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esp32c3: add support for this chip
This change adds support for the ESP32-C3, a new chip from Espressif. It is a RISC-V core so porting was comparatively easy. Most peripherals are shared with the (original) ESP32 chip, but with subtle differences. Also, the SVD file I've used gives some peripherals/registers a different name which makes sharing code harder. Eventually, when an official SVD file for the ESP32 is released, I expect that a lot of code can be shared between the two chips. More information: https://www.espressif.com/en/products/socs/esp32-c3 TODO: - stack scheduler - interrupts - most peripherals (SPI, I2C, PWM, etc)
This commit is contained in:
committed by
Ron Evans
parent
c830f878c6
commit
cb147b9475
@@ -6,19 +6,8 @@ import (
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"device"
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"device/esp"
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"machine"
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"unsafe"
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)
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type timeUnit int64
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var currentTime timeUnit
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func putchar(c byte) {
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machine.Serial.WriteByte(c)
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}
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func postinit() {}
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// This is the function called on startup right after the stack pointer has been
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// set.
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//export main
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@@ -50,23 +39,15 @@ func main() {
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// Clear .bss section. .data has already been loaded by the ROM bootloader.
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// Do this after increasing the CPU clock to possibly make startup slightly
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// faster.
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preinit()
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clearbss()
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// Initialize UART.
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machine.Serial.Configure(machine.UARTConfig{})
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// Configure timer 0 in timer group 0, for timekeeping.
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// EN: Enable the timer.
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// INCREASE: Count up every tick (as opposed to counting down).
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// DIVIDER: 16-bit prescaler, set to 2 for dividing the APB clock by two
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// (40MHz).
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esp.TIMG0.T0CONFIG.Set(esp.TIMG_T0CONFIG_T0_EN | esp.TIMG_T0CONFIG_T0_INCREASE | 2<<esp.TIMG_T0CONFIG_T0_DIVIDER_Pos)
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// Set the timer counter value to 0.
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esp.TIMG0.T0LOADLO.Set(0)
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esp.TIMG0.T0LOADHI.Set(0)
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esp.TIMG0.T0LOAD.Set(0) // value doesn't matter.
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// Initialize main system timer used for time.Now.
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initTimer()
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// Initialize the heap, call main.main, etc.
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run()
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// Fallback: if main ever returns, hang the CPU.
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@@ -79,44 +60,6 @@ var _sbss [0]byte
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//go:extern _ebss
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var _ebss [0]byte
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func preinit() {
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// Initialize .bss: zero-initialized global variables.
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// The .data section has already been loaded by the ROM bootloader.
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ptr := unsafe.Pointer(&_sbss)
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for ptr != unsafe.Pointer(&_ebss) {
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*(*uint32)(ptr) = 0
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ptr = unsafe.Pointer(uintptr(ptr) + 4)
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}
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}
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func ticks() timeUnit {
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// First, update the LO and HI register pair by writing any value to the
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// register. This allows reading the pair atomically.
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esp.TIMG0.T0UPDATE.Set(0)
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// Then read the two 32-bit parts of the timer.
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return timeUnit(uint64(esp.TIMG0.T0LO.Get()) | uint64(esp.TIMG0.T0HI.Get())<<32)
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}
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func nanosecondsToTicks(ns int64) timeUnit {
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// Calculate the number of ticks from the number of nanoseconds. At a 80MHz
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// APB clock, that's 25 nanoseconds per tick with a timer prescaler of 2:
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// 25 = 1e9 / (80MHz / 2)
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return timeUnit(ns / 25)
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}
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func ticksToNanoseconds(ticks timeUnit) int64 {
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// See nanosecondsToTicks.
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return int64(ticks) * 25
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}
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// sleepTicks busy-waits until the given number of ticks have passed.
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func sleepTicks(d timeUnit) {
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sleepUntil := ticks() + d
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for ticks() < sleepUntil {
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// TODO: suspend the CPU to not burn power here unnecessarily.
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}
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}
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func abort() {
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for {
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device.Asm("waiti 0")
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@@ -0,0 +1,65 @@
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// +build esp32c3
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package runtime
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import (
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"device/esp"
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"device/riscv"
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)
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// This is the function called on startup after the flash (IROM/DROM) is
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// initialized and the stack pointer has been set.
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//export main
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func main() {
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// This initialization configures the following things:
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// * It disables all watchdog timers. They might be useful at some point in
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// the future, but will need integration into the scheduler. For now,
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// they're all disabled.
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// * It sets the CPU frequency to 160MHz, which is the maximum speed allowed
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// for this CPU. Lower frequencies might be possible in the future, but
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// running fast and sleeping quickly is often also a good strategy to save
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// power.
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// TODO: protect certain memory regions, especially the area below the stack
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// to protect against stack overflows. See
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// esp_cpu_configure_region_protection in ESP-IDF.
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// Disable Timer 0 watchdog.
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esp.TIMG0.WDTCONFIG0.Set(0)
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// Disable RTC watchdog.
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esp.RTC_CNTL.RTC_WDTWPROTECT.Set(0x50D83AA1)
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esp.RTC_CNTL.RTC_WDTCONFIG0.Set(0)
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// Disable super watchdog.
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esp.RTC_CNTL.RTC_SWD_WPROTECT.Set(0x8F1D312A)
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esp.RTC_CNTL.RTC_SWD_CONF.Set(esp.RTC_CNTL_RTC_SWD_CONF_SWD_DISABLE)
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// Change CPU frequency from 20MHz to 80MHz, by switching from the XTAL to
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// the PLL clock source (see table "CPU Clock Frequency" in the reference
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// manual).
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esp.SYSTEM.SYSCLK_CONF.Set(1 << esp.SYSTEM_SYSCLK_CONF_SOC_CLK_SEL_Pos)
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// Change CPU frequency from 80MHz to 160MHz by setting SYSTEM_CPUPERIOD_SEL
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// to 1 (see table "CPU Clock Frequency" in the reference manual).
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// Note: we might not want to set SYSTEM_CPU_WAIT_MODE_FORCE_ON to save
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// power. It is set here to keep the default on reset.
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esp.SYSTEM.CPU_PER_CONF.Set(esp.SYSTEM_CPU_PER_CONF_CPU_WAIT_MODE_FORCE_ON | esp.SYSTEM_CPU_PER_CONF_PLL_FREQ_SEL | 1<<esp.SYSTEM_CPU_PER_CONF_CPUPERIOD_SEL_Pos)
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clearbss()
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// Initialize main system timer used for time.Now.
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initTimer()
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// Initialize the heap, call main.main, etc.
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run()
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// Fallback: if main ever returns, hang the CPU.
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abort()
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}
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func abort() {
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// lock up forever
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for {
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riscv.Asm("wfi")
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}
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}
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@@ -0,0 +1,69 @@
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// +build esp32 esp32c3
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package runtime
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import (
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"device/esp"
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"machine"
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"unsafe"
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)
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type timeUnit int64
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func putchar(c byte) {
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machine.Serial.WriteByte(c)
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}
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func postinit() {}
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// Initialize .bss: zero-initialized global variables.
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// The .data section has already been loaded by the ROM bootloader.
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func clearbss() {
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ptr := unsafe.Pointer(&_sbss)
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for ptr != unsafe.Pointer(&_ebss) {
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*(*uint32)(ptr) = 0
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ptr = unsafe.Pointer(uintptr(ptr) + 4)
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}
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}
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func initTimer() {
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// Configure timer 0 in timer group 0, for timekeeping.
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// EN: Enable the timer.
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// INCREASE: Count up every tick (as opposed to counting down).
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// DIVIDER: 16-bit prescaler, set to 2 for dividing the APB clock by two
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// (40MHz).
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esp.TIMG0.T0CONFIG.Set(esp.TIMG_T0CONFIG_T0_EN | esp.TIMG_T0CONFIG_T0_INCREASE | 2<<esp.TIMG_T0CONFIG_T0_DIVIDER_Pos)
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// Set the timer counter value to 0.
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esp.TIMG0.T0LOADLO.Set(0)
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esp.TIMG0.T0LOADHI.Set(0)
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esp.TIMG0.T0LOAD.Set(0) // value doesn't matter.
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}
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func ticks() timeUnit {
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// First, update the LO and HI register pair by writing any value to the
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// register. This allows reading the pair atomically.
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esp.TIMG0.T0UPDATE.Set(0)
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// Then read the two 32-bit parts of the timer.
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return timeUnit(uint64(esp.TIMG0.T0LO.Get()) | uint64(esp.TIMG0.T0HI.Get())<<32)
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}
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func nanosecondsToTicks(ns int64) timeUnit {
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// Calculate the number of ticks from the number of nanoseconds. At a 80MHz
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// APB clock, that's 25 nanoseconds per tick with a timer prescaler of 2:
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// 25 = 1e9 / (80MHz / 2)
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return timeUnit(ns / 25)
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}
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func ticksToNanoseconds(ticks timeUnit) int64 {
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// See nanosecondsToTicks.
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return int64(ticks) * 25
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}
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// sleepTicks busy-waits until the given number of ticks have passed.
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func sleepTicks(d timeUnit) {
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sleepUntil := ticks() + d
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for ticks() < sleepUntil {
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// TODO: suspend the CPU to not burn power here unnecessarily.
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}
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}
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