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221 lines
6.9 KiB
Go
221 lines
6.9 KiB
Go
package descriptor
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import "math"
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const (
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hidUsagePage = 0x04
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hidUsage = 0x08
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hidLogicalMinimum = 0x14
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hidLogicalMaximum = 0x24
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hidUsageMinimum = 0x18
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hidUsageMaximum = 0x28
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hidPhysicalMinimum = 0x34
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hidPhysicalMaximum = 0x44
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hidUnitExponent = 0x54
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hidUnit = 0x64
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hidCollection = 0xA0
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hidInput = 0x80
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hidOutput = 0x90
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hidReportSize = 0x74
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hidReportCount = 0x94
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hidReportID = 0x84
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)
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const (
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hidSizeValue0 = 0x00
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hidSizeValue1 = 0x01
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hidSizeValue2 = 0x02
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hidSizeValue4 = 0x03
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)
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var (
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HIDUsagePageGenericDesktop = HIDUsagePage(0x01)
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HIDUsagePageSimulationControls = HIDUsagePage(0x02)
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HIDUsagePageVRControls = HIDUsagePage(0x03)
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HIDUsagePageSportControls = HIDUsagePage(0x04)
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HIDUsagePageGameControls = HIDUsagePage(0x05)
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HIDUsagePageGenericControls = HIDUsagePage(0x06)
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HIDUsagePageKeyboard = HIDUsagePage(0x07)
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HIDUsagePageLED = HIDUsagePage(0x08)
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HIDUsagePageButton = HIDUsagePage(0x09)
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HIDUsagePageOrdinal = HIDUsagePage(0x0A)
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HIDUsagePageTelephony = HIDUsagePage(0x0B)
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HIDUsagePageConsumer = HIDUsagePage(0x0C)
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HIDUsagePageDigitizers = HIDUsagePage(0x0D)
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HIDUsagePageHaptics = HIDUsagePage(0x0E)
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HIDUsagePagePhysicalInput = HIDUsagePage(0x0F)
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HIDUsagePageUnicode = HIDUsagePage(0x10)
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HIDUsagePageSoC = HIDUsagePage(0x11)
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HIDUsagePageEyeHeadTrackers = HIDUsagePage(0x12)
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HIDUsagePageAuxDisplay = HIDUsagePage(0x14)
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HIDUsagePageSensors = HIDUsagePage(0x20)
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HIDUsagePageMedicalInstrument = HIDUsagePage(0x40)
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HIDUsagePageBrailleDisplay = HIDUsagePage(0x41)
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HIDUsagePageLighting = HIDUsagePage(0x59)
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HIDUsagePageMonitor = HIDUsagePage(0x80)
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HIDUsagePageMonitorEnum = HIDUsagePage(0x81)
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HIDUsagePageVESA = HIDUsagePage(0x82)
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HIDUsagePagePower = HIDUsagePage(0x84)
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HIDUsagePageBatterySystem = HIDUsagePage(0x85)
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HIDUsagePageBarcodeScanner = HIDUsagePage(0x8C)
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HIDUsagePageScales = HIDUsagePage(0x8D)
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HIDUsagePageMagneticStripe = HIDUsagePage(0x8E)
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HIDUsagePageCameraControl = HIDUsagePage(0x90)
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HIDUsagePageArcade = HIDUsagePage(0x91)
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HIDUsagePageGaming = HIDUsagePage(0x92)
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)
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var (
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HIDUsageDesktopPointer = HIDUsage(0x01)
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HIDUsageDesktopMouse = HIDUsage(0x02)
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HIDUsageDesktopJoystick = HIDUsage(0x04)
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HIDUsageDesktopGamepad = HIDUsage(0x05)
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HIDUsageDesktopKeyboard = HIDUsage(0x06)
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HIDUsageDesktopKeypad = HIDUsage(0x07)
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HIDUsageDesktopMultiaxis = HIDUsage(0x08)
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HIDUsageDesktopTablet = HIDUsage(0x09)
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HIDUsageDesktopWaterCooling = HIDUsage(0x0A)
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HIDUsageDesktopChassis = HIDUsage(0x0B)
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HIDUsageDesktopWireless = HIDUsage(0x0C)
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HIDUsageDesktopPortable = HIDUsage(0x0D)
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HIDUsageDesktopSystemMultiaxis = HIDUsage(0x0E)
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HIDUsageDesktopSpatial = HIDUsage(0x0F)
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HIDUsageDesktopAssistive = HIDUsage(0x10)
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HIDUsageDesktopDock = HIDUsage(0x11)
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HIDUsageDesktopDockable = HIDUsage(0x12)
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HIDUsageDesktopCallState = HIDUsage(0x13)
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HIDUsageDesktopX = HIDUsage(0x30)
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HIDUsageDesktopY = HIDUsage(0x31)
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HIDUsageDesktopZ = HIDUsage(0x32)
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HIDUsageDesktopRx = HIDUsage(0x33)
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HIDUsageDesktopRy = HIDUsage(0x34)
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HIDUsageDesktopRz = HIDUsage(0x35)
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HIDUsageDesktopSlider = HIDUsage(0x36)
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HIDUsageDesktopDial = HIDUsage(0x37)
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HIDUsageDesktopWheel = HIDUsage(0x38)
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HIDUsageDesktopHatSwitch = HIDUsage(0x39)
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HIDUsageDesktopCountedBuffer = HIDUsage(0x3A)
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)
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var (
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HIDUsageConsumerControl = HIDUsage(0x01)
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HIDUsageConsumerNumericKeypad = HIDUsage(0x02)
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HIDUsageConsumerProgrammableButtons = HIDUsage(0x03)
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HIDUsageConsumerMicrophone = HIDUsage(0x04)
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HIDUsageConsumerHeadphone = HIDUsage(0x05)
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HIDUsageConsumerGraphicEqualizer = HIDUsage(0x06)
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)
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var (
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HIDCollectionPhysical = HIDCollection(0x00)
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HIDCollectionApplication = HIDCollection(0x01)
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HIDCollectionEnd = []byte{0xC0}
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)
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var (
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// Input (Data,Ary,Abs), Key arrays (6 bytes)
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HIDInputDataAryAbs = HIDInput(0x00)
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// Input (Data, Variable, Absolute), Modifier byte
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HIDInputDataVarAbs = HIDInput(0x02)
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// Input (Const,Var,Abs), Modifier byte
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HIDInputConstVarAbs = HIDInput(0x03)
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// Input (Data, Variable, Relative), 2 position bytes (X & Y)
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HIDInputDataVarRel = HIDInput(0x06)
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// Output (Data, Variable, Absolute), Modifier byte
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HIDOutputDataVarAbs = HIDOutput(0x02)
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// Output (Const, Variable, Absolute), Modifier byte
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HIDOutputConstVarAbs = HIDOutput(0x03)
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)
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func hidShortItem(tag byte, value uint32) []byte {
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switch {
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case value <= math.MaxUint8:
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return []byte{tag | hidSizeValue1, byte(value)}
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case value <= math.MaxUint16:
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return []byte{tag | hidSizeValue2, byte(value), byte(value >> 8)}
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default:
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return []byte{tag | hidSizeValue4, byte(value), byte(value >> 8), byte(value >> 16), byte(value >> 24)}
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}
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}
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func hidShortItemSigned(tag byte, value int32) []byte {
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switch {
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case math.MinInt8 <= value && value <= math.MaxInt8:
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return []byte{tag | hidSizeValue1, byte(value)}
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case math.MinInt16 <= value && value <= math.MaxInt16:
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return []byte{tag | hidSizeValue2, byte(value), byte(value >> 8)}
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default:
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return []byte{tag | hidSizeValue4, byte(value), byte(value >> 8), byte(value >> 16), byte(value >> 24)}
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}
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}
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func HIDReportSize(size int) []byte {
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return hidShortItem(hidReportSize, uint32(size))
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}
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func HIDReportCount(count int) []byte {
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return hidShortItem(hidReportCount, uint32(count))
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}
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func HIDReportID(id int) []byte {
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return hidShortItem(hidReportID, uint32(id))
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}
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func HIDLogicalMinimum(min int) []byte {
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return hidShortItemSigned(hidLogicalMinimum, int32(min))
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}
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func HIDLogicalMaximum(max int) []byte {
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return hidShortItemSigned(hidLogicalMaximum, int32(max))
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}
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func HIDUsageMinimum(min int) []byte {
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return hidShortItem(hidUsageMinimum, uint32(min))
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}
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func HIDUsageMaximum(max int) []byte {
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return hidShortItem(hidUsageMaximum, uint32(max))
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}
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func HIDPhysicalMinimum(min int) []byte {
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return hidShortItemSigned(hidPhysicalMinimum, int32(min))
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}
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func HIDPhysicalMaximum(max int) []byte {
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return hidShortItemSigned(hidPhysicalMaximum, int32(max))
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}
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func HIDUnitExponent(exp int) []byte {
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// 4 Bit two's complement
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return hidShortItem(hidUnitExponent, uint32(exp&0xF))
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}
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func HIDUnit(unit uint32) []byte {
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return hidShortItem(hidUnit, unit)
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}
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func HIDUsagePage(id uint16) []byte {
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return hidShortItem(hidUsagePage, uint32(id))
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}
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func HIDUsage(id uint32) []byte {
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return hidShortItem(hidUsage, id)
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}
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func HIDCollection(id uint32) []byte {
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return hidShortItem(hidCollection, id)
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}
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func HIDInput(flags uint32) []byte {
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return hidShortItem(hidInput, flags)
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}
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func HIDOutput(flags uint32) []byte {
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return hidShortItem(hidOutput, flags)
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}
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