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432ebe13ed
The threads scheduler handled runtime.Goexit using the generic deadlock path, which parked the current pthread forever. Add a scheduler-specific goexit hook so it can remove the current task and exit the pthread while ordinary blocking deadlocks still block. Track main goroutine Goexit so the last remaining goroutine reports the expected deadlock instead of letting the process exit successfully. Expand the crash coverage with the Goexit cases covered by Big Go's runtime tests.
356 lines
8.6 KiB
Go
356 lines
8.6 KiB
Go
//go:build scheduler.threads
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package task
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import (
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"sync/atomic"
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"unsafe"
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)
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// If true, print verbose debug logs.
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const verbose = false
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// Scheduler-specific state.
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type state struct {
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// Goroutine ID. The number here is not really significant and after a while
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// it could wrap around. But it is useful for debugging.
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id uintptr
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// Thread ID, pthread_t or similar (typically implemented as a pointer).
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thread threadID
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// Highest address of the stack. It is stored when the goroutine starts, and
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// is needed to be able to scan the stack.
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stackTop uintptr
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// Lowest address of the stack.
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// This is populated when the thread is stopped by the GC.
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stackBottom uintptr
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// Next task in the activeTasks queue.
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QueueNext *Task
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// Semaphore to pause/resume the thread atomically.
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pauseSem Semaphore
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}
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// Goroutine counter, starting at 0 for the main goroutine.
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var goroutineID uintptr
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var numCPU int32
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var mainTask Task
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// Queue of tasks (see QueueNext) that currently exist in the program.
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var activeTasks = &mainTask
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var activeTaskCount uint32 = 1
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var activeTaskLock PMutex
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var mainExitedByGoexit bool
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func OnSystemStack() bool {
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runtimePanic("todo: task.OnSystemStack")
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return false
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}
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// Initialize the main goroutine state. Must be called by the runtime on
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// startup, before starting any other goroutines.
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func Init(sp uintptr) {
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mainTask.state.stackTop = sp
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tinygo_task_init(&mainTask, &mainTask.state.thread, &numCPU)
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}
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// Return the task struct for the current thread.
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func Current() *Task {
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t := (*Task)(tinygo_task_current())
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if t == nil {
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runtimePanic("unknown current task")
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}
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return t
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}
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// Pause pauses the current task, until it is resumed by another task.
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// It is possible that another task has called Resume() on the task before it
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// hits Pause(), in which case the task won't be paused but continues
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// immediately.
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func Pause() {
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// Wait until resumed
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t := Current()
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if verbose {
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println("*** pause: ", t.state.id)
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}
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t.state.pauseSem.Wait()
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}
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// Resume the given task.
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// It is legal to resume a task before it gets paused, it means that the next
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// call to Pause() won't pause but will continue immediately. This happens in
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// practice sometimes in channel operations, where the Resume() might get called
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// between the channel unlock and the call to Pause().
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func (t *Task) Resume() {
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if verbose {
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println("*** resume: ", t.state.id)
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}
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// Increment the semaphore counter.
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// If the task is currently paused in Wait(), it will resume.
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// If the task is not yet paused, the next call to Wait() will continue
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// immediately.
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t.state.pauseSem.Post()
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}
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// Start a new OS thread.
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func start(fn uintptr, args unsafe.Pointer, stackSize uintptr) {
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t := &Task{}
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t.state.id = atomic.AddUintptr(&goroutineID, 1)
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if verbose {
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println("*** start: ", t.state.id, "from", Current().state.id)
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}
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// Start the new thread, and add it to the list of threads.
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// Do this with a lock so that only started threads are part of the queue
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// and the stop-the-world GC won't see threads that haven't started yet or
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// are not fully started yet.
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activeTaskLock.Lock()
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errCode := tinygo_task_start(fn, args, t, &t.state.thread, &t.state.stackTop, stackSize)
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if errCode != 0 {
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runtimePanic("could not start thread")
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}
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t.state.QueueNext = activeTasks
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activeTasks = t
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activeTaskCount++
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activeTaskLock.Unlock()
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}
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//export tinygo_task_exited
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func taskExited(t *Task) {
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if verbose {
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println("*** exit:", t.state.id)
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}
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if exit(t) {
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runtimePanic("all goroutines are asleep - deadlock!")
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}
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}
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func exit(t *Task) bool {
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// Remove from the queue.
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// TODO: this can be made more efficient by using a doubly linked list.
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activeTaskLock.Lock()
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found := false
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for q := &activeTasks; *q != nil; q = &(*q).state.QueueNext {
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if *q == t {
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*q = t.state.QueueNext
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found = true
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activeTaskCount--
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break
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}
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}
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deadlocked := mainExitedByGoexit && activeTaskCount == 0
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activeTaskLock.Unlock()
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// Sanity check.
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if !found {
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runtimePanic("taskExited failed")
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}
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return deadlocked
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}
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func otherTasks(current *Task) uint32 {
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if activeTaskCount == 0 {
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return 0
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}
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return activeTaskCount - 1
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}
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// Exit exits the current task. If this is the main task and there are no other
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// goroutines, it reports a deadlock.
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func Exit() {
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t := Current()
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if t == &mainTask {
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activeTaskLock.Lock()
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noOtherTasks := otherTasks(t) == 0
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if !noOtherTasks {
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mainExitedByGoexit = true
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}
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activeTaskLock.Unlock()
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if noOtherTasks {
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runtimePanic("all goroutines are asleep - deadlock!")
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}
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}
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if exit(t) {
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runtimePanic("all goroutines are asleep - deadlock!")
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}
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tinygo_task_exit()
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}
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// scanWaitGroup is used to wait on until all threads have finished the current state transition.
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var scanWaitGroup waitGroup
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type waitGroup struct {
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f Futex
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}
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func initWaitGroup(n uint32) waitGroup {
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var wg waitGroup
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wg.f.Store(n)
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return wg
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}
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func (wg *waitGroup) done() {
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if wg.f.Add(^uint32(0)) == 0 {
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wg.f.WakeAll()
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}
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}
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func (wg *waitGroup) wait() {
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for {
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val := wg.f.Load()
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if val == 0 {
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return
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}
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wg.f.Wait(val)
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}
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}
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// gcState is used to track and notify threads when the GC is stopping/resuming.
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var gcState Futex
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const (
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gcStateResumed = iota
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gcStateStopped
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)
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// GC scan phase. Because we need to stop the world while scanning, this kinda
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// needs to be done in the tasks package.
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//
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// After calling this function, GCResumeWorld needs to be called once to resume
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// all threads again.
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func GCStopWorldAndScan() {
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current := Current()
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// NOTE: This does not need to be atomic.
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if gcState.Load() == gcStateResumed {
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// Don't allow new goroutines to be started while pausing/resuming threads
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// in the stop-the-world phase.
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activeTaskLock.Lock()
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// Wait for threads to finish resuming.
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scanWaitGroup.wait()
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// Change the gc state to stopped.
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// NOTE: This does not need to be atomic.
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gcState.Store(gcStateStopped)
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// Set the number of threads to wait for.
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scanWaitGroup = initWaitGroup(otherTasks(current))
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// Pause all other threads.
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for t := activeTasks; t != nil; t = t.state.QueueNext {
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if t != current {
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tinygo_task_send_gc_signal(t.state.thread)
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}
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}
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// Wait for the threads to finish stopping.
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scanWaitGroup.wait()
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}
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// Scan other thread stacks.
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for t := activeTasks; t != nil; t = t.state.QueueNext {
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if t != current {
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markRoots(t.state.stackBottom, t.state.stackTop)
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}
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}
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// Scan the current stack, and all current registers.
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scanCurrentStack()
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// Scan all globals (implemented in the runtime).
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gcScanGlobals()
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}
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// After the GC is done scanning, resume all other threads.
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func GCResumeWorld() {
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// NOTE: This does not need to be atomic.
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if gcState.Load() == gcStateResumed {
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// This is already resumed.
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return
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}
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// Set the wait group to track resume progress.
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scanWaitGroup = initWaitGroup(otherTasks(Current()))
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// Set the state to resumed.
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gcState.Store(gcStateResumed)
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// Wake all of the stopped threads.
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gcState.WakeAll()
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// Allow goroutines to start and exit again.
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activeTaskLock.Unlock()
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}
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//go:linkname markRoots runtime.markRoots
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func markRoots(start, end uintptr)
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// Scan globals, implemented in the runtime package.
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func gcScanGlobals()
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var stackScanLock PMutex
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//export tinygo_task_gc_pause
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func tingyo_task_gc_pause(sig int32) {
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// Write the entrty stack pointer to the state.
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Current().state.stackBottom = uintptr(stacksave())
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// Notify the GC that we are stopped.
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scanWaitGroup.done()
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// Wait for the GC to resume.
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for gcState.Load() == gcStateStopped {
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gcState.Wait(gcStateStopped)
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}
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// Notify the GC that we have resumed.
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scanWaitGroup.done()
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}
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//go:export tinygo_scanCurrentStack
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func scanCurrentStack()
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//go:linkname stacksave runtime.stacksave
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func stacksave() unsafe.Pointer
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// Return the highest address of the current stack.
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func StackTop() uintptr {
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return Current().state.stackTop
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}
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//go:linkname runtimePanic runtime.runtimePanic
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func runtimePanic(msg string)
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// Using //go:linkname instead of //export so that we don't tell the compiler
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// that the 't' parameter won't escape (because it will).
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//
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//go:linkname tinygo_task_init tinygo_task_init
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func tinygo_task_init(t *Task, thread *threadID, numCPU *int32)
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// Here same as for tinygo_task_init.
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//
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//go:linkname tinygo_task_start tinygo_task_start
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func tinygo_task_start(fn uintptr, args unsafe.Pointer, t *Task, thread *threadID, stackTop *uintptr, stackSize uintptr) int32
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//go:linkname tinygo_task_exit tinygo_task_exit
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func tinygo_task_exit()
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// Pause the thread by sending it a signal.
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//
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//export tinygo_task_send_gc_signal
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func tinygo_task_send_gc_signal(threadID)
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//export tinygo_task_current
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func tinygo_task_current() unsafe.Pointer
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func NumCPU() int {
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return int(numCPU)
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}
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