Previously, the compiler would default to hardfloat. This is not
supported by some MIPS CPUs.
This took me much longer than it should have because of a quirk in the
LLVM Mips backend: if the target-features string is not set (like during
LTO), the Mips backend picks the first function in the module and uses
that. Unfortunately, in the case of TinyGo this first function is
`llvm.dbg.value`, which is an LLVM intrinsic and doesn't have the
target-features string. I fixed it by adding a `-mllvm -mattr=` flag to
the linker.
This shows nicely formatted error messages for missing symbol names and
for out-of-flash, out-of-RAM conditions (on microcontrollers with
limited flash/RAM).
Unfortunately the missing symbol name errors aren't available on Windows
and WebAssembly because the linker doesn't report source locations yet.
This is something that I could perhaps improve in LLD.
This adds the same panic locations that are already present for
`tinygo flash -monitor`, but for `tinygo run` and `tinygo test`.
For example, this is the output that I get while working on some GC
code. It now shows the source location instead of just an address:
$ tinygo test -v archive/zip
=== RUN TestReader
=== RUN TestReader/test.zip
panic: runtime error at 0x000000000024d9b4: goroutine stack overflow
[tinygo: panic at /home/ayke/src/tinygo/tinygo/src/internal/task/task_stack.go:58:15]
FAIL archive/zip 0.139s
(This particular location isn't all that useful, but it shows that the
feature works).
These libraries will be automatically built when needed and cached.
The main reason these were needed is for play.tinygo.org, but I've now
prebuilt them there directly (so they don't need to be built for every
tarball).
This is a refactor, which should (in theory) not change the behavior of
the compiler. But since this is a pretty large change, there is a chance
there will be some regressions. For that reason, the previous commits
added a bunch of tests to make sure most error messages will not be
changed due to this refactor.
This is needed for some improvements I'm going to make next.
This commit also refactors error handling slightly to make it more
easily testable, this should hopefully not result in any actual changes
in behavior.
Some devices, such as Seeed Studio XIAO with Adafruit bootloader, use complex names for UF2 device. With this fix applied, /proc/mounts should be parsed correctly
This eliminates the 'wasi' build tag in favor of 'GOOS=wasip1', introduced in Go 1.21.
For backwards compatablity, -target=wasi is a synonym for -target=wasip1.
Previously all (except one!) usage of goenv.Version manually added the
git sha1 hash, leading to duplicate code. I've moved this to do it all
in one place, to avoid this duplication.
It looks like this on my system, for example:
{
"target": {
"llvm-target": "aarch64-unknown-linux",
"cpu": "generic",
"features": "+neon",
"goos": "linux",
"goarch": "arm64",
"build-tags": [
"linux",
"arm64"
],
"gc": "precise",
"scheduler": "tasks",
"linker": "ld.lld",
"rtlib": "compiler-rt",
"libc": "musl",
"default-stack-size": 65536,
"ldflags": [
"--gc-sections"
],
"extra-files": [
"src/runtime/asm_arm64.S",
"src/internal/task/task_stack_arm64.S"
],
"gdb": [
"gdb"
],
"flash-1200-bps-reset": "false"
},
"goroot": "/home/ayke/.cache/tinygo/goroot-23c311bcaa05f188affa3c42310aba343acc82562d5e5f04dea9d5b79ac35f7e",
"goos": "linux",
"goarch": "arm64",
"goarm": "6",
...
}
This can be very useful while working on the automatically generated
target object for example (in my case, GOOS=wasip1).
This replaces our own manual detection of various variables (GOROOT,
GOPATH, Go version) with a simple call to `go env`.
If the `go` command is not found:
error: could not find 'go' command: executable file not found in $PATH
If the Go version is too old:
error: requires go version 1.18 through 1.20, got go1.17
If the Go tool itself outputs an error (using GOROOT=foobar here):
go: cannot find GOROOT directory: foobar
This does break the case where `go` wasn't available in $PATH but we
would detect it anyway (via some hardcoded OS-dependent paths). I'm not
sure we want to fix that: I think it's better to tell users "make sure
`go version` prints the right value" than to do some automagic detection
of Go binary locations.
This is a rewrite of how filesystems are detected. Specifically, it
fixes an issue on Linux where the location of the FAT filesystem can
vary between distributions (for example, we supported most distros by
checking two different paths, but NixOS uses a different path): it now
uses the data in /proc/mounts instead which should be universal.
The previous commit started printing the instruction address for runtime
panics. This commit starts using this address to print the source
location.
Here is an example where this feature is very useful. There is a heap
allocation in the Bluetooth package, but we don't know where exactly.
Printing the instruction address of the panic is already useful, but
what is even more useful is looking up this address in the DWARF debug
information that's part of the binary:
$ tinygo flash -target=circuitplay-bluefruit -monitor ./examples/heartrate
Connected to /dev/ttyACM0. Press Ctrl-C to exit.
tick 00:00.810
tick 00:01.587
tick 00:02.387
tick 00:03.244
panic: runtime error at 0x00027c4d: alloc in interrupt
[tinygo: panic at /home/ayke/src/tinygo/bluetooth/adapter_sd.go:74:4]
To be clear, this path isn't stored on the microcontroller. It's stored
as part of the build, and `-monitor` just looks up the path from the
panic message.
Possible enhancements:
- Print such an address for regular panics as well. I'm not sure
that's so useful, as it's usually a lot easier to look up panics
just by their message.
- Use runtimePanicAt (instead of runtimePanic) in other locations, if
that proves to be beneficial.
- Print the TinyGo-generated output in some other color, to
distinguish it from the regular console output.
- Print more details when panicking (registers, stack values), and
print an actual backtrace.
I find myself consistently running tests, seeing them panic, and then
immediately running them again with this environment variable set. It's
easier to just have tinygo do this for me.
This is an attempt to figure out why the Windows CI keeps crashing. It
should be removed before the next release, by which point we should know
whether this has helped or not.
Running binaries in QEMU (when debugging on Linux for example) did not
work correctly as qemu-user expects the `-g` flag to be first on the
command line before the program name. Putting it after will make it a
command line parameter for the emulated program, which is not what we
want.
I don't think this ever worked correctly.
This allows you to expand {tmpDir} in the json "emulator" field, and
uses it in wasmtime instead of custom TMPDIR mapping logic.
Before, we had custom logic for wasmtime to create a separate tmpDir
when running go tests. This overwrite the TMPDIR variable when running,
after making a mount point. A simpler way to accomplish the end goal of
writing temp files is to use wasmtime's map-dir instead. When code is
compiled to wasm with the wasi target, tempDir is always /tmp, so we
don't need to add variables (since we know what it is). Further, the
test code is the same between normal go and run through wasmtime. So, we
don't need to make a separate temp dir first, and avoiding that reduces
logic, as well makes it easier to swap out the emulator (for wazero
which has no depedencies). To map the correct directory, this introduces
a {tmpDir} token whose value is the host-specific value taken from
`os.TempDir()`.
The motivation I have for this isn't so much to clean up the wasmtime
code, but allow wazero to execute the same tests. After this change, the
only thing needed to pass tests is to change the emulator, due to
differences in how wazero deals with relative lookups (they aren't
restricted by default, so there's not a huge amount of custom logic
needed).
In other words, installing wazero from main, `make tinygo-test-wasi`
works with no other changes except this PR and patching
`targets/wasi.json`.
```json
"emulator": "wazero run -mount=.:/ -mount={tmpDir}:/tmp {}",
```
On that note, if there's a way to override the emulator via arg or env,
this would be even better, but in any case patching json is fine.
Signed-off-by: Adrian Cole <adrian@tetrate.io>
Before this patch, a compile error would prevent the 'ok' or 'FAIL' line
to be printed. That's unexpected. This patch changes the code in such a
way that it's obvious a test result line is printed in all cases.
To be able to also print the package name, I had to make sure the build
result is passed through everywhere even on all the failure paths. This
results in a bit of churn, but it's all relatively straightforward.
Found while working on Go 1.20.