wasm: add support for js.FuncOf

This commit is contained in:
Ayke van Laethem
2019-05-24 15:30:09 +02:00
committed by Ayke
parent 3313decb68
commit eb1d834dd4
9 changed files with 129 additions and 27 deletions
+5
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@@ -3,6 +3,11 @@ export: clean wasm_exec
cp ./export/wasm.js ./html/
cp ./export/index.html ./html/
callback: clean wasm_exec
tinygo build -o ./html/wasm.wasm -target wasm ./callback/wasm.go
cp ./callback/wasm.js ./html/
cp ./callback/index.html ./html/
main: clean wasm_exec
tinygo build -o ./html/wasm.wasm -target wasm -no-debug ./main/main.go
cp ./main/index.html ./html/
+19
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@@ -0,0 +1,19 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>Go WebAssembly</title>
<meta name="viewport" content="width=device-width, initial-scale=1" />
<script src="wasm_exec.js" defer></script>
<script src="wasm.js" defer></script>
</head>
<body>
<h1>WebAssembly</h1>
<p>Add two numbers, using WebAssembly:</p>
<input type="number" id="a" value="0" /> + <input type="number" id="b" value="0" /> = <input type="number" id="result" readonly />
</body>
</html>
+27
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@@ -0,0 +1,27 @@
package main
import (
"strconv"
"syscall/js"
)
var a, b int
func main() {
document := js.Global().Get("document")
document.Call("getElementById", "a").Set("oninput", updater(&a))
document.Call("getElementById", "b").Set("oninput", updater(&b))
update()
}
func updater(n *int) js.Func {
return js.FuncOf(func(this js.Value, args []js.Value) interface{} {
*n, _ = strconv.Atoi(this.Get("value").String())
update()
return nil
})
}
func update() {
js.Global().Get("document").Call("getElementById", "result").Set("value", a+b)
}
+26
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@@ -0,0 +1,26 @@
'use strict';
const WASM_URL = 'wasm.wasm';
var wasm;
function init() {
const go = new Go();
if ('instantiateStreaming' in WebAssembly) {
WebAssembly.instantiateStreaming(fetch(WASM_URL), go.importObject).then(function (obj) {
wasm = obj.instance;
go.run(wasm);
})
} else {
fetch(WASM_URL).then(resp =>
resp.arrayBuffer()
).then(bytes =>
WebAssembly.instantiate(bytes, go.importObject).then(function (obj) {
wasm = obj.instance;
go.run(wasm);
})
)
}
}
init();