Files
tinygo/src/machine/flash.go
T
deadprogram 60366adfa8 machine/rp2040: implement Flash interface
Signed-off-by: deadprogram <ron@hybridgroup.com>
2023-03-12 23:53:59 +01:00

145 lines
4.5 KiB
Go

//go:build nrf || nrf51 || nrf52 || nrf528xx || stm32f4 || stm32l4 || stm32wlx || atsamd21 || atsamd51 || atsame5x || rp2040
package machine
import (
"errors"
"io"
"unsafe"
)
//go:extern __flash_data_start
var flashDataStart [0]byte
//go:extern __flash_data_end
var flashDataEnd [0]byte
// Return the start of the writable flash area, aligned on a page boundary. This
// is usually just after the program and static data.
func FlashDataStart() uintptr {
pagesize := uintptr(eraseBlockSize())
return (uintptr(unsafe.Pointer(&flashDataStart)) + pagesize - 1) &^ (pagesize - 1)
}
// Return the end of the writable flash area. Usually this is the address one
// past the end of the on-chip flash.
func FlashDataEnd() uintptr {
return uintptr(unsafe.Pointer(&flashDataEnd))
}
var (
errFlashCannotErasePage = errors.New("cannot erase flash page")
errFlashInvalidWriteLength = errors.New("write flash data must align to correct number of bits")
errFlashNotAllowedWriteData = errors.New("not allowed to write flash data")
errFlashCannotWriteData = errors.New("cannot write flash data")
errFlashCannotReadPastEOF = errors.New("cannot read beyond end of flash data")
errFlashCannotWritePastEOF = errors.New("cannot write beyond end of flash data")
)
// BlockDevice is the raw device that is meant to store flash data.
type BlockDevice interface {
// ReadAt reads the given number of bytes from the block device.
io.ReaderAt
// WriteAt writes the given number of bytes to the block device.
io.WriterAt
// Size returns the number of bytes in this block device.
Size() int64
// WriteBlockSize returns the block size in which data can be written to
// memory. It can be used by a client to optimize writes, non-aligned writes
// should always work correctly.
WriteBlockSize() int64
// EraseBlockSize returns the smallest erasable area on this particular chip
// in bytes. This is used for the block size in EraseBlocks.
// It must be a power of two, and may be as small as 1. A typical size is 4096.
EraseBlockSize() int64
// EraseBlocks erases the given number of blocks. An implementation may
// transparently coalesce ranges of blocks into larger bundles if the chip
// supports this. The start and len parameters are in block numbers, use
// EraseBlockSize to map addresses to blocks.
EraseBlocks(start, len int64) error
}
// FlashBuffer implements the ReadWriteCloser interface using the BlockDevice interface.
type FlashBuffer struct {
b BlockDevice
start uintptr
current uintptr
}
// OpenFlashBuffer opens a FlashBuffer.
func OpenFlashBuffer(b BlockDevice, address uintptr) *FlashBuffer {
return &FlashBuffer{b: b, start: address, current: address}
}
// Read data from a FlashBuffer.
func (fl *FlashBuffer) Read(p []byte) (n int, err error) {
fl.b.ReadAt(p, int64(fl.current))
fl.current += uintptr(len(p))
return len(p), nil
}
// Write data to a FlashBuffer.
func (fl *FlashBuffer) Write(p []byte) (n int, err error) {
// any new pages needed?
// NOTE probably will not work as expected if you try to write over page boundary
// of pages with different sizes.
pagesize := uintptr(fl.b.EraseBlockSize())
currentPageCount := (fl.current - fl.start + pagesize - 1) / pagesize
totalPagesNeeded := (fl.current - fl.start + uintptr(len(p)) + pagesize - 1) / pagesize
if currentPageCount == totalPagesNeeded {
// just write the data
n, err := fl.b.WriteAt(p, int64(fl.current))
if err != nil {
return 0, err
}
fl.current += uintptr(n)
return n, nil
}
// erase enough blocks to hold the data
page := fl.flashPageFromAddress(fl.start + (currentPageCount * pagesize))
fl.b.EraseBlocks(page, int64(totalPagesNeeded-currentPageCount))
// write the data
for i := 0; i < len(p); i += int(pagesize) {
var last int = i + int(pagesize)
if i+int(pagesize) > len(p) {
last = len(p)
}
_, err := fl.b.WriteAt(p[i:last], int64(fl.current))
if err != nil {
return 0, err
}
fl.current += uintptr(last - i)
}
return len(p), nil
}
// Close the FlashBuffer.
func (fl *FlashBuffer) Close() error {
return nil
}
// Seek implements io.Seeker interface, but with limitations.
// You can only seek relative to the start.
// Also, you cannot use seek before write operations, only read.
func (fl *FlashBuffer) Seek(offset int64, whence int) (int64, error) {
fl.current = fl.start + uintptr(offset)
return offset, nil
}
// calculate page number from address
func (fl *FlashBuffer) flashPageFromAddress(address uintptr) int64 {
return int64(address-memoryStart) / fl.b.EraseBlockSize()
}