compiler: compile all functions/methods, remove SimpleDCE

This is important because once we move to compiling packages
independently, SimpleDCE can't work anymore. Instead we'll have to
compile all parts of a package and cache that for later reuse.
This commit is contained in:
Ayke van Laethem
2020-03-27 23:00:41 +01:00
parent 23e88bfb15
commit b8db79f6a6
11 changed files with 491 additions and 595 deletions
+6 -5
View File
@@ -4,6 +4,7 @@ import (
"go/types"
"strconv"
"golang.org/x/tools/go/ssa"
"tinygo.org/x/go-llvm"
)
@@ -34,14 +35,14 @@ const (
// createCall creates a new call to runtime.<fnName> with the given arguments.
func (b *builder) createRuntimeCall(fnName string, args []llvm.Value, name string) llvm.Value {
fullName := "runtime." + fnName
fn := b.mod.NamedFunction(fullName)
if fn.IsNil() {
panic("trying to call non-existent function: " + fullName)
fn := b.ir.Program.ImportedPackage("runtime").Members[fnName].(*ssa.Function)
llvmFn := b.getFunction(fn)
if llvmFn.IsNil() {
panic("trying to call non-existent function: " + fn.RelString(nil))
}
args = append(args, llvm.Undef(b.i8ptrType)) // unused context parameter
args = append(args, llvm.ConstPointerNull(b.i8ptrType)) // coroutine handle
return b.createCall(fn, args, name)
return b.createCall(llvmFn, args, name)
}
// createCall creates a call to the given function with the arguments possibly