Instead of always starting a new goroutine for the main goroutine, run
the main goroutine on the system stack.
The system stack is not occupied with scheduling, instead each goroutine
that wants to pause itself calls into the scheduler which will switch to
the next task (goroutine) to run, or sleeps.
There are various advantages of this over the previous system:
* When the program doesn't start a goroutine, the code size and RAM
consumption is close to what you'd get with `-scheduler=none`.
* When the program does start a goroutine, there is still a reduction
in RAM consumption because only one extra stack is needed.
* Because tasks directly switch to the next task to run, only a single
task switch is needed instead of two (goroutine -> scheduler ->
goroutine). This should improve task switching performance.
I kept the current behavior for WebAssembly/Asyncify. I looked into how
the same benefits can be realized for WebAssembly but couldn't easily
find how to do that. Maybe this can be done separately, or maybe we'll
just wait for the stack switching proposal to finish.
The code for Cortex-M is currently more complicated than I'd like, and
therefore can sometimes result in a slight increase in code size. I'd
like to fix this eventually but am still looking into good ways to do
this. I still think this change is generally beneficial because many
programs see big reductions in code size when compiling for Cortex-M.
Unfortunately, the .rodata section can't be stored in flash. Instead, an
explicit .progmem section should be used, which is supported in LLVM as
address space 1 but not exposed to normal programs.
Eventually a pass should be written that converts trivial const globals
of which all loads are visible to be in addrspace 1, to get the benefits
of storing those globals directly in ROM.
This convention is followed by most of the avr-gcc toolchain but older
versions of binutils don't mind overlapping program/data spaces.
However, newer versions start complaining about an overlap in address
space:
avr-ld: section .stack VMA [0000000000000100,00000000000002ff] overlaps section .text VMA [0000000000000000,0000000000000225]
This commit moves the data space in the linker script to 0x800000, like
the rest of the toolchain does.
Previously, the RAM was set to start at address 0. This is incorrect: on
AVR, the first few addresses are taken up by memory-mapped I/O. The
reason this didn't lead to problems (yet) was because the stack was
usually big enough to avoid real problems.
This might sound crazy, but I think it's better to enable the GC by
default to avoid surprises. It costs 1130 bytes of flash and 16 bytes of
RAM (plus heap overhead) so it's not exactly free, but if needed it can
easily be disabled with `-gc=leaking`. On the Uno (32kB flash, 2kB RAM)
that's not massive, on the DigiSpark (8kB flash, 0.5kB RAM) that may be
too much depending on the application.
This prevents it from being of type PROGBITS in lld 9, it should always
be NOBITS. It should fix the following error in lld 9:
ROM segments are non-contiguous