Files
tinygo/src/device/arm/arm.go
T
Ayke van Laethem b8f5627c9f machine: move errors.New calls to globals
Calling errors.New in an error path causes a heap allocation at an
already unfortunate moment. It is more efficient to create these error
values in globals and return these constant globals. If these errors are
not used (because the related code was optimized out), the globals will
also be optimized out.
2020-04-07 13:24:26 +02:00

248 lines
9.5 KiB
Go

// CMSIS abstraction functions.
//
// Original copyright:
//
// Copyright (c) 2009 - 2015 ARM LIMITED
//
// All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// - Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// - Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// - Neither the name of ARM nor the names of its contributors may be used
// to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDERS AND CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
package arm
import (
"errors"
"runtime/volatile"
"unsafe"
)
var errCycleCountTooLarge = errors.New("requested cycle count is too large, overflows 24 bit counter")
// Run the given assembly code. The code will be marked as having side effects,
// as it doesn't produce output and thus would normally be eliminated by the
// optimizer.
func Asm(asm string)
// Run the given inline assembly. The code will be marked as having side
// effects, as it would otherwise be optimized away. The inline assembly string
// recognizes template values in the form {name}, like so:
//
// arm.AsmFull(
// "str {value}, {result}",
// map[string]interface{}{
// "value": 1
// "result": &dest,
// })
func AsmFull(asm string, regs map[string]interface{})
// ReadRegister returns the contents of the specified register. The register
// must be a processor register, reachable with the "mov" instruction.
func ReadRegister(name string) uintptr
// Run the following system call (SVCall) with 0 arguments.
func SVCall0(num uintptr) uintptr
// Run the following system call (SVCall) with 1 argument.
func SVCall1(num uintptr, a1 interface{}) uintptr
// Run the following system call (SVCall) with 2 arguments.
func SVCall2(num uintptr, a1, a2 interface{}) uintptr
// Run the following system call (SVCall) with 3 arguments.
func SVCall3(num uintptr, a1, a2, a3 interface{}) uintptr
// Run the following system call (SVCall) with 4 arguments.
func SVCall4(num uintptr, a1, a2, a3, a4 interface{}) uintptr
const (
SCS_BASE = 0xE000E000
SYST_BASE = SCS_BASE + 0x0010
NVIC_BASE = SCS_BASE + 0x0100
SCB_BASE = SCS_BASE + 0x0D00
)
const (
SCB_AIRCR_VECTKEY_Pos = 16
SCB_AIRCR_SYSRESETREQ_Pos = 2
SCB_AIRCR_SYSRESETREQ_Msk = 1 << SCB_AIRCR_SYSRESETREQ_Pos
)
// System Control Block (SCB)
//
// SCB_Type provides the definitions for the System Control Block Registers.
type SCB_Type struct {
CPUID volatile.Register32 // CPUID Base Register
ICSR volatile.Register32 // Interrupt Control and State Register
VTOR volatile.Register32 // Vector Table Offset Register
AIRCR volatile.Register32 // Application Interrupt and Reset Control Register
SCR volatile.Register32 // System Control Register
CCR volatile.Register32 // Configuration Control Register
_ volatile.Register32 // RESERVED1;
SHP [2]volatile.Register32 // System Handlers Priority Registers. [0] is RESERVED
SHCSR volatile.Register32 // System Handler Control and State Register
}
var SCB = (*SCB_Type)(unsafe.Pointer(uintptr(SCB_BASE)))
// Nested Vectored Interrupt Controller (NVIC).
//
// Source:
// http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.dui0553a/CIHIGCIF.html
type NVIC_Type struct {
ISER [8]volatile.Register32 // Interrupt Set-enable Registers
_ [24]uint32
ICER [8]volatile.Register32 // Interrupt Clear-enable Registers
_ [24]uint32
ISPR [8]volatile.Register32 // Interrupt Set-pending Registers
_ [24]uint32
ICPR [8]volatile.Register32 // Interrupt Clear-pending Registers
_ [24]uint32
IABR [8]volatile.Register32 // Interrupt Active Bit Registers
_ [56]uint32
IPR [60]volatile.Register32 // Interrupt Priority Registers
}
var NVIC = (*NVIC_Type)(unsafe.Pointer(uintptr(NVIC_BASE)))
// System Timer (SYST)
//
// Source: https://static.docs.arm.com/ddi0403/e/DDI0403E_d_armv7m_arm.pdf B3.3
type SYST_Type struct {
SYST_CSR volatile.Register32
SYST_RVR volatile.Register32
SYST_CVR volatile.Register32
SYST_CALIB volatile.Register32
}
var SYST = (*SYST_Type)(unsafe.Pointer(uintptr(SYST_BASE)))
// Bitfields for SYST: System Timer
const (
// SYST.SYST_CSR: SysTick Control and Status Register
SYST_CSR_ENABLE_Pos = 0x0 // Position of ENABLE field.
SYST_CSR_ENABLE_Msk = 0x1 // Bit mask of ENABLE field.
SYST_CSR_ENABLE = 0x1 // Bit ENABLE.
SYST_CSR_TICKINT_Pos = 0x1 // Position of TICKINT field.
SYST_CSR_TICKINT_Msk = 0x2 // Bit mask of TICKINT field.
SYST_CSR_TICKINT = 0x2 // Bit TICKINT.
SYST_CSR_CLKSOURCE_Pos = 0x2 // Position of CLKSOURCE field.
SYST_CSR_CLKSOURCE_Msk = 0x4 // Bit mask of CLKSOURCE field.
SYST_CSR_CLKSOURCE = 0x4 // Bit CLKSOURCE.
SYST_CSR_COUNTFLAG_Pos = 0x10 // Position of COUNTFLAG field.
SYST_CSR_COUNTFLAG_Msk = 0x10000 // Bit mask of COUNTFLAG field.
SYST_CSR_COUNTFLAG = 0x10000 // Bit COUNTFLAG.
// SYST.SYST_RVR: SysTick Reload Value Register
SYST_RVR_RELOAD_Pos = 0x0 // Position of RELOAD field.
SYST_RVR_RELOAD_Msk = 0xffffff // Bit mask of RELOAD field.
// SYST.SYST_CVR: SysTick Current Value Register
SYST_CVR_CURRENT_Pos = 0x0 // Position of CURRENT field.
SYST_CVR_CURRENT_Msk = 0xffffff // Bit mask of CURRENT field.
// SYST.SYST_CALIB: SysTick Calibration Value Register
SYST_CALIB_TENMS_Pos = 0x0 // Position of TENMS field.
SYST_CALIB_TENMS_Msk = 0xffffff // Bit mask of TENMS field.
SYST_CALIB_SKEW_Pos = 0x1e // Position of SKEW field.
SYST_CALIB_SKEW_Msk = 0x40000000 // Bit mask of SKEW field.
SYST_CALIB_SKEW = 0x40000000 // Bit SKEW.
SYST_CALIB_NOREF_Pos = 0x1f // Position of NOREF field.
SYST_CALIB_NOREF_Msk = 0x80000000 // Bit mask of NOREF field.
SYST_CALIB_NOREF = 0x80000000 // Bit NOREF.
)
// Enable the given interrupt number.
func EnableIRQ(irq uint32) {
NVIC.ISER[irq>>5].Set(1 << (irq & 0x1F))
}
// Set the priority of the given interrupt number.
// Note that the priority is given as a 0-255 number, where some of the lower
// bits are not implemented by the hardware. For example, to set a low interrupt
// priority, use 0xc0, which is equivalent to using priority level 5 when the
// hardware has 8 priority levels. Also note that the priority level is inverted
// in ARM: a lower number means it is a more important interrupt and will
// interrupt ISRs with a higher interrupt priority.
func SetPriority(irq uint32, priority uint32) {
// Details:
// http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.dui0553a/Cihgjeed.html
regnum := irq / 4
regpos := irq % 4
mask := uint32(0xff) << (regpos * 8) // bits to clear
priority = priority << (regpos * 8) // bits to set
NVIC.IPR[regnum].Set((uint32(NVIC.IPR[regnum].Get()) &^ mask) | priority)
}
// DisableInterrupts disables all interrupts, and returns the old state.
//
// TODO: it doesn't actually return the old state, meaning that it cannot be
// nested.
func DisableInterrupts() uintptr {
Asm("cpsid if")
return 0
}
// EnableInterrupts enables all interrupts again. The value passed in must be
// the mask returned by DisableInterrupts.
//
// TODO: it doesn't actually use the old state, meaning that it cannot be
// nested.
func EnableInterrupts(mask uintptr) {
Asm("cpsie if")
}
// SystemReset performs a hard system reset.
func SystemReset() {
// SCB->AIRCR = ((0x5FA << SCB_AIRCR_VECTKEY_Pos) |
// SCB_AIRCR_SYSRESETREQ_Msk);
SCB.AIRCR.Set((0x5FA << SCB_AIRCR_VECTKEY_Pos) | SCB_AIRCR_SYSRESETREQ_Msk)
for {
Asm("wfi")
}
}
// Set up the system timer to generate periodic tick events.
// This will cause SysTick_Handler to fire once per tick.
// The cyclecount parameter is a counter value which can range from 0 to
// 0xffffff. A value of 0 disables the timer.
func SetupSystemTimer(cyclecount uint32) error {
// turn it off
SYST.SYST_CSR.ClearBits(SYST_CSR_TICKINT | SYST_CSR_ENABLE)
if cyclecount == 0 {
// leave the system timer turned off.
return nil
}
if cyclecount&SYST_RVR_RELOAD_Msk != cyclecount {
// The cycle refresh register is only 24 bits wide. The user-specified value will overflow.
return errCycleCountTooLarge
}
// set refresh count
SYST.SYST_RVR.Set(cyclecount)
// set current counter value
SYST.SYST_CVR.Set(cyclecount)
// enable clock, enable SysTick interrupt when clock reaches 0, run it off of the processor clock
SYST.SYST_CSR.SetBits(SYST_CSR_TICKINT | SYST_CSR_ENABLE | SYST_CSR_CLKSOURCE)
return nil
}