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71 lines
2.2 KiB
Go
71 lines
2.2 KiB
Go
//go:build scheduler.tasks && esp8266
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package task
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// Stack switch implementation for the ESP8266, which does not use the windowed
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// ABI of Xtensa. Registers are assigned as follows:
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// a0: return address (link register)
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// a1: stack pointer (must be 16-byte aligned)
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// a2-a7: incoming arguments
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// a8: static chain (unused)
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// a12-a15: callee-saved
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// a15: stack frame pointer (optional, unused)
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// Sources:
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// http://cholla.mmto.org/esp8266/xtensa.html
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// https://0x04.net/~mwk/doc/xtensa.pdf
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import "unsafe"
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var systemStack uintptr
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// calleeSavedRegs is the list of registers that must be saved and restored when
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// switching between tasks. Also see task_stack_esp8266.S that relies on the
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// exact layout of this struct.
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type calleeSavedRegs struct {
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a12 uintptr
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a13 uintptr
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a14 uintptr
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a15 uintptr
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pc uintptr // also link register or r0
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}
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// archInit runs architecture-specific setup for the goroutine startup.
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func (s *state) archInit(r *calleeSavedRegs, fn uintptr, args unsafe.Pointer) {
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// Store the initial sp for the startTask function (implemented in assembly).
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s.sp = uintptr(unsafe.Pointer(r))
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// Initialize the registers.
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// These will be popped off of the stack on the first resume of the goroutine.
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// Start the function at tinygo_startTask (defined in
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// src/internal/task/task_stack_esp8266.S).
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// This assembly code calls a function (passed in a12) with a single argument
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// (passed in a13). After the function returns, it calls Pause().
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r.pc = uintptr(unsafe.Pointer(&startTask))
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// Pass the function to call in a12.
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// This function is a compiler-generated wrapper which loads arguments out of a struct pointer.
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// See createGoroutineStartWrapper (defined in compiler/goroutine.go) for more information.
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r.a12 = fn
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// Pass the pointer to the arguments struct in a13.
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r.a13 = uintptr(args)
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}
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func (s *state) resume() {
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swapTask(s.sp, &systemStack)
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}
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func (s *state) pause() {
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newStack := systemStack
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systemStack = 0
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swapTask(newStack, &s.sp)
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}
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// SystemStack returns the system stack pointer when called from a task stack.
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// When called from the system stack, it returns 0.
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func SystemStack() uintptr {
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return systemStack
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}
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