Files
tinygo/src/runtime/float.go
T
Nia Waldvogel 5c37d1ba61 runtime: implement fminimum/fmaximum
The compiler may generate calls to fminimum/fmaximum on some platforms.
Neither of the libm implementations we statically link against have these functions yet.
Implement them ourselves.
2026-02-18 15:13:01 -05:00

182 lines
5.0 KiB
Go

// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
import "unsafe"
var inf = float64frombits(0x7FF0000000000000)
// isNaN reports whether f is an IEEE 754 “not-a-number” value.
func isNaN(f float64) (is bool) {
// IEEE 754 says that only NaNs satisfy f != f.
return f != f
}
// isFinite reports whether f is neither NaN nor an infinity.
func isFinite(f float64) bool {
return !isNaN(f - f)
}
// isInf reports whether f is an infinity.
func isInf(f float64) bool {
return !isNaN(f) && !isFinite(f)
}
// Abs returns the absolute value of x.
//
// Special cases are:
//
// Abs(±Inf) = +Inf
// Abs(NaN) = NaN
func abs(x float64) float64 {
const sign = 1 << 63
return float64frombits(float64bits(x) &^ sign)
}
// copysign returns a value with the magnitude
// of x and the sign of y.
func copysign(x, y float64) float64 {
const sign = 1 << 63
return float64frombits(float64bits(x)&^sign | float64bits(y)&sign)
}
// Float64bits returns the IEEE 754 binary representation of f.
func float64bits(f float64) uint64 {
return *(*uint64)(unsafe.Pointer(&f))
}
// Float64frombits returns the floating point number corresponding
// the IEEE 754 binary representation b.
func float64frombits(b uint64) float64 {
return *(*float64)(unsafe.Pointer(&b))
}
// The fmimimum/fmaximum are missing from most libm implementations.
// Just define them ourselves.
//export fminimum
func fminimum(x, y float64) float64 {
return minimumFloat64(x, y)
}
//export fminimumf
func fminimumf(x, y float32) float32 {
return minimumFloat32(x, y)
}
//export fmaximum
func fmaximum(x, y float64) float64 {
return maximumFloat64(x, y)
}
//export fmaximumf
func fmaximumf(x, y float32) float32 {
return maximumFloat32(x, y)
}
// Create seperate copies of the function that are not exported.
// This is necessary so that LLVM does not recognize them as builtins.
// If tests called the builtins, LLVM would just override them on most platforms.
func minimumFloat32(x, y float32) float32 {
return minimumFloat[float32, int32](x, y, minPosNaN32, magMask32)
}
func minimumFloat64(x, y float64) float64 {
return minimumFloat[float64, int64](x, y, minPosNaN64, magMask64)
}
func maximumFloat32(x, y float32) float32 {
return maximumFloat[float32, int32](x, y, minPosNaN32, magMask32)
}
func maximumFloat64(x, y float64) float64 {
return maximumFloat[float64, int64](x, y, minPosNaN64, magMask64)
}
// minimumFloat is a generic implementation of the floating-point minimum operation.
// This implementation uses integer operations because this is mainly used for platforms without an FPU.
func minimumFloat[T float, I floatInt](x, y T, minPosNaN, magMask I) T {
xBits := *(*I)(unsafe.Pointer(&x))
yBits := *(*I)(unsafe.Pointer(&y))
// Handle the special case of a positive NaN value.
switch {
case xBits >= minPosNaN:
return x
case yBits >= minPosNaN:
return y
}
// The exponent-mantissa portion of the float is comparable via unsigned comparison (excluding the NaN case).
// We can turn a float into a signed-comparable value by reversing the comparison order of negative values.
// We can reverse the order by inverting the bits.
// This also ensures that positive zero compares greater than negative zero (as required by the spec).
// Negative NaN values will compare less than any other value, so they require no special handling to propogate.
if xBits < 0 {
xBits ^= magMask
}
if yBits < 0 {
yBits ^= magMask
}
if xBits <= yBits {
return x
} else {
return y
}
}
// maximumFloat is a generic implementation of the floating-point maximum operation.
// This implementation uses integer operations because this is mainly used for platforms without an FPU.
func maximumFloat[T float, I floatInt](x, y T, minPosNaN, magMask I) T {
xBits := *(*I)(unsafe.Pointer(&x))
yBits := *(*I)(unsafe.Pointer(&y))
// The exponent-mantissa portion of the float is comparable via unsigned comparison (excluding the NaN case).
// We can turn a float into a signed-comparable value by reversing the comparison order of negative values.
// We can reverse the order by inverting the bits.
// This also ensures that positive zero compares greater than negative zero (as required by the spec).
// Positive NaN values will compare greater than any other value, so they require no special handling to propogate.
if xBits < 0 {
xBits ^= magMask
}
if yBits < 0 {
yBits ^= magMask
}
// Handle the special case of a negative NaN value.
maxNegNaN := ^minPosNaN
switch {
case xBits <= maxNegNaN:
return x
case yBits <= maxNegNaN:
return y
}
if xBits >= yBits {
return x
} else {
return y
}
}
const (
signPos64 = 63
exponentPos64 = 52
minPosNaN64 = ((1 << signPos64) - (1 << exponentPos64)) + 1
magMask64 = 1<<signPos64 - 1
signPos32 = 31
exponentPos32 = 23
minPosNaN32 = ((1 << signPos32) - (1 << exponentPos32)) + 1
magMask32 = 1<<signPos32 - 1
)
type float interface {
float32 | float64
}
type floatInt interface {
int32 | int64
}