Files
tinygo/src/machine/machine_esp32c3_usb.go
T
deadprogram 0e84235f9a machine/esp32s3,esp32c3: add txStalled flag to skip USB serial spin when no host
When no USB host is reading, flushAndWait() spins 50K iterations per
FIFO-full event. With putchar calling WriteByte per byte, the cumulative
delay starves I2C and other peripherals, freezing displays.

Add a txStalled flag: the first FIFO-full triggers one flushAndWait
attempt. If it fails (no host), txStalled is set and all subsequent
writes return immediately with no spin — just a register read and a
bool check. When a host reconnects, SERIAL_IN_EP_DATA_FREE goes back
to 1, bypassing the stall path and clearing the flag automatically.
2026-04-14 18:26:30 +01:00

286 lines
8.2 KiB
Go

//go:build esp32c3
package machine
import (
"device/esp"
"errors"
"machine/usb"
"machine/usb/descriptor"
"runtime/interrupt"
)
// USB Serial/JTAG Controller
// See esp32-c3_technical_reference_manual_en.pdf pg. 736
//
// The ESP32-C3 has a built-in USB Serial/JTAG controller that provides a
// CDC-ACM serial port. The USB protocol and enumeration are handled entirely
// in hardware; software only reads/writes the EP1 FIFO.
const cpuInterruptFromUSB = 10
type USB_DEVICE struct {
Bus *esp.USB_DEVICE_Type
Buffer *RingBuffer
txPending bool // unflushed data in the EP1 TX FIFO
txStalled bool // set when flushAndWait fails (no host reading); cleared when FIFO becomes writable
}
var (
_USBCDC = &USB_DEVICE{
Bus: esp.USB_DEVICE,
Buffer: NewRingBuffer(),
}
USBCDC Serialer = _USBCDC
)
var (
errUSBWrongSize = errors.New("USB: invalid write size")
errUSBCouldNotWriteAllData = errors.New("USB: could not write all data")
)
type Serialer interface {
WriteByte(c byte) error
Write(data []byte) (n int, err error)
Configure(config UARTConfig) error
Buffered() int
ReadByte() (byte, error)
DTR() bool
RTS() bool
}
var usbConfigured bool
// USBDevice provides a stub USB device for the ESP32-C3. The hardware
// only supports a fixed-function CDC-ACM serial port, so the programmable
// USB device features are no-ops.
type USBDevice struct {
initcomplete bool
InitEndpointComplete bool
}
var USBDev = &USBDevice{}
func (dev *USBDevice) SetStallEPIn(ep uint32) {}
func (dev *USBDevice) SetStallEPOut(ep uint32) {}
func (dev *USBDevice) ClearStallEPIn(ep uint32) {}
func (dev *USBDevice) ClearStallEPOut(ep uint32) {}
// initUSB is intentionally empty — the interp phase evaluates init()
// functions at compile time and cannot access hardware registers.
// Actual hardware setup is deferred to the first Configure() call.
func initUSB() {}
// Configure initialises the USB Serial/JTAG controller clock, pads, and
// interrupt so that received data is buffered automatically.
func (usbdev *USB_DEVICE) Configure(config UARTConfig) error {
if usbConfigured {
return nil
}
usbConfigured = true
// Enable the USB_DEVICE peripheral clock.
// Do NOT reset the peripheral — the ROM bootloader has already
// configured the USB Serial/JTAG controller and the host may
// already be connected. Resetting would drop the USB link.
esp.SYSTEM.SetPERIP_CLK_EN0_USB_DEVICE_CLK_EN(1)
esp.SYSTEM.SetPERIP_RST_EN0_USB_DEVICE_RST(0)
// Ensure internal PHY is selected and USB pads are enabled.
usbdev.Bus.SetCONF0_PHY_SEL(0)
usbdev.Bus.SetCONF0_USB_PAD_ENABLE(1)
usbdev.Bus.SetCONF0_DP_PULLUP(1)
// Clear any pending interrupts.
usbdev.Bus.INT_CLR.Set(0xFFFFFFFF)
// Enable the RX-packet-received interrupt.
usbdev.Bus.SetINT_ENA_SERIAL_OUT_RECV_PKT_INT_ENA(1)
// Map the USB peripheral interrupt to CPU interrupt cpuInterruptFromUSB.
esp.INTERRUPT_CORE0.SetUSB_INTR_MAP(cpuInterruptFromUSB)
_ = interrupt.New(cpuInterruptFromUSB, func(interrupt.Interrupt) {
_USBCDC.handleInterrupt()
}).Enable()
return nil
}
// ensureConfigured triggers lazy initialization on first use.
func (usbdev *USB_DEVICE) ensureConfigured() {
if !usbConfigured {
usbdev.Configure(UARTConfig{})
}
}
// handleInterrupt drains the hardware RX FIFO into the software ring buffer.
func (usbdev *USB_DEVICE) handleInterrupt() {
// Read INT_ST while INT_ENA is still set (INT_ST = INT_RAW & INT_ENA).
intStatus := usbdev.Bus.INT_ST.Get()
// Disable the RX interrupt to prevent re-triggering while we drain.
usbdev.Bus.SetINT_ENA_SERIAL_OUT_RECV_PKT_INT_ENA(0)
if intStatus&esp.USB_DEVICE_INT_ST_SERIAL_OUT_RECV_PKT_INT_ST != 0 {
// Drain all available bytes from the EP1 OUT FIFO.
// Use EP1.Get() directly — the generated GetEP1_RDWR_BYTE is
// functionally identical, but a direct load makes the FIFO-pop
// intent explicit.
for usbdev.Bus.GetEP1_CONF_SERIAL_OUT_EP_DATA_AVAIL() != 0 {
b := byte(usbdev.Bus.EP1.Get())
usbdev.Buffer.Put(b)
}
// Clear the interrupt.
usbdev.Bus.SetINT_CLR_SERIAL_OUT_RECV_PKT_INT_CLR(1)
}
// Re-enable the RX interrupt.
usbdev.Bus.SetINT_ENA_SERIAL_OUT_RECV_PKT_INT_ENA(1)
}
func (usbdev *USB_DEVICE) WriteByte(c byte) error {
usbdev.ensureConfigured()
if usbdev.Bus.GetEP1_CONF_SERIAL_IN_EP_DATA_FREE() == 0 {
// FIFO locked by a pending USB transfer.
if usbdev.txStalled {
// Previously failed — skip the expensive spin and drop
// the byte. When a host reconnects SERIAL_IN_EP_DATA_FREE
// goes back to 1, clearing the stall on the next call.
return errUSBCouldNotWriteAllData
}
// First time the FIFO is full: wait briefly for the host to
// read the previous packet.
if !usbdev.flushAndWait() {
usbdev.txStalled = true
return errUSBCouldNotWriteAllData
}
}
usbdev.txStalled = false
// Use EP1.Set() (direct store) instead of SetEP1_RDWR_BYTE which
// does a read-modify-write — the read side-effect pops a byte from
// the RX FIFO.
usbdev.Bus.EP1.Set(uint32(c))
// Only signal WR_DONE on newline to batch bytes into a single USB
// packet. The FIFO-full path above also flushes when the 64-byte
// FIFO fills up.
if c == '\n' {
usbdev.flush()
usbdev.txPending = false
} else {
usbdev.txPending = true
}
return nil
}
func (usbdev *USB_DEVICE) Write(data []byte) (n int, err error) {
usbdev.ensureConfigured()
if len(data) == 0 {
return 0, nil
}
for i, c := range data {
if usbdev.Bus.GetEP1_CONF_SERIAL_IN_EP_DATA_FREE() == 0 {
if usbdev.txStalled {
return i, errUSBCouldNotWriteAllData
}
if !usbdev.flushAndWait() {
usbdev.txStalled = true
return i, errUSBCouldNotWriteAllData
}
}
usbdev.txStalled = false
usbdev.Bus.EP1.Set(uint32(c))
}
usbdev.flush()
usbdev.txPending = false
return len(data), nil
}
// Buffered returns the number of bytes waiting in the receive ring buffer.
func (usbdev *USB_DEVICE) Buffered() int {
usbdev.ensureConfigured()
// Flush any pending TX data so callers like echo loops don't
// need to explicitly flush after WriteByte.
if usbdev.txPending {
usbdev.flush()
usbdev.txPending = false
}
return int(usbdev.Buffer.Used())
}
// ReadByte returns a byte from the receive ring buffer.
func (usbdev *USB_DEVICE) ReadByte() (byte, error) {
b, ok := usbdev.Buffer.Get()
if !ok {
return 0, nil
}
return b, nil
}
func (usbdev *USB_DEVICE) DTR() bool {
return false
}
func (usbdev *USB_DEVICE) RTS() bool {
return false
}
// flush signals WR_DONE to tell the hardware to send the data that has
// been written to the EP1 FIFO. Returns immediately without waiting.
func (usbdev *USB_DEVICE) flush() {
usbdev.Bus.SetEP1_CONF_WR_DONE(1)
}
// FlushSerial flushes any pending USB serial TX data. Called from the
// runtime (e.g. before sleeping) to ensure data from print() without
// a trailing newline gets sent promptly.
func FlushSerial() {
if _USBCDC.txPending {
_USBCDC.flush()
_USBCDC.txPending = false
}
}
// flushAndWait signals WR_DONE and waits for the EP1 FIFO to become
// writable again. The timeout covers a few USB frames so that data gets
// through when a host is connected. Returns false if the FIFO is still
// locked after the timeout (no host reading).
func (usbdev *USB_DEVICE) flushAndWait() bool {
usbdev.Bus.SetEP1_CONF_WR_DONE(1)
for i := 0; i < 50000; i++ {
if usbdev.Bus.GetEP1_CONF_SERIAL_IN_EP_DATA_FREE() != 0 {
return true
}
}
return false
}
// The ESP32-C3 USB Serial/JTAG controller is fixed-function hardware.
// It only provides a CDC-ACM serial port; the USB protocol and endpoint
// configuration are handled entirely in silicon. The functions below
// are no-op stubs so that higher-level USB packages (HID, MIDI, …)
// compile, but they cannot add real endpoints on this hardware.
// ConfigureUSBEndpoint is a no-op on ESP32-C3 — the hardware does not
// support programmable USB endpoints.
func ConfigureUSBEndpoint(desc descriptor.Descriptor, epSettings []usb.EndpointConfig, setup []usb.SetupConfig) {
}
// SendZlp is a no-op on ESP32-C3 — the hardware handles control
// transfers internally.
func SendZlp() {
}
// SendUSBInPacket is a no-op on ESP32-C3 — the hardware does not
// support arbitrary IN endpoints. Returns false to indicate the
// packet was not sent.
func SendUSBInPacket(ep uint32, data []byte) bool {
return false
}