mirror of
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compiler,transform: move interface lowering to transform package
This commit is contained in:
@@ -1,674 +0,0 @@
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package compiler
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// This file provides function to lower interface intrinsics to their final LLVM
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// form, optimizing them in the process.
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//
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// During SSA construction, the following pseudo-calls are created:
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// runtime.typeAssert(typecode, assertedType)
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// runtime.interfaceImplements(typecode, interfaceMethodSet)
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// runtime.interfaceMethod(typecode, interfaceMethodSet, signature)
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// See src/runtime/interface.go for details.
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// These calls are to declared but not defined functions, so the optimizer will
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// leave them alone.
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//
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// This pass lowers the above functions to their final form:
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//
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// typeAssert:
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// Replaced with an icmp instruction so it can be directly used in a type
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// switch. This is very easy to optimize for LLVM: it will often translate a
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// type switch into a regular switch statement.
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//
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// interfaceImplements:
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// This call is translated into a call that checks whether the underlying
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// type is one of the types implementing this interface.
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//
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// interfaceMethod:
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// This call is replaced with a call to a function that calls the
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// appropriate method depending on the underlying type.
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// When there is only one type implementing this interface, this call is
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// translated into a direct call of that method.
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// When there is no type implementing this interface, this code is marked
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// unreachable as there is no way such an interface could be constructed.
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//
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// Note that this way of implementing interfaces is very different from how the
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// main Go compiler implements them. For more details on how the main Go
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// compiler does it: https://research.swtch.com/interfaces
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import (
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"sort"
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"strings"
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"tinygo.org/x/go-llvm"
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)
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// signatureInfo is a Go signature of an interface method. It does not represent
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// any method in particular.
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type signatureInfo struct {
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name string
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methods []*methodInfo
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interfaces []*interfaceInfo
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}
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// methodName takes a method name like "func String()" and returns only the
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// name, which is "String" in this case.
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func (s *signatureInfo) methodName() string {
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if !strings.HasPrefix(s.name, "func ") {
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panic("signature must start with \"func \"")
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}
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methodName := s.name[len("func "):]
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if openingParen := strings.IndexByte(methodName, '('); openingParen < 0 {
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panic("no opening paren in signature name")
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} else {
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return methodName[:openingParen]
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}
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}
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// methodInfo describes a single method on a concrete type.
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type methodInfo struct {
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*signatureInfo
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function llvm.Value
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}
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// typeInfo describes a single concrete Go type, which can be a basic or a named
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// type. If it is a named type, it may have methods.
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type typeInfo struct {
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name string
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typecode llvm.Value
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methodSet llvm.Value
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num uint64 // the type number after lowering
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countMakeInterfaces int // how often this type is used in an interface
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countTypeAsserts int // how often a type assert happens on this method
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methods []*methodInfo
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}
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// getMethod looks up the method on this type with the given signature and
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// returns it. The method must exist on this type, otherwise getMethod will
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// panic.
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func (t *typeInfo) getMethod(signature *signatureInfo) *methodInfo {
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for _, method := range t.methods {
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if method.signatureInfo == signature {
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return method
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}
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}
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panic("could not find method")
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}
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// typeInfoSlice implements sort.Slice, sorting the most commonly used types
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// first.
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type typeInfoSlice []*typeInfo
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func (t typeInfoSlice) Len() int { return len(t) }
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func (t typeInfoSlice) Less(i, j int) bool {
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// Try to sort the most commonly used types first.
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if t[i].countTypeAsserts != t[j].countTypeAsserts {
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return t[i].countTypeAsserts < t[j].countTypeAsserts
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}
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if t[i].countMakeInterfaces != t[j].countMakeInterfaces {
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return t[i].countMakeInterfaces < t[j].countMakeInterfaces
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}
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return t[i].name < t[j].name
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}
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func (t typeInfoSlice) Swap(i, j int) { t[i], t[j] = t[j], t[i] }
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// interfaceInfo keeps information about a Go interface type, including all
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// methods it has.
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type interfaceInfo struct {
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name string // name with $interface suffix
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signatures []*signatureInfo // method set
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types typeInfoSlice // types this interface implements
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assertFunc llvm.Value // runtime.interfaceImplements replacement
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methodFuncs map[*signatureInfo]llvm.Value // runtime.interfaceMethod replacements for each signature
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}
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// id removes the $interface suffix from the name and returns the clean
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// interface name including import path.
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func (itf *interfaceInfo) id() string {
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if !strings.HasSuffix(itf.name, "$interface") {
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panic("interface type does not have $interface suffix: " + itf.name)
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}
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return itf.name[:len(itf.name)-len("$interface")]
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}
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// lowerInterfacesPass keeps state related to the interface lowering pass. The
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// pass has been implemented as an object type because of its complexity, but
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// should be seen as a regular function call (see LowerInterfaces).
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type lowerInterfacesPass struct {
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*Compiler
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types map[string]*typeInfo
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signatures map[string]*signatureInfo
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interfaces map[string]*interfaceInfo
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}
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// Lower all interface functions. They are emitted by the compiler as
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// higher-level intrinsics that need some lowering before LLVM can work on them.
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// This is done so that a few cleanup passes can run before assigning the final
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// type codes.
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func (c *Compiler) LowerInterfaces() {
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p := &lowerInterfacesPass{
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Compiler: c,
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types: make(map[string]*typeInfo),
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signatures: make(map[string]*signatureInfo),
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interfaces: make(map[string]*interfaceInfo),
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}
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p.run()
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}
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// run runs the pass itself.
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func (p *lowerInterfacesPass) run() {
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// Collect all type codes.
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typecodeIDPtr := llvm.PointerType(p.getLLVMRuntimeType("typecodeID"), 0)
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typeInInterfacePtr := llvm.PointerType(p.getLLVMRuntimeType("typeInInterface"), 0)
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var typesInInterfaces []llvm.Value
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for global := p.mod.FirstGlobal(); !global.IsNil(); global = llvm.NextGlobal(global) {
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switch global.Type() {
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case typecodeIDPtr:
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// Retrieve Go type information based on an opaque global variable.
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// Only the name of the global is relevant, the object itself is
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// discarded afterwards.
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name := global.Name()
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t := &typeInfo{
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name: name,
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typecode: global,
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}
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p.types[name] = t
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case typeInInterfacePtr:
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// Count per type how often it is put in an interface. Also, collect
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// all methods this type has (if it is named).
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typesInInterfaces = append(typesInInterfaces, global)
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initializer := global.Initializer()
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typecode := llvm.ConstExtractValue(initializer, []uint32{0})
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methodSet := llvm.ConstExtractValue(initializer, []uint32{1})
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t := p.types[typecode.Name()]
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p.addTypeMethods(t, methodSet)
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// Count the number of MakeInterface instructions, for sorting the
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// typecodes later.
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t.countMakeInterfaces += len(getUses(global))
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}
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}
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// Count per type how often it is type asserted on (e.g. in a switch
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// statement).
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typeAssert := p.mod.NamedFunction("runtime.typeAssert")
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typeAssertUses := getUses(typeAssert)
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for _, use := range typeAssertUses {
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typecode := use.Operand(1)
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name := typecode.Name()
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p.types[name].countTypeAsserts++
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}
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// Find all interface method calls.
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interfaceMethod := p.mod.NamedFunction("runtime.interfaceMethod")
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interfaceMethodUses := getUses(interfaceMethod)
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for _, use := range interfaceMethodUses {
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methodSet := use.Operand(1).Operand(0)
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name := methodSet.Name()
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if _, ok := p.interfaces[name]; !ok {
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p.addInterface(methodSet)
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}
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}
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// Find all interface type asserts.
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interfaceImplements := p.mod.NamedFunction("runtime.interfaceImplements")
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interfaceImplementsUses := getUses(interfaceImplements)
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for _, use := range interfaceImplementsUses {
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methodSet := use.Operand(1).Operand(0)
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name := methodSet.Name()
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if _, ok := p.interfaces[name]; !ok {
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p.addInterface(methodSet)
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}
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}
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// Find all the interfaces that are implemented per type.
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for _, t := range p.types {
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// This type has no methods, so don't spend time calculating them.
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if len(t.methods) == 0 {
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continue
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}
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// Pre-calculate a set of signatures that this type has, for easy
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// lookup/check.
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typeSignatureSet := make(map[*signatureInfo]struct{})
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for _, method := range t.methods {
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typeSignatureSet[method.signatureInfo] = struct{}{}
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}
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// A set of interfaces, mapped from the name to the info.
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// When the name maps to a nil pointer, one of the methods of this type
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// exists in the given interface but not all of them so this type
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// doesn't implement the interface.
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satisfiesInterfaces := make(map[string]*interfaceInfo)
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for _, method := range t.methods {
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for _, itf := range method.interfaces {
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if _, ok := satisfiesInterfaces[itf.name]; ok {
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// interface already checked with a different method
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continue
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}
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// check whether this interface satisfies this type
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satisfies := true
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for _, itfSignature := range itf.signatures {
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if _, ok := typeSignatureSet[itfSignature]; !ok {
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satisfiesInterfaces[itf.name] = nil // does not satisfy
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satisfies = false
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break
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}
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}
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if !satisfies {
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continue
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}
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satisfiesInterfaces[itf.name] = itf
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}
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}
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// Add this type to all interfaces that satisfy this type.
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for _, itf := range satisfiesInterfaces {
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if itf == nil {
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// Interface does not implement this type, but one of the
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// methods on this type also exists on the interface.
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continue
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}
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itf.types = append(itf.types, t)
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}
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}
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// Sort all types added to the interfaces, to check for more common types
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// first.
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for _, itf := range p.interfaces {
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sort.Sort(itf.types)
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}
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// Replace all interface methods with their uses, if possible.
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for _, use := range interfaceMethodUses {
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typecode := use.Operand(0)
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signature := p.signatures[use.Operand(2).Name()]
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methodSet := use.Operand(1).Operand(0) // global variable
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itf := p.interfaces[methodSet.Name()]
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if len(itf.types) == 0 {
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// This method call is impossible: no type implements this
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// interface. In fact, the previous type assert that got this
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// interface value should already have returned false.
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// Replace the function pointer with undef (which will then be
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// called), indicating to the optimizer this code is unreachable.
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use.ReplaceAllUsesWith(llvm.Undef(p.uintptrType))
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use.EraseFromParentAsInstruction()
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} else if len(itf.types) == 1 {
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// There is only one implementation of the given type.
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// Call that function directly.
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p.replaceInvokeWithCall(use, itf.types[0], signature)
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} else {
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// There are multiple types implementing this interface, thus there
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// are multiple possible functions to call. Delegate calling the
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// right function to a special wrapper function.
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inttoptrs := getUses(use)
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if len(inttoptrs) != 1 || inttoptrs[0].IsAIntToPtrInst().IsNil() {
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panic("expected exactly one inttoptr use of runtime.interfaceMethod")
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}
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inttoptr := inttoptrs[0]
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calls := getUses(inttoptr)
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if len(calls) != 1 || calls[0].IsACallInst().IsNil() {
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panic("expected exactly one call use of runtime.interfaceMethod")
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}
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call := calls[0]
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// Set up parameters for the call. First copy the regular params...
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params := make([]llvm.Value, call.OperandsCount())
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paramTypes := make([]llvm.Type, len(params))
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for i := 0; i < len(params)-1; i++ {
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params[i] = call.Operand(i)
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paramTypes[i] = params[i].Type()
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}
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// then add the typecode to the end of the list.
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params[len(params)-1] = typecode
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paramTypes[len(params)-1] = p.uintptrType
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// Create a function that redirects the call to the destination
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// call, after selecting the right concrete type.
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redirector := p.getInterfaceMethodFunc(itf, signature, call.Type(), paramTypes)
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// Replace the old lookup/inttoptr/call with the new call.
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p.builder.SetInsertPointBefore(call)
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retval := p.builder.CreateCall(redirector, params, "")
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if retval.Type().TypeKind() != llvm.VoidTypeKind {
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call.ReplaceAllUsesWith(retval)
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}
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call.EraseFromParentAsInstruction()
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inttoptr.EraseFromParentAsInstruction()
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use.EraseFromParentAsInstruction()
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}
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}
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// Replace all typeasserts on interface types with matches on their concrete
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// types, if possible.
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for _, use := range interfaceImplementsUses {
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actualType := use.Operand(0)
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methodSet := use.Operand(1).Operand(0) // global variable
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itf := p.interfaces[methodSet.Name()]
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// Create a function that does a type switch on all available types
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// that implement this interface.
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fn := p.getInterfaceImplementsFunc(itf)
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p.builder.SetInsertPointBefore(use)
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commaOk := p.builder.CreateCall(fn, []llvm.Value{actualType}, "typeassert.ok")
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use.ReplaceAllUsesWith(commaOk)
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use.EraseFromParentAsInstruction()
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}
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// Make a slice of types sorted by frequency of use.
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typeSlice := make(typeInfoSlice, 0, len(p.types))
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for _, t := range p.types {
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typeSlice = append(typeSlice, t)
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}
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sort.Sort(sort.Reverse(typeSlice))
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// A type code must fit in 16 bits.
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if len(typeSlice) >= 1<<16 {
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panic("typecode does not fit in a uint16: too many types in this program")
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}
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// Assign a type code for each type.
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p.assignTypeCodes(typeSlice)
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// Replace each use of a runtime.typeInInterface with the constant type
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// code.
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for _, global := range typesInInterfaces {
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for _, use := range getUses(global) {
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t := p.types[llvm.ConstExtractValue(global.Initializer(), []uint32{0}).Name()]
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typecode := llvm.ConstInt(p.uintptrType, t.num, false)
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use.ReplaceAllUsesWith(typecode)
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}
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}
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// Replace each type assert with an actual type comparison or (if the type
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// assert is impossible) the constant false.
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for _, use := range typeAssertUses {
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actualType := use.Operand(0)
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assertedTypeGlobal := use.Operand(1)
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p.builder.SetInsertPointBefore(use)
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commaOk := p.builder.CreateICmp(llvm.IntEQ, llvm.ConstPtrToInt(assertedTypeGlobal, p.uintptrType), actualType, "typeassert.ok")
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use.ReplaceAllUsesWith(commaOk)
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use.EraseFromParentAsInstruction()
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}
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// Fill in each helper function for type asserts on interfaces
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// (interface-to-interface matches).
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for _, itf := range p.interfaces {
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if !itf.assertFunc.IsNil() {
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p.createInterfaceImplementsFunc(itf)
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}
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for signature := range itf.methodFuncs {
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p.createInterfaceMethodFunc(itf, signature)
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}
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}
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// Replace all ptrtoint typecode placeholders with their final type code
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// numbers.
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for _, typ := range p.types {
|
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for _, use := range getUses(typ.typecode) {
|
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if !use.IsAConstantExpr().IsNil() && use.Opcode() == llvm.PtrToInt {
|
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use.ReplaceAllUsesWith(llvm.ConstInt(p.uintptrType, typ.num, false))
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}
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}
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}
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// Remove stray runtime.typeInInterface globals. Required for the following
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// cleanup.
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for _, global := range typesInInterfaces {
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global.EraseFromParentAsGlobal()
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}
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// Remove method sets of types. Unnecessary, but cleans up the IR for
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// inspection.
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for _, typ := range p.types {
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if !typ.methodSet.IsNil() {
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typ.methodSet.EraseFromParentAsGlobal()
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typ.methodSet = llvm.Value{}
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}
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}
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||||
}
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// addTypeMethods reads the method set of the given type info struct. It
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// retrieves the signatures and the references to the method functions
|
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// themselves for later type<->interface matching.
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func (p *lowerInterfacesPass) addTypeMethods(t *typeInfo, methodSet llvm.Value) {
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if !t.methodSet.IsNil() || methodSet.IsNull() {
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// no methods or methods already read
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return
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}
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methodSet = methodSet.Operand(0) // get global from GEP
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||||
|
||||
// This type has methods, collect all methods of this type.
|
||||
t.methodSet = methodSet
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set := methodSet.Initializer() // get value from global
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for i := 0; i < set.Type().ArrayLength(); i++ {
|
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methodData := llvm.ConstExtractValue(set, []uint32{uint32(i)})
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||||
signatureName := llvm.ConstExtractValue(methodData, []uint32{0}).Name()
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function := llvm.ConstExtractValue(methodData, []uint32{1}).Operand(0)
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signature := p.getSignature(signatureName)
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||||
method := &methodInfo{
|
||||
function: function,
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||||
signatureInfo: signature,
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||||
}
|
||||
signature.methods = append(signature.methods, method)
|
||||
t.methods = append(t.methods, method)
|
||||
}
|
||||
}
|
||||
|
||||
// addInterface reads information about an interface, which is the
|
||||
// fully-qualified name and the signatures of all methods it has.
|
||||
func (p *lowerInterfacesPass) addInterface(methodSet llvm.Value) {
|
||||
name := methodSet.Name()
|
||||
t := &interfaceInfo{
|
||||
name: name,
|
||||
}
|
||||
p.interfaces[name] = t
|
||||
methodSet = methodSet.Initializer() // get global value from getelementptr
|
||||
for i := 0; i < methodSet.Type().ArrayLength(); i++ {
|
||||
signatureName := llvm.ConstExtractValue(methodSet, []uint32{uint32(i)}).Name()
|
||||
signature := p.getSignature(signatureName)
|
||||
signature.interfaces = append(signature.interfaces, t)
|
||||
t.signatures = append(t.signatures, signature)
|
||||
}
|
||||
}
|
||||
|
||||
// getSignature returns a new *signatureInfo, creating it if it doesn't already
|
||||
// exist.
|
||||
func (p *lowerInterfacesPass) getSignature(name string) *signatureInfo {
|
||||
if _, ok := p.signatures[name]; !ok {
|
||||
p.signatures[name] = &signatureInfo{
|
||||
name: name,
|
||||
}
|
||||
}
|
||||
return p.signatures[name]
|
||||
}
|
||||
|
||||
// replaceInvokeWithCall replaces a runtime.interfaceMethod + inttoptr with a
|
||||
// concrete method. This can be done when only one type implements the
|
||||
// interface.
|
||||
func (p *lowerInterfacesPass) replaceInvokeWithCall(use llvm.Value, typ *typeInfo, signature *signatureInfo) {
|
||||
inttoptrs := getUses(use)
|
||||
if len(inttoptrs) != 1 || inttoptrs[0].IsAIntToPtrInst().IsNil() {
|
||||
panic("expected exactly one inttoptr use of runtime.interfaceMethod")
|
||||
}
|
||||
inttoptr := inttoptrs[0]
|
||||
function := typ.getMethod(signature).function
|
||||
if inttoptr.Type() == function.Type() {
|
||||
// Easy case: the types are the same. Simply replace the inttoptr
|
||||
// result (which is directly called) with the actual function.
|
||||
inttoptr.ReplaceAllUsesWith(function)
|
||||
} else {
|
||||
// Harder case: the type is not actually the same. Go through each call
|
||||
// (of which there should be only one), extract the receiver params for
|
||||
// this call and replace the call with a direct call to the target
|
||||
// function.
|
||||
for _, call := range getUses(inttoptr) {
|
||||
if call.IsACallInst().IsNil() || call.CalledValue() != inttoptr {
|
||||
panic("expected the inttoptr to be called as a method, this is not a method call")
|
||||
}
|
||||
operands := make([]llvm.Value, call.OperandsCount()-1)
|
||||
for i := range operands {
|
||||
operands[i] = call.Operand(i)
|
||||
}
|
||||
paramTypes := function.Type().ElementType().ParamTypes()
|
||||
receiverParamTypes := paramTypes[:len(paramTypes)-(len(operands)-1)]
|
||||
methodParamTypes := paramTypes[len(paramTypes)-(len(operands)-1):]
|
||||
for i, methodParamType := range methodParamTypes {
|
||||
if methodParamType != operands[i+1].Type() {
|
||||
panic("expected method call param type and function param type to be the same")
|
||||
}
|
||||
}
|
||||
p.builder.SetInsertPointBefore(call)
|
||||
receiverParams := p.emitPointerUnpack(operands[0], receiverParamTypes)
|
||||
result := p.builder.CreateCall(function, append(receiverParams, operands[1:]...), "")
|
||||
if result.Type().TypeKind() != llvm.VoidTypeKind {
|
||||
call.ReplaceAllUsesWith(result)
|
||||
}
|
||||
call.EraseFromParentAsInstruction()
|
||||
}
|
||||
}
|
||||
inttoptr.EraseFromParentAsInstruction()
|
||||
use.EraseFromParentAsInstruction()
|
||||
}
|
||||
|
||||
// getInterfaceImplementsFunc returns a function that checks whether a given
|
||||
// interface type implements a given interface, by checking all possible types
|
||||
// that implement this interface.
|
||||
func (p *lowerInterfacesPass) getInterfaceImplementsFunc(itf *interfaceInfo) llvm.Value {
|
||||
if !itf.assertFunc.IsNil() {
|
||||
return itf.assertFunc
|
||||
}
|
||||
|
||||
// Create the function and function signature.
|
||||
// TODO: debug info
|
||||
fnName := itf.id() + "$typeassert"
|
||||
fnType := llvm.FunctionType(p.ctx.Int1Type(), []llvm.Type{p.uintptrType}, false)
|
||||
itf.assertFunc = llvm.AddFunction(p.mod, fnName, fnType)
|
||||
itf.assertFunc.Param(0).SetName("actualType")
|
||||
|
||||
// Type asserts will be made for each type, so increment the counter for
|
||||
// those.
|
||||
for _, typ := range itf.types {
|
||||
typ.countTypeAsserts++
|
||||
}
|
||||
|
||||
return itf.assertFunc
|
||||
}
|
||||
|
||||
// createInterfaceImplementsFunc finishes the work of
|
||||
// getInterfaceImplementsFunc, because it needs to run after types have a type
|
||||
// code assigned.
|
||||
//
|
||||
// The type match is implemented using a big type switch over all possible
|
||||
// types.
|
||||
func (p *lowerInterfacesPass) createInterfaceImplementsFunc(itf *interfaceInfo) {
|
||||
fn := itf.assertFunc
|
||||
fn.SetLinkage(llvm.InternalLinkage)
|
||||
fn.SetUnnamedAddr(true)
|
||||
|
||||
// TODO: debug info
|
||||
|
||||
// Create all used basic blocks.
|
||||
entry := p.ctx.AddBasicBlock(fn, "entry")
|
||||
thenBlock := p.ctx.AddBasicBlock(fn, "then")
|
||||
elseBlock := p.ctx.AddBasicBlock(fn, "else")
|
||||
|
||||
// Add all possible types as cases.
|
||||
p.builder.SetInsertPointAtEnd(entry)
|
||||
actualType := fn.Param(0)
|
||||
sw := p.builder.CreateSwitch(actualType, elseBlock, len(itf.types))
|
||||
for _, typ := range itf.types {
|
||||
sw.AddCase(llvm.ConstInt(p.uintptrType, typ.num, false), thenBlock)
|
||||
}
|
||||
|
||||
// Fill 'then' block (type assert was successful).
|
||||
p.builder.SetInsertPointAtEnd(thenBlock)
|
||||
p.builder.CreateRet(llvm.ConstInt(p.ctx.Int1Type(), 1, false))
|
||||
|
||||
// Fill 'else' block (type asserted failed).
|
||||
p.builder.SetInsertPointAtEnd(elseBlock)
|
||||
p.builder.CreateRet(llvm.ConstInt(p.ctx.Int1Type(), 0, false))
|
||||
}
|
||||
|
||||
// getInterfaceMethodFunc returns a thunk for calling a method on an interface.
|
||||
// It only declares the function, createInterfaceMethodFunc actually defines the
|
||||
// function.
|
||||
func (p *lowerInterfacesPass) getInterfaceMethodFunc(itf *interfaceInfo, signature *signatureInfo, returnType llvm.Type, params []llvm.Type) llvm.Value {
|
||||
if fn, ok := itf.methodFuncs[signature]; ok {
|
||||
// This function has already been created.
|
||||
return fn
|
||||
}
|
||||
if itf.methodFuncs == nil {
|
||||
// initialize the above map
|
||||
itf.methodFuncs = make(map[*signatureInfo]llvm.Value)
|
||||
}
|
||||
|
||||
// Construct the function name, which is of the form:
|
||||
// (main.Stringer).String
|
||||
fnName := "(" + itf.id() + ")." + signature.methodName()
|
||||
fnType := llvm.FunctionType(returnType, params, false)
|
||||
fn := llvm.AddFunction(p.mod, fnName, fnType)
|
||||
fn.LastParam().SetName("actualType")
|
||||
itf.methodFuncs[signature] = fn
|
||||
return fn
|
||||
}
|
||||
|
||||
// createInterfaceMethodFunc finishes the work of getInterfaceMethodFunc,
|
||||
// because it needs to run after type codes have been assigned to concrete
|
||||
// types.
|
||||
//
|
||||
// Matching the actual type is implemented using a big type switch over all
|
||||
// possible types.
|
||||
func (p *lowerInterfacesPass) createInterfaceMethodFunc(itf *interfaceInfo, signature *signatureInfo) {
|
||||
fn := itf.methodFuncs[signature]
|
||||
fn.SetLinkage(llvm.InternalLinkage)
|
||||
fn.SetUnnamedAddr(true)
|
||||
|
||||
// TODO: debug info
|
||||
|
||||
// Create entry block.
|
||||
entry := p.ctx.AddBasicBlock(fn, "entry")
|
||||
|
||||
// Create default block and make it unreachable (which it is, because all
|
||||
// possible types are checked).
|
||||
defaultBlock := p.ctx.AddBasicBlock(fn, "default")
|
||||
p.builder.SetInsertPointAtEnd(defaultBlock)
|
||||
p.builder.CreateUnreachable()
|
||||
|
||||
// Create type switch in entry block.
|
||||
p.builder.SetInsertPointAtEnd(entry)
|
||||
actualType := fn.LastParam()
|
||||
sw := p.builder.CreateSwitch(actualType, defaultBlock, len(itf.types))
|
||||
|
||||
// Collect the params that will be passed to the functions to call.
|
||||
// These params exclude the receiver (which may actually consist of multiple
|
||||
// parts).
|
||||
params := make([]llvm.Value, fn.ParamsCount()-2)
|
||||
for i := range params {
|
||||
params[i] = fn.Param(i + 1)
|
||||
}
|
||||
|
||||
// Define all possible functions that can be called.
|
||||
for _, typ := range itf.types {
|
||||
bb := p.ctx.AddBasicBlock(fn, typ.name)
|
||||
sw.AddCase(llvm.ConstInt(p.uintptrType, typ.num, false), bb)
|
||||
|
||||
// The function we will redirect to when the interface has this type.
|
||||
function := typ.getMethod(signature).function
|
||||
|
||||
p.builder.SetInsertPointAtEnd(bb)
|
||||
receiver := fn.FirstParam()
|
||||
if receiver.Type() != function.FirstParam().Type() {
|
||||
// When the receiver is a pointer, it is not wrapped. This means the
|
||||
// i8* has to be cast to the correct pointer type of the target
|
||||
// function.
|
||||
receiver = p.builder.CreateBitCast(receiver, function.FirstParam().Type(), "")
|
||||
}
|
||||
retval := p.builder.CreateCall(function, append([]llvm.Value{receiver}, params...), "")
|
||||
if retval.Type().TypeKind() == llvm.VoidTypeKind {
|
||||
p.builder.CreateRetVoid()
|
||||
} else {
|
||||
p.builder.CreateRet(retval)
|
||||
}
|
||||
}
|
||||
}
|
||||
+4
-35
@@ -1,8 +1,6 @@
|
||||
package compiler
|
||||
|
||||
import (
|
||||
"reflect"
|
||||
|
||||
"github.com/tinygo-org/tinygo/compiler/llvmutil"
|
||||
"tinygo.org/x/go-llvm"
|
||||
)
|
||||
@@ -130,43 +128,14 @@ func (c *Compiler) splitBasicBlock(afterInst llvm.Value, insertAfter llvm.BasicB
|
||||
// contents, and returns the global.
|
||||
// Note that it is left with the default linkage etc., you should set
|
||||
// linkage/constant/etc properties yourself.
|
||||
func (c *Compiler) makeGlobalArray(bufItf interface{}, name string, elementType llvm.Type) llvm.Value {
|
||||
buf := reflect.ValueOf(bufItf)
|
||||
globalType := llvm.ArrayType(elementType, buf.Len())
|
||||
func (c *Compiler) makeGlobalArray(buf []byte, name string, elementType llvm.Type) llvm.Value {
|
||||
globalType := llvm.ArrayType(elementType, len(buf))
|
||||
global := llvm.AddGlobal(c.mod, globalType, name)
|
||||
value := llvm.Undef(globalType)
|
||||
for i := 0; i < buf.Len(); i++ {
|
||||
ch := buf.Index(i).Uint()
|
||||
for i := 0; i < len(buf); i++ {
|
||||
ch := uint64(buf[i])
|
||||
value = llvm.ConstInsertValue(value, llvm.ConstInt(elementType, ch, false), []uint32{uint32(i)})
|
||||
}
|
||||
global.SetInitializer(value)
|
||||
return global
|
||||
}
|
||||
|
||||
// getGlobalBytes returns the slice contained in the array of the provided
|
||||
// global. It can recover the bytes originally created using makeGlobalArray, if
|
||||
// makeGlobalArray was given a byte slice.
|
||||
func getGlobalBytes(global llvm.Value) []byte {
|
||||
value := global.Initializer()
|
||||
buf := make([]byte, value.Type().ArrayLength())
|
||||
for i := range buf {
|
||||
buf[i] = byte(llvm.ConstExtractValue(value, []uint32{uint32(i)}).ZExtValue())
|
||||
}
|
||||
return buf
|
||||
}
|
||||
|
||||
// replaceGlobalByteWithArray replaces a global integer type in the module with
|
||||
// an integer array, using a GEP to make the types match. It is a convenience
|
||||
// function used for creating reflection sidetables, for example.
|
||||
func (c *Compiler) replaceGlobalIntWithArray(name string, buf interface{}) llvm.Value {
|
||||
oldGlobal := c.mod.NamedGlobal(name)
|
||||
global := c.makeGlobalArray(buf, name+".tmp", oldGlobal.Type().ElementType())
|
||||
gep := llvm.ConstGEP(global, []llvm.Value{
|
||||
llvm.ConstInt(c.ctx.Int32Type(), 0, false),
|
||||
llvm.ConstInt(c.ctx.Int32Type(), 0, false),
|
||||
})
|
||||
oldGlobal.ReplaceAllUsesWith(gep)
|
||||
oldGlobal.EraseFromParentAsGlobal()
|
||||
global.SetName(name)
|
||||
return global
|
||||
}
|
||||
|
||||
@@ -45,10 +45,18 @@ func EmitPointerPack(builder llvm.Builder, mod llvm.Module, config *compileopts.
|
||||
// Packed data is bigger than a pointer, so allocate it on the heap.
|
||||
sizeValue := llvm.ConstInt(uintptrType, size, false)
|
||||
alloc := mod.NamedFunction("runtime.alloc")
|
||||
packedHeapAlloc = builder.CreateCall(alloc, []llvm.Value{sizeValue}, "")
|
||||
packedHeapAlloc = builder.CreateCall(alloc, []llvm.Value{
|
||||
sizeValue,
|
||||
llvm.Undef(i8ptrType), // unused context parameter
|
||||
llvm.ConstPointerNull(i8ptrType), // coroutine handle
|
||||
}, "")
|
||||
if config.NeedsStackObjects() {
|
||||
trackPointer := mod.NamedFunction("runtime.trackPointer")
|
||||
builder.CreateCall(trackPointer, []llvm.Value{packedHeapAlloc}, "")
|
||||
builder.CreateCall(trackPointer, []llvm.Value{
|
||||
packedHeapAlloc,
|
||||
llvm.Undef(i8ptrType), // unused context parameter
|
||||
llvm.ConstPointerNull(i8ptrType), // coroutine handle
|
||||
}, "")
|
||||
}
|
||||
packedAlloc = builder.CreateBitCast(packedHeapAlloc, llvm.PointerType(packedType, 0), "")
|
||||
}
|
||||
|
||||
@@ -55,7 +55,7 @@ func (c *Compiler) Optimize(optLevel, sizeLevel int, inlinerThreshold uint) erro
|
||||
transform.OptimizeMaps(c.mod)
|
||||
transform.OptimizeStringToBytes(c.mod)
|
||||
transform.OptimizeAllocs(c.mod)
|
||||
c.LowerInterfaces()
|
||||
transform.LowerInterfaces(c.mod)
|
||||
c.LowerFuncValues()
|
||||
|
||||
// After interfaces are lowered, there are many more opportunities for
|
||||
@@ -89,7 +89,7 @@ func (c *Compiler) Optimize(optLevel, sizeLevel int, inlinerThreshold uint) erro
|
||||
}
|
||||
} else {
|
||||
// Must be run at any optimization level.
|
||||
c.LowerInterfaces()
|
||||
transform.LowerInterfaces(c.mod)
|
||||
c.LowerFuncValues()
|
||||
err := c.LowerGoroutines()
|
||||
if err != nil {
|
||||
|
||||
@@ -1,482 +0,0 @@
|
||||
package compiler
|
||||
|
||||
// This file has some compiler support for run-time reflection using the reflect
|
||||
// package. In particular, it encodes type information in type codes in such a
|
||||
// way that the reflect package can decode the type from this information.
|
||||
// Where needed, it also adds some side tables for looking up more information
|
||||
// about a type, when that information cannot be stored directly in the type
|
||||
// code.
|
||||
//
|
||||
// Go has 26 different type kinds.
|
||||
//
|
||||
// Type kinds are subdivided in basic types (see the list of basicTypes below)
|
||||
// that are mostly numeric literals and non-basic (or "complex") types that are
|
||||
// more difficult to encode. These non-basic types come in two forms:
|
||||
// * Prefix types (pointer, slice, interface, channel): these just add
|
||||
// something to an existing type. For example, a pointer like *int just adds
|
||||
// the fact that it's a pointer to an existing type (int).
|
||||
// These are encoded efficiently by adding a prefix to a type code.
|
||||
// * Types with multiple fields (struct, array, func, map). All of these have
|
||||
// multiple fields contained within. Most obviously structs can contain many
|
||||
// types as fields. Also arrays contain not just the element type but also
|
||||
// the length parameter which can be any arbitrary number and thus may not
|
||||
// fit in a type code.
|
||||
// These types are encoded using side tables.
|
||||
//
|
||||
// This distinction is also important for how named types are encoded. At the
|
||||
// moment, named basic type just get a unique number assigned while named
|
||||
// non-basic types have their underlying type stored in a sidetable.
|
||||
|
||||
import (
|
||||
"encoding/binary"
|
||||
"go/ast"
|
||||
"math/big"
|
||||
"strings"
|
||||
|
||||
"tinygo.org/x/go-llvm"
|
||||
)
|
||||
|
||||
// A list of basic types and their numbers. This list should be kept in sync
|
||||
// with the list of Kind constants of type.go in the reflect package.
|
||||
var basicTypes = map[string]int64{
|
||||
"bool": 1,
|
||||
"int": 2,
|
||||
"int8": 3,
|
||||
"int16": 4,
|
||||
"int32": 5,
|
||||
"int64": 6,
|
||||
"uint": 7,
|
||||
"uint8": 8,
|
||||
"uint16": 9,
|
||||
"uint32": 10,
|
||||
"uint64": 11,
|
||||
"uintptr": 12,
|
||||
"float32": 13,
|
||||
"float64": 14,
|
||||
"complex64": 15,
|
||||
"complex128": 16,
|
||||
"string": 17,
|
||||
"unsafeptr": 18,
|
||||
}
|
||||
|
||||
// A list of non-basic types. Adding 19 to this number will give the Kind as
|
||||
// used in src/reflect/types.go, and it must be kept in sync with that list.
|
||||
var nonBasicTypes = map[string]int64{
|
||||
"chan": 0,
|
||||
"interface": 1,
|
||||
"pointer": 2,
|
||||
"slice": 3,
|
||||
"array": 4,
|
||||
"func": 5,
|
||||
"map": 6,
|
||||
"struct": 7,
|
||||
}
|
||||
|
||||
// typeCodeAssignmentState keeps some global state around for type code
|
||||
// assignments, used to assign one unique type code to each Go type.
|
||||
type typeCodeAssignmentState struct {
|
||||
// An integer that's incremented each time it's used to give unique IDs to
|
||||
// type codes that are not yet fully supported otherwise by the reflect
|
||||
// package (or are simply unused in the compiled program).
|
||||
fallbackIndex int
|
||||
|
||||
// This is the length of an uintptr. Only used occasionally to know whether
|
||||
// a given number can be encoded as a varint.
|
||||
uintptrLen int
|
||||
|
||||
// Map of named types to their type code. It is important that named types
|
||||
// get unique IDs for each type.
|
||||
namedBasicTypes map[string]int
|
||||
namedNonBasicTypes map[string]int
|
||||
|
||||
// Map of array types to their type code.
|
||||
arrayTypes map[string]int
|
||||
arrayTypesSidetable []byte
|
||||
needsArrayTypesSidetable bool
|
||||
|
||||
// Map of struct types to their type code.
|
||||
structTypes map[string]int
|
||||
structTypesSidetable []byte
|
||||
needsStructNamesSidetable bool
|
||||
|
||||
// Map of struct names and tags to their name string.
|
||||
structNames map[string]int
|
||||
structNamesSidetable []byte
|
||||
needsStructTypesSidetable bool
|
||||
|
||||
// This byte array is stored in reflect.namedNonBasicTypesSidetable and is
|
||||
// used at runtime to get details about a named non-basic type.
|
||||
// Entries are varints (see makeVarint below and readVarint in
|
||||
// reflect/sidetables.go for the encoding): one varint per entry. The
|
||||
// integers in namedNonBasicTypes are indices into this array. Because these
|
||||
// are varints, most type codes are really small (just one byte).
|
||||
//
|
||||
// Note that this byte buffer is not created when it is not needed
|
||||
// (reflect.namedNonBasicTypesSidetable has no uses), see
|
||||
// needsNamedTypesSidetable.
|
||||
namedNonBasicTypesSidetable []uint64
|
||||
|
||||
// This indicates whether namedNonBasicTypesSidetable needs to be created at
|
||||
// all. If it is false, namedNonBasicTypesSidetable will contain simple
|
||||
// monotonically increasing numbers.
|
||||
needsNamedNonBasicTypesSidetable bool
|
||||
}
|
||||
|
||||
// assignTypeCodes is used to assign a type code to each type in the program
|
||||
// that is ever stored in an interface. It tries to use the smallest possible
|
||||
// numbers to make the code that works with interfaces as small as possible.
|
||||
func (c *Compiler) assignTypeCodes(typeSlice typeInfoSlice) {
|
||||
// if reflect were not used, we could skip generating the sidetable
|
||||
// this does not help in practice, and is difficult to do correctly
|
||||
|
||||
// Assign typecodes the way the reflect package expects.
|
||||
state := typeCodeAssignmentState{
|
||||
fallbackIndex: 1,
|
||||
uintptrLen: c.uintptrType.IntTypeWidth(),
|
||||
namedBasicTypes: make(map[string]int),
|
||||
namedNonBasicTypes: make(map[string]int),
|
||||
arrayTypes: make(map[string]int),
|
||||
structTypes: make(map[string]int),
|
||||
structNames: make(map[string]int),
|
||||
needsNamedNonBasicTypesSidetable: len(getUses(c.mod.NamedGlobal("reflect.namedNonBasicTypesSidetable"))) != 0,
|
||||
needsStructTypesSidetable: len(getUses(c.mod.NamedGlobal("reflect.structTypesSidetable"))) != 0,
|
||||
needsStructNamesSidetable: len(getUses(c.mod.NamedGlobal("reflect.structNamesSidetable"))) != 0,
|
||||
needsArrayTypesSidetable: len(getUses(c.mod.NamedGlobal("reflect.arrayTypesSidetable"))) != 0,
|
||||
}
|
||||
for _, t := range typeSlice {
|
||||
num := state.getTypeCodeNum(t.typecode)
|
||||
if num.BitLen() > c.uintptrType.IntTypeWidth() || !num.IsUint64() {
|
||||
// TODO: support this in some way, using a side table for example.
|
||||
// That's less efficient but better than not working at all.
|
||||
// Particularly important on systems with 16-bit pointers (e.g.
|
||||
// AVR).
|
||||
panic("compiler: could not store type code number inside interface type code")
|
||||
}
|
||||
t.num = num.Uint64()
|
||||
}
|
||||
|
||||
// Only create this sidetable when it is necessary.
|
||||
if state.needsNamedNonBasicTypesSidetable {
|
||||
global := c.replaceGlobalIntWithArray("reflect.namedNonBasicTypesSidetable", state.namedNonBasicTypesSidetable)
|
||||
global.SetLinkage(llvm.InternalLinkage)
|
||||
global.SetUnnamedAddr(true)
|
||||
}
|
||||
if state.needsArrayTypesSidetable {
|
||||
global := c.replaceGlobalIntWithArray("reflect.arrayTypesSidetable", state.arrayTypesSidetable)
|
||||
global.SetLinkage(llvm.InternalLinkage)
|
||||
global.SetUnnamedAddr(true)
|
||||
}
|
||||
if state.needsStructTypesSidetable {
|
||||
global := c.replaceGlobalIntWithArray("reflect.structTypesSidetable", state.structTypesSidetable)
|
||||
global.SetLinkage(llvm.InternalLinkage)
|
||||
global.SetUnnamedAddr(true)
|
||||
}
|
||||
if state.needsStructNamesSidetable {
|
||||
global := c.replaceGlobalIntWithArray("reflect.structNamesSidetable", state.structNamesSidetable)
|
||||
global.SetLinkage(llvm.InternalLinkage)
|
||||
global.SetUnnamedAddr(true)
|
||||
}
|
||||
}
|
||||
|
||||
// getTypeCodeNum returns the typecode for a given type as expected by the
|
||||
// reflect package. Also see getTypeCodeName, which serializes types to a string
|
||||
// based on a types.Type value for this function.
|
||||
func (state *typeCodeAssignmentState) getTypeCodeNum(typecode llvm.Value) *big.Int {
|
||||
// Note: see src/reflect/type.go for bit allocations.
|
||||
class, value := getClassAndValueFromTypeCode(typecode)
|
||||
name := ""
|
||||
if class == "named" {
|
||||
name = value
|
||||
typecode = llvm.ConstExtractValue(typecode.Initializer(), []uint32{0})
|
||||
class, value = getClassAndValueFromTypeCode(typecode)
|
||||
}
|
||||
if class == "basic" {
|
||||
// Basic types follow the following bit pattern:
|
||||
// ...xxxxx0
|
||||
// where xxxxx is allocated for the 18 possible basic types and all the
|
||||
// upper bits are used to indicate the named type.
|
||||
num, ok := basicTypes[value]
|
||||
if !ok {
|
||||
panic("invalid basic type: " + value)
|
||||
}
|
||||
if name != "" {
|
||||
// This type is named, set the upper bits to the name ID.
|
||||
num |= int64(state.getBasicNamedTypeNum(name)) << 5
|
||||
}
|
||||
return big.NewInt(num << 1)
|
||||
} else {
|
||||
// Non-baisc types use the following bit pattern:
|
||||
// ...nxxx1
|
||||
// where xxx indicates the non-basic type. The upper bits contain
|
||||
// whatever the type contains. Types that wrap a single other type
|
||||
// (channel, interface, pointer, slice) just contain the bits of the
|
||||
// wrapped type. Other types (like struct) need more fields and thus
|
||||
// cannot be encoded as a simple prefix.
|
||||
var classNumber int64
|
||||
if n, ok := nonBasicTypes[class]; ok {
|
||||
classNumber = n
|
||||
} else {
|
||||
panic("unknown type kind: " + class)
|
||||
}
|
||||
var num *big.Int
|
||||
lowBits := (classNumber << 1) + 1 // the 5 low bits of the typecode
|
||||
if name == "" {
|
||||
num = state.getNonBasicTypeCode(class, typecode)
|
||||
} else {
|
||||
// We must return a named type here. But first check whether it
|
||||
// has already been defined.
|
||||
if index, ok := state.namedNonBasicTypes[name]; ok {
|
||||
num := big.NewInt(int64(index))
|
||||
num.Lsh(num, 5).Or(num, big.NewInt((classNumber<<1)+1+(1<<4)))
|
||||
return num
|
||||
}
|
||||
lowBits |= 1 << 4 // set the 'n' bit (see above)
|
||||
if !state.needsNamedNonBasicTypesSidetable {
|
||||
// Use simple small integers in this case, to make these numbers
|
||||
// smaller.
|
||||
index := len(state.namedNonBasicTypes) + 1
|
||||
state.namedNonBasicTypes[name] = index
|
||||
num = big.NewInt(int64(index))
|
||||
} else {
|
||||
// We need to store full type information.
|
||||
// First allocate a number in the named non-basic type
|
||||
// sidetable.
|
||||
index := len(state.namedNonBasicTypesSidetable)
|
||||
state.namedNonBasicTypesSidetable = append(state.namedNonBasicTypesSidetable, 0)
|
||||
state.namedNonBasicTypes[name] = index
|
||||
// Get the typecode of the underlying type (which could be the
|
||||
// element type in the case of pointers, for example).
|
||||
num = state.getNonBasicTypeCode(class, typecode)
|
||||
if num.BitLen() > state.uintptrLen || !num.IsUint64() {
|
||||
panic("cannot store value in sidetable")
|
||||
}
|
||||
// Now update the side table with the number we just
|
||||
// determined. We need this multi-step approach to avoid stack
|
||||
// overflow due to adding types recursively in the case of
|
||||
// linked lists (a pointer which points to a struct that
|
||||
// contains that same pointer).
|
||||
state.namedNonBasicTypesSidetable[index] = num.Uint64()
|
||||
num = big.NewInt(int64(index))
|
||||
}
|
||||
}
|
||||
// Concatenate the 'num' and 'lowBits' bitstrings.
|
||||
num.Lsh(num, 5).Or(num, big.NewInt(lowBits))
|
||||
return num
|
||||
}
|
||||
}
|
||||
|
||||
// getNonBasicTypeCode is used by getTypeCodeNum. It returns the upper bits of
|
||||
// the type code used there in the type code.
|
||||
func (state *typeCodeAssignmentState) getNonBasicTypeCode(class string, typecode llvm.Value) *big.Int {
|
||||
switch class {
|
||||
case "chan", "pointer", "slice":
|
||||
// Prefix-style type kinds. The upper bits contain the element type.
|
||||
sub := llvm.ConstExtractValue(typecode.Initializer(), []uint32{0})
|
||||
return state.getTypeCodeNum(sub)
|
||||
case "array":
|
||||
// An array is basically a pair of (typecode, length) stored in a
|
||||
// sidetable.
|
||||
return big.NewInt(int64(state.getArrayTypeNum(typecode)))
|
||||
case "struct":
|
||||
// More complicated type kind. The upper bits contain the index to the
|
||||
// struct type in the struct types sidetable.
|
||||
return big.NewInt(int64(state.getStructTypeNum(typecode)))
|
||||
default:
|
||||
// Type has not yet been implemented, so fall back by using a unique
|
||||
// number.
|
||||
num := big.NewInt(int64(state.fallbackIndex))
|
||||
state.fallbackIndex++
|
||||
return num
|
||||
}
|
||||
}
|
||||
|
||||
// getClassAndValueFromTypeCode takes a typecode (a llvm.Value of type
|
||||
// runtime.typecodeID), looks at the name, and extracts the typecode class and
|
||||
// value from it. For example, for a typecode with the following name:
|
||||
// reflect/types.type:pointer:named:reflect.ValueError
|
||||
// It extracts:
|
||||
// class = "pointer"
|
||||
// value = "named:reflect.ValueError"
|
||||
func getClassAndValueFromTypeCode(typecode llvm.Value) (class, value string) {
|
||||
typecodeName := typecode.Name()
|
||||
const prefix = "reflect/types.type:"
|
||||
if !strings.HasPrefix(typecodeName, prefix) {
|
||||
panic("unexpected typecode name: " + typecodeName)
|
||||
}
|
||||
id := typecodeName[len(prefix):]
|
||||
class = id[:strings.IndexByte(id, ':')]
|
||||
value = id[len(class)+1:]
|
||||
return
|
||||
}
|
||||
|
||||
// getBasicNamedTypeNum returns an appropriate (unique) number for the given
|
||||
// named type. If the name already has a number that number is returned, else a
|
||||
// new number is returned. The number is always non-zero.
|
||||
func (state *typeCodeAssignmentState) getBasicNamedTypeNum(name string) int {
|
||||
if num, ok := state.namedBasicTypes[name]; ok {
|
||||
return num
|
||||
}
|
||||
num := len(state.namedBasicTypes) + 1
|
||||
state.namedBasicTypes[name] = num
|
||||
return num
|
||||
}
|
||||
|
||||
// getArrayTypeNum returns the array type number, which is an index into the
|
||||
// reflect.arrayTypesSidetable or a unique number for this type if this table is
|
||||
// not used.
|
||||
func (state *typeCodeAssignmentState) getArrayTypeNum(typecode llvm.Value) int {
|
||||
name := typecode.Name()
|
||||
if num, ok := state.arrayTypes[name]; ok {
|
||||
// This array type already has an entry in the sidetable. Don't store
|
||||
// it twice.
|
||||
return num
|
||||
}
|
||||
|
||||
if !state.needsArrayTypesSidetable {
|
||||
// We don't need array sidetables, so we can just assign monotonically
|
||||
// increasing numbers to each array type.
|
||||
num := len(state.arrayTypes)
|
||||
state.arrayTypes[name] = num
|
||||
return num
|
||||
}
|
||||
|
||||
elemTypeCode := llvm.ConstExtractValue(typecode.Initializer(), []uint32{0})
|
||||
elemTypeNum := state.getTypeCodeNum(elemTypeCode)
|
||||
if elemTypeNum.BitLen() > state.uintptrLen || !elemTypeNum.IsUint64() {
|
||||
// TODO: make this a regular error
|
||||
panic("array element type has a type code that is too big")
|
||||
}
|
||||
|
||||
// The array side table is a sequence of {element type, array length}.
|
||||
arrayLength := llvm.ConstExtractValue(typecode.Initializer(), []uint32{1}).ZExtValue()
|
||||
buf := makeVarint(elemTypeNum.Uint64())
|
||||
buf = append(buf, makeVarint(arrayLength)...)
|
||||
|
||||
index := len(state.arrayTypesSidetable)
|
||||
state.arrayTypes[name] = index
|
||||
state.arrayTypesSidetable = append(state.arrayTypesSidetable, buf...)
|
||||
return index
|
||||
}
|
||||
|
||||
// getStructTypeNum returns the struct type number, which is an index into
|
||||
// reflect.structTypesSidetable or an unique number for every struct if this
|
||||
// sidetable is not needed in the to-be-compiled program.
|
||||
func (state *typeCodeAssignmentState) getStructTypeNum(typecode llvm.Value) int {
|
||||
name := typecode.Name()
|
||||
if num, ok := state.structTypes[name]; ok {
|
||||
// This struct already has an assigned type code.
|
||||
return num
|
||||
}
|
||||
|
||||
if !state.needsStructTypesSidetable {
|
||||
// We don't need struct sidetables, so we can just assign monotonically
|
||||
// increasing numbers to each struct type.
|
||||
num := len(state.structTypes)
|
||||
state.structTypes[name] = num
|
||||
return num
|
||||
}
|
||||
|
||||
// Get the fields this struct type contains.
|
||||
// The struct number will be the start index of
|
||||
structTypeGlobal := llvm.ConstExtractValue(typecode.Initializer(), []uint32{0}).Operand(0).Initializer()
|
||||
numFields := structTypeGlobal.Type().ArrayLength()
|
||||
|
||||
// The first data that is stored in the struct sidetable is the number of
|
||||
// fields this struct contains. This is usually just a single byte because
|
||||
// most structs don't contain that many fields, but make it a varint just
|
||||
// to be sure.
|
||||
buf := makeVarint(uint64(numFields))
|
||||
|
||||
// Iterate over every field in the struct.
|
||||
// Every field is stored sequentially in the struct sidetable. Fields can
|
||||
// be retrieved from this list of fields at runtime by iterating over all
|
||||
// of them until the right field has been found.
|
||||
// Perhaps adding some index would speed things up, but it would also make
|
||||
// the sidetable bigger.
|
||||
for i := 0; i < numFields; i++ {
|
||||
// Collect some information about this field.
|
||||
field := llvm.ConstExtractValue(structTypeGlobal, []uint32{uint32(i)})
|
||||
|
||||
nameGlobal := llvm.ConstExtractValue(field, []uint32{1})
|
||||
if nameGlobal == llvm.ConstPointerNull(nameGlobal.Type()) {
|
||||
panic("compiler: no name for this struct field")
|
||||
}
|
||||
fieldNameBytes := getGlobalBytes(nameGlobal.Operand(0))
|
||||
fieldNameNumber := state.getStructNameNumber(fieldNameBytes)
|
||||
|
||||
// See whether this struct field has an associated tag, and if so,
|
||||
// store that tag in the tags sidetable.
|
||||
tagGlobal := llvm.ConstExtractValue(field, []uint32{2})
|
||||
hasTag := false
|
||||
tagNumber := 0
|
||||
if tagGlobal != llvm.ConstPointerNull(tagGlobal.Type()) {
|
||||
hasTag = true
|
||||
tagBytes := getGlobalBytes(tagGlobal.Operand(0))
|
||||
tagNumber = state.getStructNameNumber(tagBytes)
|
||||
}
|
||||
|
||||
// The 'embedded' or 'anonymous' flag for this field.
|
||||
embedded := llvm.ConstExtractValue(field, []uint32{3}).ZExtValue() != 0
|
||||
|
||||
// The first byte in the struct types sidetable is a flags byte with
|
||||
// two bits in it.
|
||||
flagsByte := byte(0)
|
||||
if embedded {
|
||||
flagsByte |= 1
|
||||
}
|
||||
if hasTag {
|
||||
flagsByte |= 2
|
||||
}
|
||||
if ast.IsExported(string(fieldNameBytes)) {
|
||||
flagsByte |= 4
|
||||
}
|
||||
buf = append(buf, flagsByte)
|
||||
|
||||
// Get the type number and add it to the buffer.
|
||||
// All fields have a type, so include it directly here.
|
||||
typeNum := state.getTypeCodeNum(llvm.ConstExtractValue(field, []uint32{0}))
|
||||
if typeNum.BitLen() > state.uintptrLen || !typeNum.IsUint64() {
|
||||
// TODO: make this a regular error
|
||||
panic("struct field has a type code that is too big")
|
||||
}
|
||||
buf = append(buf, makeVarint(typeNum.Uint64())...)
|
||||
|
||||
// Add the name.
|
||||
buf = append(buf, makeVarint(uint64(fieldNameNumber))...)
|
||||
|
||||
// Add the tag, if there is one.
|
||||
if hasTag {
|
||||
buf = append(buf, makeVarint(uint64(tagNumber))...)
|
||||
}
|
||||
}
|
||||
|
||||
num := len(state.structTypesSidetable)
|
||||
state.structTypes[name] = num
|
||||
state.structTypesSidetable = append(state.structTypesSidetable, buf...)
|
||||
return num
|
||||
}
|
||||
|
||||
// getStructNameNumber stores this string (name or tag) onto the struct names
|
||||
// sidetable. The format is a varint of the length of the struct, followed by
|
||||
// the raw bytes of the name. Multiple identical strings are stored under the
|
||||
// same name for space efficiency.
|
||||
func (state *typeCodeAssignmentState) getStructNameNumber(nameBytes []byte) int {
|
||||
name := string(nameBytes)
|
||||
if n, ok := state.structNames[name]; ok {
|
||||
// This name was used before, re-use it now (for space efficiency).
|
||||
return n
|
||||
}
|
||||
// This name is not yet in the names sidetable. Add it now.
|
||||
n := len(state.structNamesSidetable)
|
||||
state.structNames[name] = n
|
||||
state.structNamesSidetable = append(state.structNamesSidetable, makeVarint(uint64(len(nameBytes)))...)
|
||||
state.structNamesSidetable = append(state.structNamesSidetable, nameBytes...)
|
||||
return n
|
||||
}
|
||||
|
||||
// makeVarint is a small helper function that returns the bytes of the number in
|
||||
// varint encoding.
|
||||
func makeVarint(n uint64) []byte {
|
||||
buf := make([]byte, binary.MaxVarintLen64)
|
||||
return buf[:binary.PutUvarint(buf, n)]
|
||||
}
|
||||
Reference in New Issue
Block a user