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transform (gc): create stack slots in callers of external functions
This updates the stack slot pass to include callers of external functions which may access non-argument memory. Wiithout this change, a use-after-free could occur on WASM when calling a reentrant function or switching to another goroutine.
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+46
-32
@@ -4,6 +4,11 @@ import (
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"tinygo.org/x/go-llvm"
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)
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// This is somewhat ugly to access through the API.
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// https://github.com/llvm/llvm-project/blob/94ebcfd16dac67486bae624f74e1c5c789448bae/llvm/include/llvm/Support/ModRef.h#L62
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// https://github.com/llvm/llvm-project/blob/94ebcfd16dac67486bae624f74e1c5c789448bae/llvm/include/llvm/Support/ModRef.h#L87
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const shiftExcludeArgMem = 2
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// MakeGCStackSlots converts all calls to runtime.trackPointer to explicit
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// stores to stack slots that are scannable by the GC.
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func MakeGCStackSlots(mod llvm.Module) bool {
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@@ -36,20 +41,49 @@ func MakeGCStackSlots(mod llvm.Module) bool {
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defer targetData.Dispose()
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uintptrType := ctx.IntType(targetData.PointerSize() * 8)
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// Look at *all* functions to see whether they are free of function pointer
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// All functions that call runtime.alloc needs stack objects.
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trackFuncs := map[llvm.Value]struct{}{}
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markParentFunctions(trackFuncs, alloc)
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// External functions may indirectly suspend the goroutine or perform a heap allocation.
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// Their callers should get stack objects.
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memAttr := llvm.AttributeKindID("memory")
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for fn := mod.FirstFunction(); !fn.IsNil(); fn = llvm.NextFunction(fn) {
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if _, ok := trackFuncs[fn]; ok {
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continue // already found
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}
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if !fn.FirstBasicBlock().IsNil() {
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// This is not an external function.
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continue
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}
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if fn == trackPointer {
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// Manually exclude trackPointer.
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continue
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}
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mem := fn.GetEnumFunctionAttribute(memAttr)
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if !mem.IsNil() && mem.GetEnumValue()>>shiftExcludeArgMem == 0 {
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// This does not access non-argument memory.
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// Exclude it.
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continue
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}
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// The callers need stack objects.
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markParentFunctions(trackFuncs, fn)
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}
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// Look at all other functions to see whether they contain function pointer
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// calls.
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// This takes less than 5ms for ~100kB of WebAssembly but would perhaps be
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// faster when written in C++ (to avoid the CGo overhead).
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funcsWithFPCall := map[llvm.Value]struct{}{}
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n := 0
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for fn := mod.FirstFunction(); !fn.IsNil(); fn = llvm.NextFunction(fn) {
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n++
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if _, ok := funcsWithFPCall[fn]; ok {
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if _, ok := trackFuncs[fn]; ok {
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continue // already found
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}
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done := false
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for bb := fn.FirstBasicBlock(); !bb.IsNil() && !done; bb = llvm.NextBasicBlock(bb) {
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for call := bb.FirstInstruction(); !call.IsNil() && !done; call = llvm.NextInstruction(call) {
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scanBody:
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for bb := fn.FirstBasicBlock(); !bb.IsNil(); bb = llvm.NextBasicBlock(bb) {
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for call := bb.FirstInstruction(); !call.IsNil(); call = llvm.NextInstruction(call) {
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if call.IsACallInst().IsNil() {
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continue // only looking at calls
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}
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@@ -57,33 +91,13 @@ func MakeGCStackSlots(mod llvm.Module) bool {
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if !called.IsAFunction().IsNil() {
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continue // only looking for function pointers
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}
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funcsWithFPCall[fn] = struct{}{}
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markParentFunctions(funcsWithFPCall, fn)
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done = true
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trackFuncs[fn] = struct{}{}
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markParentFunctions(trackFuncs, fn)
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break scanBody
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}
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}
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}
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// Determine which functions need stack objects. Many leaf functions don't
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// need it: it only causes overhead for them.
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// Actually, in one test it was only able to eliminate stack object from 12%
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// of functions that had a call to runtime.trackPointer (8 out of 68
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// functions), so this optimization is not as big as it may seem.
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allocatingFunctions := map[llvm.Value]struct{}{} // set of allocating functions
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// Work from runtime.alloc and trace all parents to check which functions do
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// a heap allocation (and thus which functions do not).
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markParentFunctions(allocatingFunctions, alloc)
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// Also trace all functions that call a function pointer.
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for fn := range funcsWithFPCall {
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// Assume that functions that call a function pointer do a heap
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// allocation as a conservative guess because the called function might
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// do a heap allocation.
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allocatingFunctions[fn] = struct{}{}
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markParentFunctions(allocatingFunctions, fn)
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}
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// Collect some variables used below in the loop.
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stackChainStart := mod.NamedGlobal("runtime.stackChainStart")
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if stackChainStart.IsNil() {
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@@ -110,7 +124,7 @@ func MakeGCStackSlots(mod llvm.Module) bool {
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// Pick the parent function.
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fn := call.InstructionParent().Parent()
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if _, ok := allocatingFunctions[fn]; !ok {
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if _, ok := trackFuncs[fn]; !ok {
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// This function nor any of the functions it calls (recursively)
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// allocate anything from the heap, so it will not trigger a garbage
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// collection cycle. Thus, it does not need to track local pointer
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