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compiler: simplify createObjectLayout
This simplifies the process of constructing and encoding layout bitmaps. Instead of creating big integers and merging them, we can create a pre-sized bitmap and set positions within it. This also changes the encoding logic to allow larger layouts to be encoded inline. We would previously not encode a layout inline unless the size was less than the width of the data field. This is overly conservative. A layout can be encoded inline as long as: 1. The size fits within the size field. 2. All set bits in the bitmap fit into the data field.
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committed by
deadprogram
parent
c98972a3e0
commit
d8b6b257f4
Vendored
+8
@@ -24,6 +24,10 @@ var (
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x *byte
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y [61]uintptr
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}
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struct5 *struct {
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x *byte
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y [30]uintptr
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}
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slice1 []byte
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slice2 []*int
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@@ -58,6 +62,10 @@ func newStruct() {
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x *byte
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y [61]uintptr
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})
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struct5 = new(struct {
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x *byte
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y [30]uintptr
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})
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}
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func newFuncValue() *func() {
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