mirror of
https://github.com/tinygo-org/tinygo.git
synced 2026-08-07 20:43:40 +00:00
all: make emulator command a string instead of a []string
This matches the flash-command and is generally a bit easier to work with. This commit also prepares for allowing multiple formats to be used in the emulator command, which is necessary for the esp32.
This commit is contained in:
committed by
Ron Evans
parent
4fe3a379a5
commit
bd56636d58
@@ -239,8 +239,7 @@ func Test(pkgName string, stdout, stderr io.Writer, options *compileopts.Options
|
||||
cmd.Dir = result.MainDir
|
||||
|
||||
// Wasmtime needs a few extra flags to work.
|
||||
emulator := config.Emulator()
|
||||
if len(emulator) != 0 && emulator[0] == "wasmtime" {
|
||||
if config.EmulatorName() == "wasmtime" {
|
||||
// Add directories to the module root, but skip the current working
|
||||
// directory which is already added by buildAndRun.
|
||||
dirs := dirsToModuleRoot(result.MainDir, result.ModuleRoot)
|
||||
@@ -484,18 +483,19 @@ func Debug(debugger, pkgName string, ocdOutput bool, options *compileopts.Option
|
||||
return err
|
||||
}
|
||||
|
||||
return builder.Build(pkgName, "", config, func(result builder.BuildResult) error {
|
||||
format, fileExt := config.EmulatorFormat()
|
||||
return builder.Build(pkgName, fileExt, config, func(result builder.BuildResult) error {
|
||||
// Find a good way to run GDB.
|
||||
gdbInterface, openocdInterface := config.Programmer()
|
||||
switch gdbInterface {
|
||||
case "msd", "command", "":
|
||||
emulator := config.Emulator()
|
||||
if len(emulator) != 0 {
|
||||
if emulator[0] == "mgba" {
|
||||
emulator := config.EmulatorName()
|
||||
if emulator != "" {
|
||||
if emulator == "mgba" {
|
||||
gdbInterface = "mgba"
|
||||
} else if emulator[0] == "simavr" {
|
||||
} else if emulator == "simavr" {
|
||||
gdbInterface = "simavr"
|
||||
} else if strings.HasPrefix(emulator[0], "qemu-system-") {
|
||||
} else if strings.HasPrefix(emulator, "qemu-system-") {
|
||||
gdbInterface = "qemu"
|
||||
} else {
|
||||
// Assume QEMU as an emulator.
|
||||
@@ -514,6 +514,10 @@ func Debug(debugger, pkgName string, ocdOutput bool, options *compileopts.Option
|
||||
port := ""
|
||||
var gdbCommands []string
|
||||
var daemon *exec.Cmd
|
||||
emulator, err := config.Emulator(format, result.Binary)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
switch gdbInterface {
|
||||
case "native":
|
||||
// Run GDB directly.
|
||||
@@ -563,33 +567,29 @@ func Debug(debugger, pkgName string, ocdOutput bool, options *compileopts.Option
|
||||
}
|
||||
case "qemu":
|
||||
port = ":1234"
|
||||
emulator := config.Emulator()
|
||||
// Run in an emulator.
|
||||
args := append(emulator[1:], result.Binary, "-s", "-S")
|
||||
args := append(emulator[1:], "-s", "-S")
|
||||
daemon = executeCommand(config.Options, emulator[0], args...)
|
||||
daemon.Stdout = os.Stdout
|
||||
daemon.Stderr = os.Stderr
|
||||
case "qemu-user":
|
||||
port = ":1234"
|
||||
emulator := config.Emulator()
|
||||
// Run in an emulator.
|
||||
args := append(emulator[1:], "-g", "1234", result.Binary)
|
||||
args := append(emulator[1:], "-g", "1234")
|
||||
daemon = executeCommand(config.Options, emulator[0], args...)
|
||||
daemon.Stdout = os.Stdout
|
||||
daemon.Stderr = os.Stderr
|
||||
case "mgba":
|
||||
port = ":2345"
|
||||
emulator := config.Emulator()
|
||||
// Run in an emulator.
|
||||
args := append(emulator[1:], result.Binary, "-g")
|
||||
args := append(emulator[1:], "-g")
|
||||
daemon = executeCommand(config.Options, emulator[0], args...)
|
||||
daemon.Stdout = os.Stdout
|
||||
daemon.Stderr = os.Stderr
|
||||
case "simavr":
|
||||
port = ":1234"
|
||||
emulator := config.Emulator()
|
||||
// Run in an emulator.
|
||||
args := append(emulator[1:], "-g", result.Binary)
|
||||
args := append(emulator[1:], "-g")
|
||||
daemon = executeCommand(config.Options, emulator[0], args...)
|
||||
daemon.Stdout = os.Stdout
|
||||
daemon.Stderr = os.Stderr
|
||||
@@ -666,7 +666,7 @@ func Debug(debugger, pkgName string, ocdOutput bool, options *compileopts.Option
|
||||
cmd.Stdin = os.Stdin
|
||||
cmd.Stdout = os.Stdout
|
||||
cmd.Stderr = os.Stderr
|
||||
err := cmd.Run()
|
||||
err = cmd.Run()
|
||||
if err != nil {
|
||||
return &commandError{"failed to run " + cmdName + " with", result.Binary, err}
|
||||
}
|
||||
@@ -694,9 +694,6 @@ func Run(pkgName string, options *compileopts.Options, cmdArgs []string) error {
|
||||
// passes command line arguments and evironment variables in a way appropriate
|
||||
// for the given emulator.
|
||||
func buildAndRun(pkgName string, config *compileopts.Config, stdout io.Writer, cmdArgs, environmentVars []string, timeout time.Duration, run func(cmd *exec.Cmd, result builder.BuildResult) error) error {
|
||||
// make sure any special vars in the emulator definition are rewritten
|
||||
emulator := config.Emulator()
|
||||
|
||||
// Determine whether we're on a system that supports environment variables
|
||||
// and command line parameters (operating systems, WASI) or not (baremetal,
|
||||
// WebAssembly in the browser). If we're on a system without an environment,
|
||||
@@ -728,7 +725,7 @@ func buildAndRun(pkgName string, config *compileopts.Config, stdout io.Writer, c
|
||||
"runtime": runtimeGlobals,
|
||||
}
|
||||
}
|
||||
} else if len(emulator) != 0 && emulator[0] == "wasmtime" {
|
||||
} else if config.EmulatorName() == "wasmtime" {
|
||||
// Wasmtime needs some special flags to pass environment variables
|
||||
// and allow reading from the current directory.
|
||||
args = append(args, "--dir=.")
|
||||
@@ -747,7 +744,8 @@ func buildAndRun(pkgName string, config *compileopts.Config, stdout io.Writer, c
|
||||
env = environmentVars
|
||||
}
|
||||
|
||||
return builder.Build(pkgName, "", config, func(result builder.BuildResult) error {
|
||||
format, fileExt := config.EmulatorFormat()
|
||||
return builder.Build(pkgName, fileExt, config, func(result builder.BuildResult) error {
|
||||
// If needed, set a timeout on the command. This is done in tests so
|
||||
// they don't waste resources on a stalled test.
|
||||
var ctx context.Context
|
||||
@@ -759,12 +757,15 @@ func buildAndRun(pkgName string, config *compileopts.Config, stdout io.Writer, c
|
||||
|
||||
// Set up the command.
|
||||
var name string
|
||||
if len(emulator) == 0 {
|
||||
if config.Target.Emulator == "" {
|
||||
name = result.Binary
|
||||
} else {
|
||||
emulator, err := config.Emulator(format, result.Binary)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
name = emulator[0]
|
||||
emuArgs := append([]string(nil), emulator[1:]...)
|
||||
emuArgs = append(emuArgs, result.Binary)
|
||||
args = append(emuArgs, args...)
|
||||
}
|
||||
var cmd *exec.Cmd
|
||||
@@ -779,7 +780,7 @@ func buildAndRun(pkgName string, config *compileopts.Config, stdout io.Writer, c
|
||||
// stdout.
|
||||
cmd.Stdout = stdout
|
||||
cmd.Stderr = os.Stderr
|
||||
if len(emulator) != 0 && emulator[0] == "simavr" {
|
||||
if config.EmulatorName() == "simavr" {
|
||||
cmd.Stdout = nil // don't print initial load commands
|
||||
cmd.Stderr = stdout
|
||||
}
|
||||
@@ -1572,7 +1573,7 @@ func main() {
|
||||
os.Exit(1)
|
||||
return
|
||||
}
|
||||
if spec.FlashMethod == "" && spec.FlashCommand == "" && spec.Emulator == nil {
|
||||
if spec.FlashMethod == "" && spec.FlashCommand == "" && spec.Emulator == "" {
|
||||
// This doesn't look like a regular target file, but rather like
|
||||
// a parent target (such as targets/cortex-m.json).
|
||||
continue
|
||||
|
||||
Reference in New Issue
Block a user