Files
tinygo/builder/library.go
T
Ayke van Laethem 789b5c6b78 compileopts: add library version to cached library path
This may be a bit of a weird place to put the library path, but
otherwise it's difficult to get the pathname for the Config.CFlags
function. So I've put it here.

This should help to avoid stale library caches. The idea is to increment
it every time something changes to a library that means it needs to be
recompiled. It's a manual process.
2025-04-10 11:59:46 +02:00

301 lines
9.4 KiB
Go

package builder
import (
"errors"
"io/fs"
"os"
"path/filepath"
"runtime"
"strings"
"sync"
"github.com/tinygo-org/tinygo/compileopts"
"github.com/tinygo-org/tinygo/goenv"
)
// Library is a container for information about a single C library, such as a
// compiler runtime or libc.
//
// Note: whenever a library gets changed, the version in compileopts/config.go
// probably also needs to be incremented.
type Library struct {
// The library name, such as compiler-rt or picolibc.
name string
// makeHeaders creates a header include dir for the library
makeHeaders func(target, includeDir string) error
// cflags returns the C flags specific to this library
cflags func(target, headerPath string) []string
// cflagsForFile returns additional C flags for a particular source file.
cflagsForFile func(path string) []string
// needsLibc is set to true if this library needs libc headers.
needsLibc bool
// The source directory.
sourceDir func() string
// The source files, relative to sourceDir.
librarySources func(target string) ([]string, error)
// The source code for the crt1.o file, relative to sourceDir.
crt1Source string
}
// load returns a compile job to build this library file for the given target
// and CPU. It may return a dummy compileJob if the library build is already
// cached. The path is stored as job.result but is only valid after the job has
// been run.
// The provided tmpdir will be used to store intermediary files and possibly the
// output archive file, it is expected to be removed after use.
// As a side effect, this call creates the library header files if they didn't
// exist yet.
func (l *Library) load(config *compileopts.Config, tmpdir string) (job *compileJob, abortLock func(), err error) {
outdir := config.LibraryPath(l.name)
archiveFilePath := filepath.Join(outdir, "lib.a")
// Create a lock on the output (if supported).
// This is a bit messy, but avoids a deadlock because it is ordered consistently with other library loads within a build.
outname := filepath.Base(outdir)
unlock := lock(filepath.Join(goenv.Get("GOCACHE"), outname+".lock"))
var ok bool
defer func() {
if !ok {
unlock()
}
}()
// Try to fetch this library from the cache.
if _, err := os.Stat(archiveFilePath); err == nil {
return dummyCompileJob(archiveFilePath), func() {}, nil
}
// Cache miss, build it now.
// Create the destination directory where the components of this library
// (lib.a file, include directory) are placed.
err = os.MkdirAll(filepath.Join(goenv.Get("GOCACHE"), outname), 0o777)
if err != nil {
// Could not create directory (and not because it already exists).
return nil, nil, err
}
// Make headers if needed.
headerPath := filepath.Join(outdir, "include")
target := config.Triple()
if l.makeHeaders != nil {
if _, err = os.Stat(headerPath); err != nil {
temporaryHeaderPath, err := os.MkdirTemp(outdir, "include.tmp*")
if err != nil {
return nil, nil, err
}
defer os.RemoveAll(temporaryHeaderPath)
err = l.makeHeaders(target, temporaryHeaderPath)
if err != nil {
return nil, nil, err
}
err = os.Chmod(temporaryHeaderPath, 0o755) // TempDir uses 0o700 by default
if err != nil {
return nil, nil, err
}
err = os.Rename(temporaryHeaderPath, headerPath)
if err != nil {
switch {
case errors.Is(err, fs.ErrExist):
// Another invocation of TinyGo also seems to have already created the headers.
case runtime.GOOS == "windows" && errors.Is(err, fs.ErrPermission):
// On Windows, a rename with a destination directory that already
// exists does not result in an IsExist error, but rather in an
// access denied error. To be sure, check for this case by checking
// whether the target directory exists.
if _, err := os.Stat(headerPath); err == nil {
break
}
fallthrough
default:
return nil, nil, err
}
}
}
}
remapDir := filepath.Join(os.TempDir(), "tinygo-"+l.name)
dir := filepath.Join(tmpdir, "build-lib-"+l.name)
err = os.Mkdir(dir, 0777)
if err != nil {
return nil, nil, err
}
// Precalculate the flags to the compiler invocation.
// Note: -fdebug-prefix-map is necessary to make the output archive
// reproducible. Otherwise the temporary directory is stored in the archive
// itself, which varies each run.
args := append(l.cflags(target, headerPath), "-c", "-Oz", "-gdwarf-4", "-ffunction-sections", "-fdata-sections", "-Wno-macro-redefined", "--target="+target, "-fdebug-prefix-map="+dir+"="+remapDir)
resourceDir := goenv.ClangResourceDir(false)
if resourceDir != "" {
args = append(args, "-resource-dir="+resourceDir)
}
cpu := config.CPU()
if cpu != "" {
// X86 has deprecated the -mcpu flag, so we need to use -march instead.
// However, ARM has not done this.
if strings.HasPrefix(target, "i386") || strings.HasPrefix(target, "x86_64") {
args = append(args, "-march="+cpu)
} else if strings.HasPrefix(target, "avr") {
args = append(args, "-mmcu="+cpu)
} else {
args = append(args, "-mcpu="+cpu)
}
}
if config.ABI() != "" {
args = append(args, "-mabi="+config.ABI())
}
switch compileopts.CanonicalArchName(target) {
case "arm":
if strings.Split(target, "-")[2] == "linux" {
args = append(args, "-fno-unwind-tables", "-fno-asynchronous-unwind-tables")
} else {
args = append(args, "-fshort-enums", "-fomit-frame-pointer", "-mfloat-abi=soft", "-fno-unwind-tables", "-fno-asynchronous-unwind-tables")
}
case "avr":
// AVR defaults to C float and double both being 32-bit. This deviates
// from what most code (and certainly compiler-rt) expects. So we need
// to force the compiler to use 64-bit floating point numbers for
// double.
args = append(args, "-mdouble=64")
case "riscv32":
args = append(args, "-march=rv32imac", "-fforce-enable-int128")
case "riscv64":
args = append(args, "-march=rv64gc")
case "mips":
args = append(args, "-fno-pic")
}
if config.Target.SoftFloat {
// Use softfloat instead of floating point instructions. This is
// supported on many architectures.
args = append(args, "-msoft-float")
} else {
if strings.HasPrefix(target, "armv5") {
// On ARMv5 we need to explicitly enable hardware floating point
// instructions: Clang appears to assume the hardware doesn't have a
// FPU otherwise.
args = append(args, "-mfpu=vfpv2")
}
}
if l.needsLibc {
args = append(args, config.LibcCFlags()...)
}
var once sync.Once
// Create job to put all the object files in a single archive. This archive
// file is the (static) library file.
var objs []string
job = &compileJob{
description: "ar " + l.name + "/lib.a",
result: filepath.Join(goenv.Get("GOCACHE"), outname, "lib.a"),
run: func(*compileJob) error {
defer once.Do(unlock)
// Create an archive of all object files.
f, err := os.CreateTemp(outdir, "libc.a.tmp*")
if err != nil {
return err
}
err = makeArchive(f, objs)
if err != nil {
return err
}
err = f.Close()
if err != nil {
return err
}
err = os.Chmod(f.Name(), 0o644) // TempFile uses 0o600 by default
if err != nil {
return err
}
// Store this archive in the cache.
return os.Rename(f.Name(), archiveFilePath)
},
}
sourceDir := l.sourceDir()
// Create jobs to compile all sources. These jobs are depended upon by the
// archive job above, so must be run first.
paths, err := l.librarySources(target)
if err != nil {
return nil, nil, err
}
for _, path := range paths {
// Strip leading "../" parts off the path.
path := path
cleanpath := path
for strings.HasPrefix(cleanpath, "../") {
cleanpath = cleanpath[3:]
}
srcpath := filepath.Join(sourceDir, path)
objpath := filepath.Join(dir, cleanpath+".o")
os.MkdirAll(filepath.Dir(objpath), 0o777)
objs = append(objs, objpath)
objfile := &compileJob{
description: "compile " + srcpath,
run: func(*compileJob) error {
var compileArgs []string
compileArgs = append(compileArgs, args...)
if l.cflagsForFile != nil {
compileArgs = append(compileArgs, l.cflagsForFile(path)...)
}
compileArgs = append(compileArgs, "-o", objpath, srcpath)
if config.Options.PrintCommands != nil {
config.Options.PrintCommands("clang", compileArgs...)
}
err := runCCompiler(compileArgs...)
if err != nil {
return &commandError{"failed to build", srcpath, err}
}
return nil
},
}
job.dependencies = append(job.dependencies, objfile)
}
// Create crt1.o job, if needed.
// Add this as a (fake) dependency to the ar file so it gets compiled.
// (It could be done in parallel with creating the ar file, but it probably
// won't make much of a difference in speed).
if l.crt1Source != "" {
srcpath := filepath.Join(sourceDir, l.crt1Source)
crt1Job := &compileJob{
description: "compile " + srcpath,
run: func(*compileJob) error {
var compileArgs []string
compileArgs = append(compileArgs, args...)
tmpfile, err := os.CreateTemp(outdir, "crt1.o.tmp*")
if err != nil {
return err
}
tmpfile.Close()
compileArgs = append(compileArgs, "-o", tmpfile.Name(), srcpath)
if config.Options.PrintCommands != nil {
config.Options.PrintCommands("clang", compileArgs...)
}
err = runCCompiler(compileArgs...)
if err != nil {
return &commandError{"failed to build", srcpath, err}
}
return os.Rename(tmpfile.Name(), filepath.Join(outdir, "crt1.o"))
},
}
job.dependencies = append(job.dependencies, crt1Job)
}
ok = true
return job, func() {
once.Do(unlock)
}, nil
}