptographic needs.
2024-01-19 13:46:27 +01:00

39 lines
629 B
Go

//go:build nrf || (stm32 && !(stm32f103 || stm32l0x1)) || (sam && atsamd51) || (sam && atsame5x) || esp32c3
// If you update the above build constraint, you'll probably also need to update
// src/runtime/rand_hwrng.go.
package rand
import (
"machine"
)
func init() {
Reader = &reader{}
}
type reader struct {
}
func (r *reader) Read(b []byte) (n int, err error) {
if len(b) == 0 {
return
}
var randomByte uint32
for i := range b {
if i%4 == 0 {
randomByte, err = machine.GetRNG()
if err != nil {
return n, err
}
} else {
randomByte >>= 8
}
b[i] = byte(randomByte)
}
return len(b), nil
}