interp: align created globals

Use the alignment from the align attribute of the runtime.alloc call.
This is going to be a more accurate alignment, and is typically smaller
than the default.
This commit is contained in:
Ayke van Laethem
2024-11-20 13:15:21 +01:00
committed by Ron Evans
parent 5f252b3e16
commit ecc6d16f22
3 changed files with 19 additions and 7 deletions
+9
View File
@@ -287,9 +287,17 @@ func (r *runner) run(fn *function, params []value, parentMem *memoryView, indent
// Get the object layout, if it is available.
llvmLayoutType := r.getLLVMTypeFromLayout(operands[2])
// Get the alignment of the memory to be allocated.
alignment := 0 // use default alignment if unset
alignAttr := inst.llvmInst.GetCallSiteEnumAttribute(0, llvm.AttributeKindID("align"))
if !alignAttr.IsNil() {
alignment = int(alignAttr.GetEnumValue())
}
// Create the object.
alloc := object{
globalName: r.pkgName + "$alloc",
align: alignment,
llvmLayoutType: llvmLayoutType,
buffer: newRawValue(uint32(size)),
size: uint32(size),
@@ -646,6 +654,7 @@ func (r *runner) run(fn *function, params []value, parentMem *memoryView, indent
globalName: r.pkgName + "$alloca",
buffer: newRawValue(uint32(size)),
size: uint32(size),
align: inst.llvmInst.Alignment(),
}
index := len(r.objects)
r.objects = append(r.objects, alloca)