runtime/interrupt: add cross-chip disable/restore interrupt support

This should cover all supported baremetal targets.
This commit is contained in:
Ayke van Laethem
2020-06-14 19:38:50 +02:00
committed by Jaden Weiss
parent e2bf7bbb49
commit e86ca2080d
4 changed files with 118 additions and 0 deletions
@@ -34,3 +34,32 @@ func handleInterrupt() {
// appropriate interrupt handler for the given interrupt ID.
//go:linkname callInterruptHandler runtime.callInterruptHandler
func callInterruptHandler(id int)
// State represents the previous global interrupt state.
type State uint8
// Disable disables all interrupts and returns the previous interrupt state. It
// can be used in a critical section like this:
//
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
//
// Critical sections can be nested. Make sure to call Restore in the same order
// as you called Disable (this happens naturally with the pattern above).
func Disable() (state State) {
// Save the previous interrupt state.
state = State(regInterruptMasterEnable.Get())
// Disable all interrupts.
regInterruptMasterEnable.Set(0)
return
}
// Restore restores interrupts to what they were before. Give the previous state
// returned by Disable as a parameter. If interrupts were disabled before
// calling Disable, this will not re-enable interrupts, allowing for nested
// cricital sections.
func Restore(state State) {
// Restore interrupts to the previous state.
regInterruptMasterEnable.Set(uint16(state))
}