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72f564555e
This adds some non-atomic types that have the same interface as the ones in sync/atomic. We currently don't need these to be atomic (because the scheduler is entirely cooperative), but once we add support for a scheduler with multiple threads and/or preemptive scheduling we can trivially add some type aliases under a different build tag in the future when real atomicity is needed for threading.
42 lines
1.1 KiB
Go
42 lines
1.1 KiB
Go
package task
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// Atomics implementation for cooperative systems. The atomic types here aren't
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// actually atomic, they assume that accesses cannot be interrupted by a
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// different goroutine or interrupt happening at the same time.
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type atomicIntegerType interface {
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uintptr | uint32 | uint64
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}
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type pseudoAtomic[T atomicIntegerType] struct {
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v T
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}
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func (x *pseudoAtomic[T]) Add(delta T) T { x.v += delta; return x.v }
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func (x *pseudoAtomic[T]) Load() T { return x.v }
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func (x *pseudoAtomic[T]) Store(val T) { x.v = val }
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func (x *pseudoAtomic[T]) CompareAndSwap(old, new T) (swapped bool) {
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if x.v != old {
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return false
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}
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x.v = new
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return true
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}
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func (x *pseudoAtomic[T]) Swap(new T) (old T) {
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old = x.v
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x.v = new
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return
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}
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// Uintptr is an atomic uintptr when multithreading is enabled, and a plain old
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// uintptr otherwise.
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type Uintptr = pseudoAtomic[uintptr]
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// Uint32 is an atomic uint32 when multithreading is enabled, and a plain old
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// uint32 otherwise.
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type Uint32 = pseudoAtomic[uint32]
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// Uint64 is an atomic uint64 when multithreading is enabled, and a plain old
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// uint64 otherwise.
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type Uint64 = pseudoAtomic[uint64]
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