gameboy-advance: include compiler-rt in build

This avoids errors like the following:

    ld.lld-9: error: undefined symbol: __umodsi3
    ld.lld-9: error: undefined symbol: __aeabi_uidivmod
This commit is contained in:
Ayke van Laethem
2020-01-13 12:19:09 +01:00
committed by Ron Evans
parent 4d5dafd360
commit c698e99880
2 changed files with 2 additions and 1 deletions
+1 -1
View File
@@ -158,7 +158,7 @@ var aeabiBuiltins = []string{
func builtinFiles(target string) []string {
builtins := append([]string{}, genericBuiltins...) // copy genericBuiltins
if strings.HasPrefix(target, "arm") {
if strings.HasPrefix(target, "arm") || strings.HasPrefix(target, "thumb") {
builtins = append(builtins, aeabiBuiltins...)
}
return builtins