reflect: implement support for array types

This commit is contained in:
Ayke van Laethem
2019-08-16 22:08:44 +02:00
committed by Ron Evans
parent bbc3046687
commit c19c738f52
8 changed files with 184 additions and 20 deletions
+8
View File
@@ -54,6 +54,7 @@ func (c *Compiler) getTypeCode(typ types.Type) llvm.Value {
// element types. Store it directly in the typecode global to make
// reflect lowering simpler.
var references llvm.Value
var length int64
switch typ := typ.(type) {
case *types.Named:
references = c.getTypeCode(typ.Underlying())
@@ -63,6 +64,9 @@ func (c *Compiler) getTypeCode(typ types.Type) llvm.Value {
references = c.getTypeCode(typ.Elem())
case *types.Slice:
references = c.getTypeCode(typ.Elem())
case *types.Array:
references = c.getTypeCode(typ.Elem())
length = typ.Len()
case *types.Struct:
// Take a pointer to the typecodeID of the first field (if it exists).
structGlobal := c.makeStructTypeFields(typ)
@@ -72,6 +76,10 @@ func (c *Compiler) getTypeCode(typ types.Type) llvm.Value {
// Set the 'references' field of the runtime.typecodeID struct.
globalValue := c.getZeroValue(global.Type().ElementType())
globalValue = llvm.ConstInsertValue(globalValue, references, []uint32{0})
if length != 0 {
lengthValue := llvm.ConstInt(c.uintptrType, uint64(length), false)
globalValue = llvm.ConstInsertValue(globalValue, lengthValue, []uint32{1})
}
global.SetInitializer(globalValue)
global.SetLinkage(llvm.PrivateLinkage)
}
+53
View File
@@ -89,6 +89,11 @@ type typeCodeAssignmentState struct {
namedBasicTypes map[string]int
namedNonBasicTypes map[string]int
// Map of array types to their type code.
arrayTypes map[string]int
arrayTypesSidetable []byte
needsArrayTypesSidetable bool
// Map of struct types to their type code.
structTypes map[string]int
structTypesSidetable []byte
@@ -137,11 +142,13 @@ func (c *Compiler) assignTypeCodes(typeSlice typeInfoSlice) {
uintptrLen: c.uintptrType.IntTypeWidth(),
namedBasicTypes: make(map[string]int),
namedNonBasicTypes: make(map[string]int),
arrayTypes: make(map[string]int),
structTypes: make(map[string]int),
structNames: make(map[string]int),
needsNamedNonBasicTypesSidetable: len(getUses(c.mod.NamedGlobal("reflect.namedNonBasicTypesSidetable"))) != 0,
needsStructTypesSidetable: len(getUses(c.mod.NamedGlobal("reflect.structTypesSidetable"))) != 0,
needsStructNamesSidetable: len(getUses(c.mod.NamedGlobal("reflect.structNamesSidetable"))) != 0,
needsArrayTypesSidetable: len(getUses(c.mod.NamedGlobal("reflect.arrayTypesSidetable"))) != 0,
}
for _, t := range typeSlice {
num := state.getTypeCodeNum(t.typecode)
@@ -161,6 +168,11 @@ func (c *Compiler) assignTypeCodes(typeSlice typeInfoSlice) {
global.SetLinkage(llvm.InternalLinkage)
global.SetUnnamedAddr(true)
}
if state.needsArrayTypesSidetable {
global := c.replaceGlobalIntWithArray("reflect.arrayTypesSidetable", state.arrayTypesSidetable)
global.SetLinkage(llvm.InternalLinkage)
global.SetUnnamedAddr(true)
}
if state.needsStructTypesSidetable {
global := c.replaceGlobalIntWithArray("reflect.structTypesSidetable", state.structTypesSidetable)
global.SetLinkage(llvm.InternalLinkage)
@@ -268,6 +280,10 @@ func (state *typeCodeAssignmentState) getNonBasicTypeCode(class string, typecode
// Prefix-style type kinds. The upper bits contain the element type.
sub := llvm.ConstExtractValue(typecode.Initializer(), []uint32{0})
return state.getTypeCodeNum(sub)
case "array":
// An array is basically a pair of (typecode, length) stored in a
// sidetable.
return big.NewInt(int64(state.getArrayTypeNum(typecode)))
case "struct":
// More complicated type kind. The upper bits contain the index to the
// struct type in the struct types sidetable.
@@ -312,6 +328,43 @@ func (state *typeCodeAssignmentState) getBasicNamedTypeNum(name string) int {
return num
}
// getArrayTypeNum returns the array type number, which is an index into the
// reflect.arrayTypesSidetable or a unique number for this type if this table is
// not used.
func (state *typeCodeAssignmentState) getArrayTypeNum(typecode llvm.Value) int {
name := typecode.Name()
if num, ok := state.arrayTypes[name]; ok {
// This array type already has an entry in the sidetable. Don't store
// it twice.
return num
}
if !state.needsArrayTypesSidetable {
// We don't need array sidetables, so we can just assign monotonically
// increasing numbers to each array type.
num := len(state.arrayTypes)
state.arrayTypes[name] = num
return num
}
elemTypeCode := llvm.ConstExtractValue(typecode.Initializer(), []uint32{0})
elemTypeNum := state.getTypeCodeNum(elemTypeCode)
if elemTypeNum.BitLen() > state.uintptrLen || !elemTypeNum.IsUint64() {
// TODO: make this a regular error
panic("array element type has a type code that is too big")
}
// The array side table is a sequence of {element type, array length}.
arrayLength := llvm.ConstExtractValue(typecode.Initializer(), []uint32{1}).ZExtValue()
buf := makeVarint(elemTypeNum.Uint64())
buf = append(buf, makeVarint(arrayLength)...)
index := len(state.arrayTypesSidetable)
state.arrayTypes[name] = index
state.arrayTypesSidetable = append(state.arrayTypesSidetable, buf...)
return index
}
// getStructTypeNum returns the struct type number, which is an index into
// reflect.structTypesSidetable or an unique number for every struct if this
// sidetable is not needed in the to-be-compiled program.