all: format code according to Go 1.19 rules

Go 1.19 started reformatting code in a way that makes it more obvious
how it will be rendered on pkg.go.dev. It gets it almost right, but not
entirely. Therefore, I had to modify some of the comments so that they
are formatted correctly.
This commit is contained in:
Ayke van Laethem
2022-08-03 16:24:47 +02:00
committed by Ayke
parent f936125658
commit c7a23183e8
114 changed files with 509 additions and 381 deletions
+3 -3
View File
@@ -11,9 +11,9 @@ type State uint8
// Disable disables all interrupts and returns the previous interrupt state. It
// can be used in a critical section like this:
//
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
//
// Critical sections can be nested. Make sure to call Restore in the same order
// as you called Disable (this happens naturally with the pattern above).
+3 -3
View File
@@ -34,9 +34,9 @@ type State uintptr
// Disable disables all interrupts and returns the previous interrupt state. It
// can be used in a critical section like this:
//
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
//
// Critical sections can be nested. Make sure to call Restore in the same order
// as you called Disable (this happens naturally with the pattern above).
+6 -5
View File
@@ -16,11 +16,11 @@ import (
// The Interrupt.New(x, f) (x = [1..31]) attaches CPU interrupt to function f.
// Caller must map the selected interrupt using following sequence (for example using id 5):
//
// // map interrupt 5 to my XXXX module
// esp.INTERRUPT_CORE0.XXXX_INTERRUPT_PRO_MAP.Set( 5 )
// _ = Interrupt.New(5, func(interrupt.Interrupt) {
// ...
// }).Enable()
// // map interrupt 5 to my XXXX module
// esp.INTERRUPT_CORE0.XXXX_INTERRUPT_PRO_MAP.Set( 5 )
// _ = Interrupt.New(5, func(interrupt.Interrupt) {
// ...
// }).Enable()
func (i Interrupt) Enable() error {
if i.num < 1 && i.num > 31 {
return errors.New("interrupt for ESP32-C3 must be in range of 1 through 31")
@@ -49,6 +49,7 @@ func (i Interrupt) Enable() error {
// Adding pseudo function calls that is replaced by the compiler with the actual
// functions registered through interrupt.New.
//
//go:linkname callHandlers runtime/interrupt.callHandlers
func callHandlers(num int)
@@ -51,6 +51,7 @@ func handleInterrupt() {
// Pseudo function call that is replaced by the compiler with the actual
// functions registered through interrupt.New. If there are none, calls will be
// replaced with 'unreachablecalls will be replaced with 'unreachable'.
//
//go:linkname callHandlers runtime/interrupt.callHandlers
func callHandlers(num int)
@@ -93,9 +94,9 @@ type State uint8
// Disable disables all interrupts and returns the previous interrupt state. It
// can be used in a critical section like this:
//
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
//
// Critical sections can be nested. Make sure to call Restore in the same order
// as you called Disable (this happens naturally with the pattern above).
+3 -3
View File
@@ -9,9 +9,9 @@ type State uintptr
// Disable disables all interrupts and returns the previous interrupt state. It
// can be used in a critical section like this:
//
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
//
// Critical sections can be nested. Make sure to call Restore in the same order
// as you called Disable (this happens naturally with the pattern above).
@@ -11,9 +11,9 @@ type State uintptr
// Disable disables all interrupts and returns the previous interrupt state. It
// can be used in a critical section like this:
//
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
//
// Critical sections can be nested. Make sure to call Restore in the same order
// as you called Disable (this happens naturally with the pattern above).
+3 -3
View File
@@ -11,9 +11,9 @@ type State uintptr
// Disable disables all interrupts and returns the previous interrupt state. It
// can be used in a critical section like this:
//
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
// state := interrupt.Disable()
// // critical section
// interrupt.Restore(state)
//
// Critical sections can be nested. Make sure to call Restore in the same order
// as you called Disable (this happens naturally with the pattern above).