compiler: remove parentHandle from calling convention

This removes the parentHandle argument from the internal calling convention.
It was formerly used to implment coroutines.
Now that coroutines have been removed, it is no longer necessary.
This commit is contained in:
Nia Waldvogel
2021-12-31 14:53:19 -05:00
committed by Nia
parent 0c2fefa09b
commit c6ae1c58fc
38 changed files with 443 additions and 487 deletions
+2 -4
View File
@@ -97,15 +97,13 @@ func EmitPointerPack(builder llvm.Builder, mod llvm.Module, prefix string, needs
packedHeapAlloc := builder.CreateCall(alloc, []llvm.Value{
sizeValue,
llvm.ConstNull(i8ptrType),
llvm.Undef(i8ptrType), // unused context parameter
llvm.ConstPointerNull(i8ptrType), // coroutine handle
llvm.Undef(i8ptrType), // unused context parameter
}, "")
if needsStackObjects {
trackPointer := mod.NamedFunction("runtime.trackPointer")
builder.CreateCall(trackPointer, []llvm.Value{
packedHeapAlloc,
llvm.Undef(i8ptrType), // unused context parameter
llvm.ConstPointerNull(i8ptrType), // coroutine handle
llvm.Undef(i8ptrType), // unused context parameter
}, "")
}
packedAlloc := builder.CreateBitCast(packedHeapAlloc, llvm.PointerType(packedType, 0), "")