Files
tinygo/src/internal/task/task_threads.c
T

152 lines
4.3 KiB
C

//go:build none
#define _GNU_SOURCE
#include <pthread.h>
#include <signal.h>
#include <stdint.h>
#include <stdio.h>
#include <unistd.h>
#ifdef __linux__
#include <semaphore.h>
// BDWGC also uses SIGRTMIN+6 on Linux, which seems like a reasonable choice.
#define taskPauseSignal (SIGRTMIN + 6)
#elif __APPLE__
#include <dispatch/dispatch.h>
// SIGIO is for interrupt-driven I/O.
// I don't think anybody should be using this nowadays, so I think we can
// repurpose it as a signal for GC.
// BDWGC uses a special way to pause/resume other threads on MacOS, which may be
// better but needs more work. Using signal keeps the code similar between Linux
// and MacOS.
#define taskPauseSignal SIGIO
#endif // __linux__, __APPLE__
// Pointer to the current task.Task structure.
// Ideally the entire task.Task structure would be a thread-local variable but
// this also works.
static __thread void *current_task;
struct state_pass {
void *(*start)(void*);
void *args;
void *task;
uintptr_t *stackTop;
#if __APPLE__
dispatch_semaphore_t startlock;
#else
sem_t startlock;
#endif
};
// Handle the GC pause in Go.
void tinygo_task_gc_pause(int sig);
// Initialize the main thread.
void tinygo_task_init(void *mainTask, pthread_t *thread, int *numCPU, void *context) {
// Make sure the current task pointer is set correctly for the main
// goroutine as well.
current_task = mainTask;
// Store the thread ID of the main thread.
*thread = pthread_self();
// Register the "GC pause" signal for the entire process.
// Using pthread_kill, we can still send the signal to a specific thread.
struct sigaction act = { 0 };
act.sa_handler = tinygo_task_gc_pause;
act.sa_flags = SA_RESTART;
sigaction(taskPauseSignal, &act, NULL);
// Obtain the number of CPUs available on program start (for NumCPU).
int num = sysconf(_SC_NPROCESSORS_ONLN);
if (num <= 0) {
// Fallback in case there is an error.
num = 1;
}
*numCPU = num;
}
void tinygo_task_exited(void*);
// Helper to start a goroutine while also storing the 'task' structure.
static void* start_wrapper(void *arg) {
struct state_pass *state = arg;
void *(*start)(void*) = state->start;
void *args = state->args;
current_task = state->task;
// Save the current stack pointer in the goroutine state, for the GC.
int stackAddr;
*(state->stackTop) = (uintptr_t)(&stackAddr);
// Notify the caller that the thread has successfully started and
// initialized.
#if __APPLE__
dispatch_semaphore_signal(state->startlock);
#else
sem_post(&state->startlock);
#endif
// Run the goroutine function.
start(args);
// Notify the Go side this thread will exit.
tinygo_task_exited(current_task);
return NULL;
};
// Start a new goroutine in an OS thread.
int tinygo_task_start(uintptr_t fn, void *args, void *task, pthread_t *thread, uintptr_t *stackTop, uintptr_t stackSize, void *context) {
// Sanity check. Should get optimized away.
if (sizeof(pthread_t) != sizeof(void*)) {
__builtin_trap();
}
struct state_pass state = {
.start = (void*)fn,
.args = args,
.task = task,
.stackTop = stackTop,
};
#if __APPLE__
state.startlock = dispatch_semaphore_create(0);
#else
sem_init(&state.startlock, 0, 0);
#endif
pthread_attr_t attrs;
pthread_attr_init(&attrs);
pthread_attr_setdetachstate(&attrs, PTHREAD_CREATE_DETACHED);
pthread_attr_setstacksize(&attrs, stackSize);
int result = pthread_create(thread, &attrs, &start_wrapper, &state);
pthread_attr_destroy(&attrs);
if (result != 0) {
return result;
}
// Wait until the thread has been created and read all state_pass variables.
#if __APPLE__
dispatch_semaphore_wait(state.startlock, DISPATCH_TIME_FOREVER);
dispatch_release(state.startlock);
#else
sem_wait(&state.startlock);
sem_destroy(&state.startlock);
#endif
return result;
}
// Return the current task (for task.Current()).
void* tinygo_task_current(void) {
return current_task;
}
// Send a signal to cause the task to pause for the GC mark phase.
void tinygo_task_send_gc_signal(pthread_t thread) {
pthread_kill(thread, taskPauseSignal);
}