compiler: simplify createObjectLayout

This simplifies the process of constructing and encoding layout bitmaps.
Instead of creating big integers and merging them, we can create a pre-sized bitmap and set positions within it.

This also changes the encoding logic to allow larger layouts to be encoded inline.
We would previously not encode a layout inline unless the size was less than the width of the data field.
This is overly conservative.
A layout can be encoded inline as long as:
1. The size fits within the size field.
2. All set bits in the bitmap fit into the data field.
This commit is contained in:
Nia Waldvogel
2025-12-28 14:59:13 -05:00
committed by deadprogram
parent c98972a3e0
commit d8b6b257f4
4 changed files with 109 additions and 94 deletions
+8
View File
@@ -24,6 +24,10 @@ var (
x *byte
y [61]uintptr
}
struct5 *struct {
x *byte
y [30]uintptr
}
slice1 []byte
slice2 []*int
@@ -58,6 +62,10 @@ func newStruct() {
x *byte
y [61]uintptr
})
struct5 = new(struct {
x *byte
y [30]uintptr
})
}
func newFuncValue() *func() {