Add ESP32-S3 support (#5091)

* feat: add initial support for ESP32-S3 (#3442)

* feat: add initial support for esp32-s3

* esp32s3: fix merge errors

* esp32s3: Fix Watchdog registers bad names

* esp32s3: fix linker relocation errors and support for ESP binary

* esp32s3: fix memory section overlap

* esp32s3: correct clock frequencies

* esp32s3: more stable cpu

* esp32s3: enable basic gpio support

* esp32s3: simplify loading and check extensions

* esp32s3: synchronize cpu features with clang

* esp32s3: correct iram origin

---------

Co-authored-by: Denys Vitali <denys@denv.it>
Co-authored-by: Olivier Fauchon <ofauchon2204@gmail.com>
This commit is contained in:
cjpeterson
2025-11-24 04:11:47 -07:00
committed by GitHub
parent 97a2cb4a37
commit fbbaa5e580
9 changed files with 714 additions and 3 deletions
+1 -1
View File
@@ -1042,7 +1042,7 @@ func Build(pkgName, outpath, tmpdir string, config *compileopts.Config) (BuildRe
if err != nil {
return result, err
}
case "esp32", "esp32-img", "esp32c3", "esp8266":
case "esp32", "esp32-img", "esp32c3", "esp32s3", "esp8266":
// Special format for the ESP family of chips (parsed by the ROM
// bootloader).
result.Binary = filepath.Join(tmpdir, "main"+outext)
+1
View File
@@ -28,6 +28,7 @@ func TestClangAttributes(t *testing.T) {
"cortex-m4",
"cortex-m7",
"esp32c3",
"esp32s3",
"fe310",
"gameboy-advance",
"k210",
+2 -1
View File
@@ -100,11 +100,12 @@ func makeESPFirmwareImage(infile, outfile, format string) error {
chip_id := map[string]uint16{
"esp32": 0x0000,
"esp32c3": 0x0005,
"esp32s3": 0x0009,
}[chip]
// Image header.
switch chip {
case "esp32", "esp32c3":
case "esp32", "esp32c3", "esp32s3":
// Header format:
// https://github.com/espressif/esp-idf/blob/v4.3/components/bootloader_support/include/esp_app_format.h#L71
// Note: not adding a SHA256 hash as the binary is modified by