compiler, runtime: add layout parameter to runtime.alloc

This layout parameter is currently always nil and ignored, but will
eventually contain a pointer to a memory layout.

This commit also adds module verification to the transform tests, as I
found out that it didn't (and therefore didn't initially catch all
bugs).
This commit is contained in:
Ayke van Laethem
2021-07-09 14:01:37 +02:00
committed by Ron Evans
parent c454568688
commit f24a93c51d
38 changed files with 99 additions and 89 deletions
+6 -6
View File
@@ -3,7 +3,7 @@ source_filename = "slice.go"
target datalayout = "e-m:e-p:32:32-i64:64-n32:64-S128"
target triple = "wasm32-unknown-wasi"
declare noalias nonnull i8* @runtime.alloc(i32, i8*, i8*)
declare noalias nonnull i8* @runtime.alloc(i32, i8*, i8*, i8*)
; Function Attrs: nounwind
define hidden void @main.init(i8* %context, i8* %parentHandle) unnamed_addr #0 {
@@ -44,7 +44,7 @@ declare void @runtime.lookupPanic(i8*, i8*)
; Function Attrs: nounwind
define hidden { i32*, i32, i32 } @main.sliceAppendValues(i32* %ints.data, i32 %ints.len, i32 %ints.cap, i8* %context, i8* %parentHandle) unnamed_addr #0 {
entry:
%varargs = call i8* @runtime.alloc(i32 12, i8* undef, i8* null) #0
%varargs = call i8* @runtime.alloc(i32 12, i8* null, i8* undef, i8* null) #0
%0 = bitcast i8* %varargs to i32*
store i32 1, i32* %0, align 4
%1 = getelementptr inbounds i8, i8* %varargs, i32 4
@@ -105,7 +105,7 @@ slice.throw: ; preds = %entry
unreachable
slice.next: ; preds = %entry
%makeslice.buf = call i8* @runtime.alloc(i32 %len, i8* undef, i8* null) #0
%makeslice.buf = call i8* @runtime.alloc(i32 %len, i8* null, i8* undef, i8* null) #0
%0 = insertvalue { i8*, i32, i32 } undef, i8* %makeslice.buf, 0
%1 = insertvalue { i8*, i32, i32 } %0, i32 %len, 1
%2 = insertvalue { i8*, i32, i32 } %1, i32 %len, 2
@@ -126,7 +126,7 @@ slice.throw: ; preds = %entry
slice.next: ; preds = %entry
%makeslice.cap = shl i32 %len, 1
%makeslice.buf = call i8* @runtime.alloc(i32 %makeslice.cap, i8* undef, i8* null) #0
%makeslice.buf = call i8* @runtime.alloc(i32 %makeslice.cap, i8* null, i8* undef, i8* null) #0
%makeslice.array = bitcast i8* %makeslice.buf to i16*
%0 = insertvalue { i16*, i32, i32 } undef, i16* %makeslice.array, 0
%1 = insertvalue { i16*, i32, i32 } %0, i32 %len, 1
@@ -146,7 +146,7 @@ slice.throw: ; preds = %entry
slice.next: ; preds = %entry
%makeslice.cap = mul i32 %len, 3
%makeslice.buf = call i8* @runtime.alloc(i32 %makeslice.cap, i8* undef, i8* null) #0
%makeslice.buf = call i8* @runtime.alloc(i32 %makeslice.cap, i8* null, i8* undef, i8* null) #0
%makeslice.array = bitcast i8* %makeslice.buf to [3 x i8]*
%0 = insertvalue { [3 x i8]*, i32, i32 } undef, [3 x i8]* %makeslice.array, 0
%1 = insertvalue { [3 x i8]*, i32, i32 } %0, i32 %len, 1
@@ -166,7 +166,7 @@ slice.throw: ; preds = %entry
slice.next: ; preds = %entry
%makeslice.cap = shl i32 %len, 2
%makeslice.buf = call i8* @runtime.alloc(i32 %makeslice.cap, i8* undef, i8* null) #0
%makeslice.buf = call i8* @runtime.alloc(i32 %makeslice.cap, i8* null, i8* undef, i8* null) #0
%makeslice.array = bitcast i8* %makeslice.buf to i32*
%0 = insertvalue { i32*, i32, i32 } undef, i32* %makeslice.array, 0
%1 = insertvalue { i32*, i32, i32 } %0, i32 %len, 1