Add ESP32-S3 support (#5091)

* feat: add initial support for ESP32-S3 (#3442)

* feat: add initial support for esp32-s3

* esp32s3: fix merge errors

* esp32s3: Fix Watchdog registers bad names

* esp32s3: fix linker relocation errors and support for ESP binary

* esp32s3: fix memory section overlap

* esp32s3: correct clock frequencies

* esp32s3: more stable cpu

* esp32s3: enable basic gpio support

* esp32s3: simplify loading and check extensions

* esp32s3: synchronize cpu features with clang

* esp32s3: correct iram origin

---------

Co-authored-by: Denys Vitali <denys@denv.it>
Co-authored-by: Olivier Fauchon <ofauchon2204@gmail.com>
This commit is contained in:
cjpeterson
2025-11-24 04:11:47 -07:00
committed by GitHub
parent 97a2cb4a37
commit fbbaa5e580
9 changed files with 714 additions and 3 deletions
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//go:build esp32s3
package runtime
import (
"device/esp"
)
// This is the function called on startup after the flash (IROM/DROM) is
// initialized and the stack pointer has been set.
//
//export main
func main() {
// This initialization configures the following things:
// * It disables all watchdog timers. They might be useful at some point in
// the future, but will need integration into the scheduler. For now,
// they're all disabled.
// * It sets the CPU frequency to 240MHz, which is the maximum speed allowed
// for this CPU. Lower frequencies might be possible in the future, but
// running fast and sleeping quickly is often also a good strategy to save
// power.
// TODO: protect certain memory regions, especially the area below the stack
// to protect against stack overflows. See
// esp_cpu_configure_region_protection in ESP-IDF.
// Disable RTC watchdog.
esp.RTC_CNTL.WDTWPROTECT.Set(0x50D83AA1)
esp.RTC_CNTL.WDTCONFIG0.Set(0)
esp.RTC_CNTL.WDTWPROTECT.Set(0x0) // Re-enable write protect
// Disable Timer 0 watchdog.
esp.TIMG1.WDTWPROTECT.Set(0x50D83AA1) // write protect
esp.TIMG1.WDTCONFIG0.Set(0) // disable TG0 WDT
esp.TIMG1.WDTWPROTECT.Set(0x0) // Re-enable write protect
esp.TIMG0.WDTWPROTECT.Set(0x50D83AA1) // write protect
esp.TIMG0.WDTCONFIG0.Set(0) // disable TG0 WDT
esp.TIMG0.WDTWPROTECT.Set(0x0) // Re-enable write protect
// Disable super watchdog.
esp.RTC_CNTL.SWD_WPROTECT.Set(0x8F1D312A)
esp.RTC_CNTL.SWD_CONF.Set(esp.RTC_CNTL_SWD_CONF_SWD_DISABLE)
esp.RTC_CNTL.SWD_WPROTECT.Set(0x0) // Re-enable write protect
// Change CPU frequency from 20MHz to 80MHz, by switching from the XTAL to the
// PLL clock source (see table "CPU Clock Frequency" in the reference manual).
esp.SYSTEM.SetSYSCLK_CONF_SOC_CLK_SEL(1)
// Change CPU frequency from 80MHz to 240MHz by setting SYSTEM_PLL_FREQ_SEL to
// 1 and SYSTEM_CPUPERIOD_SEL to 2 (see table "CPU Clock Frequency" in the
// reference manual).
esp.SYSTEM.SetCPU_PER_CONF_PLL_FREQ_SEL(1)
esp.SYSTEM.SetCPU_PER_CONF_CPUPERIOD_SEL(2)
// Clear bss. Repeat many times while we wait for cpu/clock to stabilize
for x := 0; x < 30; x++ {
clearbss()
}
// Initialize main system timer used for time.Now.
initTimer()
// Initialize the heap, call main.main, etc.
run()
// Fallback: if main ever returns, hang the CPU.
exit(0)
}
func abort() {
// lock up forever
print("abort called\n")
}
//go:extern _vector_table
var _vector_table [0]uintptr
//go:extern _sbss
var _sbss [0]byte
//go:extern _ebss
var _ebss [0]byte
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//go:build esp32s3
package runtime
import (
"device/esp"
"machine"
"unsafe"
)
//type timeUnit int64
func putchar(c byte) {
machine.Serial.WriteByte(c)
}
func getchar() byte {
for machine.Serial.Buffered() == 0 {
Gosched()
}
v, _ := machine.Serial.ReadByte()
return v
}
func buffered() int {
return machine.Serial.Buffered()
}
// Initialize .bss: zero-initialized global variables.
// The .data section has already been loaded by the ROM bootloader.
func clearbss() {
ptr := unsafe.Pointer(&_sbss)
for ptr != unsafe.Pointer(&_ebss) {
*(*uint32)(ptr) = 0
ptr = unsafe.Add(ptr, 4)
}
}
func initTimer() {
// Configure timer 0 in timer group 0, for timekeeping.
// EN: Enable the timer.
// INCREASE: Count up every tick (as opposed to counting down).
// DIVIDER: 16-bit prescaler, set to 2 for dividing the APB clock by two
// (40MHz).
// esp.TIMG0.T0CONFIG.Set(0 << esp.TIMG_T0CONFIG_T0_EN_Pos)
esp.TIMG0.T0CONFIG.Set(esp.TIMG_TCONFIG_EN | esp.TIMG_TCONFIG_INCREASE | 2<<esp.TIMG_TCONFIG_DIVIDER_Pos)
// esp.TIMG0.T0CONFIG.Set(1 << esp.TIMG_T0CONFIG_T0_DIVCNT_RST_Pos)
// esp.TIMG0.T0CONFIG.Set(esp.TIMG_T0CONFIG_T0_EN)
// Set the timer counter value to 0.
esp.TIMG0.T0LOADLO.Set(0)
esp.TIMG0.T0LOADHI.Set(0)
esp.TIMG0.T0LOAD.Set(0) // value doesn't matter.
}
func ticks() timeUnit {
// First, update the LO and HI register pair by writing any value to the
// register. This allows reading the pair atomically.
esp.TIMG0.T0UPDATE.Set(0)
// Then read the two 32-bit parts of the timer.
return timeUnit(uint64(esp.TIMG0.T0LO.Get()) | uint64(esp.TIMG0.T0HI.Get())<<32)
}
func nanosecondsToTicks(ns int64) timeUnit {
// Calculate the number of ticks from the number of nanoseconds. At a 80MHz
// APB clock, that's 25 nanoseconds per tick with a timer prescaler of 2:
// 25 = 1e9 / (80MHz / 2)
return timeUnit(ns / 25)
}
func ticksToNanoseconds(ticks timeUnit) int64 {
// See nanosecondsToTicks.
return int64(ticks) * 25
}
// sleepTicks busy-waits until the given number of ticks have passed.
func sleepTicks(d timeUnit) {
sleepUntil := ticks() + d
for ticks() < sleepUntil {
// TODO: suspend the CPU to not burn power here unnecessarily.
}
}
func exit(code int) {
abort()
}