This fixes the builder for ESP32 (original) by separating the RAM segments loadable by the
ROM bootloader from flash-mapped segments (DROM/IROM) which require MMU setup by startup code.
These changes are needed for to allow for ESP32 to correctly flashing large programs which
as a result require XIP support.
Signed-off-by: deadprogram <ron@hybridgroup.com>
This adds a minimal esp32c6 implementation, currently only
supporting the examples/serial and examples/blinky1 programs.
It does correctly output the expected "Hello, World" via the
serial port, as well as blink the onboard LED.
In addition, it adds support for the PLIC based IRQ handling
as used on the ESP32C6 processor.
Some parts of this code are loosely based on PR #5252 and #5248
Signed-off-by: deadprogram <ron@hybridgroup.com>
This change adds support for the ESP32-C3, a new chip from Espressif. It
is a RISC-V core so porting was comparatively easy.
Most peripherals are shared with the (original) ESP32 chip, but with
subtle differences. Also, the SVD file I've used gives some
peripherals/registers a different name which makes sharing code harder.
Eventually, when an official SVD file for the ESP32 is released, I
expect that a lot of code can be shared between the two chips.
More information: https://www.espressif.com/en/products/socs/esp32-c3
TODO:
- stack scheduler
- interrupts
- most peripherals (SPI, I2C, PWM, etc)
Right now this requires setting the -port parameter, but other than that
it totally works (if esptool.py is installed). It works by converting
the ELF file to the custom ESP32 image format and flashing that using
esptool.py.