Instead of always starting a new goroutine for the main goroutine, run
the main goroutine on the system stack.
The system stack is not occupied with scheduling, instead each goroutine
that wants to pause itself calls into the scheduler which will switch to
the next task (goroutine) to run, or sleeps.
There are various advantages of this over the previous system:
* When the program doesn't start a goroutine, the code size and RAM
consumption is close to what you'd get with `-scheduler=none`.
* When the program does start a goroutine, there is still a reduction
in RAM consumption because only one extra stack is needed.
* Because tasks directly switch to the next task to run, only a single
task switch is needed instead of two (goroutine -> scheduler ->
goroutine). This should improve task switching performance.
I kept the current behavior for WebAssembly/Asyncify. I looked into how
the same benefits can be realized for WebAssembly but couldn't easily
find how to do that. Maybe this can be done separately, or maybe we'll
just wait for the stack switching proposal to finish.
The code for Cortex-M is currently more complicated than I'd like, and
therefore can sometimes result in a slight increase in code size. I'd
like to fix this eventually but am still looking into good ways to do
this. I still think this change is generally beneficial because many
programs see big reductions in code size when compiling for Cortex-M.
This is a big change that will determine the stack size for many
goroutines automatically. Functions that aren't recursive and don't call
function pointers can in many cases have an automatically determined
worst case stack size. This is useful, as the stack size is usually much
lower than the previous hardcoded default of 1024 bytes: somewhere
around 200-500 bytes is common.
A side effect of this change is that the default stack sizes (including
the stack size for other architectures such as AVR) can now be changed
in the config JSON file, making it tunable per application.
There were a few instances like `.text` and `.text*`. The first was
redundant with the second, but the intention was to write `.text.*`.
This doesn't change anything (tested with `make smoketest`) but should
avoid propagating this error in the future.
This prevents it from being of type PROGBITS in lld 9, it should always
be NOBITS. It should fix the following error in lld 9:
ROM segments are non-contiguous
LLD version 8 has added support for armv6m:
https://reviews.llvm.org/D55555
This means we can use LLD instead of arm-none-eabi-ld, eliminating our
dependency on GNU binutils.
There are small differences in code size, but never more than a few
bytes.