compiler: lower interfaces in a separate pass

This commit changes many things:

  * Most interface-related operations are moved into an optimization
    pass for more modularity. IR construction creates pseudo-calls which
    are lowered in this pass.
  * Type codes are assigned in this interface lowering pass, after DCE.
  * Type codes are sorted by usage: types more often used in type
    asserts are assigned lower numbers to ease jump table construction
    during machine code generation.
  * Interface assertions are optimized: they are replaced by constant
    false, comparison against a constant, or a typeswitch with only
    concrete types in the general case.
  * Interface calls are replaced with unreachable, direct calls, or a
    concrete type switch with direct calls depending on the number of
    implementing types. This hopefully makes some interface patterns
    zero-cost.

These changes lead to a ~0.5K reduction in code size on Cortex-M for
testdata/interface.go. It appears that a major cause for this is the
replacement of function pointers with direct calls, which are far more
susceptible to optimization. Also, not having a fixed global array of
function pointers greatly helps dead code elimination.

This change also makes future optimizations easier, like optimizations
on interface value comparisons.
This commit is contained in:
Ayke van Laethem
2018-11-09 17:16:36 +01:00
parent e45c4ac182
commit b4c90f3677
13 changed files with 1039 additions and 535 deletions
+5
View File
@@ -73,7 +73,12 @@ func (e *Eval) hasSideEffects(fn llvm.Value) *sideEffectResult {
result.updateSeverity(sideEffectAll)
continue
}
name := child.Name()
if child.IsDeclaration() {
if name == "runtime.makeInterface" {
// Can be interpreted so does not have side effects.
continue
}
// External function call. Assume only limited side effects
// (no affected globals, etc.).
if result.hasLocalSideEffects(dirtyLocals, inst) {