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compiler: remove parentHandle from calling convention
This removes the parentHandle argument from the internal calling convention. It was formerly used to implment coroutines. Now that coroutines have been removed, it is no longer necessary.
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Vendored
+5
-5
@@ -3,17 +3,17 @@ target triple = "armv7m-none-eabi"
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@zeroString = constant [0 x i8] zeroinitializer
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declare i1 @runtime.stringEqual(i8*, i32, i8*, i32, i8*, i8*)
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declare i1 @runtime.stringEqual(i8*, i32, i8*, i32, i8*)
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define i1 @main.stringCompareEqualConstantZero(i8* %s1.data, i32 %s1.len, i8* %context, i8* %parentHandle) {
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define i1 @main.stringCompareEqualConstantZero(i8* %s1.data, i32 %s1.len, i8* %context) {
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entry:
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%0 = call i1 @runtime.stringEqual(i8* %s1.data, i32 %s1.len, i8* getelementptr inbounds ([0 x i8], [0 x i8]* @zeroString, i32 0, i32 0), i32 0, i8* undef, i8* null)
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%0 = call i1 @runtime.stringEqual(i8* %s1.data, i32 %s1.len, i8* getelementptr inbounds ([0 x i8], [0 x i8]* @zeroString, i32 0, i32 0), i32 0, i8* undef)
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ret i1 %0
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}
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define i1 @main.stringCompareUnequalConstantZero(i8* %s1.data, i32 %s1.len, i8* %context, i8* %parentHandle) {
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define i1 @main.stringCompareUnequalConstantZero(i8* %s1.data, i32 %s1.len, i8* %context) {
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entry:
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%0 = call i1 @runtime.stringEqual(i8* %s1.data, i32 %s1.len, i8* getelementptr inbounds ([0 x i8], [0 x i8]* @zeroString, i32 0, i32 0), i32 0, i8* undef, i8* null)
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%0 = call i1 @runtime.stringEqual(i8* %s1.data, i32 %s1.len, i8* getelementptr inbounds ([0 x i8], [0 x i8]* @zeroString, i32 0, i32 0), i32 0, i8* undef)
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%1 = xor i1 %0, true
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ret i1 %1
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}
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