arm: enable functions in RAM for go & cgo

This commit is contained in:
Kenneth Bell
2023-01-13 17:03:41 +00:00
committed by Ron Evans
parent 08cf2b25c5
commit faa449a9e1
4 changed files with 103 additions and 4 deletions
+93
View File
@@ -0,0 +1,93 @@
package main
// This example demonstrates how to use go:section to place code into RAM for
// execution. The code is present in flash in the `.data` region and copied
// into the correct place in RAM early in startup sequence (at the same time
// as non-zero global variables are initialized).
//
// This example should work on any ARM Cortex MCU.
//
// For Go code use the pragma "//go:section", for cgo use the "section" and
// "noinline" attributes. The `.ramfuncs` section is explicitly placed into
// the `.data` region by the linker script.
//
// Running the example should print out the program counter from the functions
// below. The program counters should be in different memory regions.
//
// On RP2040, for example, the output is something like this:
//
// Go in RAM: 0x20000DB4
// Go in flash: 0x10007610
// cgo in RAM: 0x20000DB8
// cgo in flash: 0x10002C26
//
// This can be confirmed using `objdump -t xxx.elf | grep main | sort`:
//
// 00000000 l df *ABS* 00000000 main
// 1000760d l F .text 00000004 main.in_flash
// 10007611 l F .text 0000000c __Thumbv6MABSLongThunk_main.in_ram
// 1000761d l F .text 0000000c __Thumbv6MABSLongThunk__Cgo_static_eea7585d7291176ad3bb_main_c_in_ram
// 1000bdb5 l O .text 00000013 main$string
// 1000bdc8 l O .text 00000013 main$string.1
// 1000bddb l O .text 00000013 main$string.2
// 1000bdee l O .text 00000013 main$string.3
// 20000db1 l F .data 00000004 main.in_ram
// 20000db5 l F .data 00000004 _Cgo_static_eea7585d7291176ad3bb_main_c_in_ram
//
import (
"device"
"fmt"
"time"
_ "unsafe" // unsafe is required for "//go:section"
)
/*
#define ram_func __attribute__((section(".ramfuncs"),noinline))
static ram_func void* main_c_in_ram() {
void* p = 0;
asm(
"MOV %0, PC"
: "=r"(p)
);
return p;
}
static void* main_c_in_flash() {
void* p = 0;
asm(
"MOV %0, PC"
: "=r"(p)
);
return p;
}
*/
import "C"
func main() {
time.Sleep(2 * time.Second)
fmt.Printf("Go in RAM: 0x%X\n", in_ram())
fmt.Printf("Go in flash: 0x%X\n", in_flash())
fmt.Printf("cgo in RAM: 0x%X\n", C.main_c_in_ram())
fmt.Printf("cgo in flash: 0x%X\n", C.main_c_in_flash())
}
//go:section .ramfuncs
func in_ram() uintptr {
return device.AsmFull("MOV {}, PC", nil)
}
// go:noinline used here to prevent function being 'inlined' into main()
// so it appears in objdump output. In normal use, go:inline is not
// required for functions running from flash (flash is the default).
//
//go:noinline
func in_flash() uintptr {
return device.AsmFull("MOV {}, PC", nil)
}