fix go:noinlines in volatile package

This commit is contained in:
soypat
2023-05-27 14:30:45 -03:00
committed by Ron Evans
parent b7b23ace3f
commit bcdb3fc681
3 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -83,7 +83,7 @@ func in_ram() uintptr {
return device.AsmFull("MOV {}, PC", nil)
}
// go:noinline used here to prevent function being 'inlined' into main()
// 'go:noinline' used here to prevent function being 'inlined' into main()
// so it appears in objdump output. In normal use, go:inline is not
// required for functions running from flash (flash is the default).
//