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compiler: fix a few crashes due to named types
There were a few cases left where a named type would cause a crash in the compiler. While going through enough code would have found them eventually, I specifically looked for the `Type().(` pattern: a Type() call that is then used in a type assert. Most of those were indeed bugs, although for some I couldn't come up with a reproducer so I left them as-is.
This commit is contained in:
committed by
Ron Evans
parent
4ca2d3f0cf
commit
c248418dbe
Vendored
+5
@@ -31,6 +31,7 @@ func main() {
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assert(len(make([]int, makeUint32(2), makeUint32(3))) == 2)
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assert(len(make([]int, makeUint64(2), makeUint64(3))) == 2)
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assert(len(make([]int, makeUintptr(2), makeUintptr(3))) == 2)
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assert(len(make([]int, makeMyUint8(2), makeMyUint8(3))) == 2)
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// indexing into a slice with uncommon index types
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assert(foo[int(2)] == 4)
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@@ -131,6 +132,9 @@ func main() {
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var named MySlice
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assert(len(unnamed[:]) == 32)
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assert(len(named[:]) == 32)
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for _, c := range named {
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assert(c == 0)
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}
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}
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func printslice(name string, s []int) {
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@@ -169,3 +173,4 @@ func makeUint16(x uint16) uint16 { return x }
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func makeUint32(x uint32) uint32 { return x }
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func makeUint64(x uint64) uint64 { return x }
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func makeUintptr(x uintptr) uintptr { return x }
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func makeMyUint8(x myUint8) myUint8 { return x }
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