Harmonize stm32 ticks and sleep (#1673)

machine/stm32f*: move to harmonized tick / sleep logic code
This commit is contained in:
kenbell
2021-03-18 03:54:15 -07:00
committed by GitHub
parent 5a4dcfb367
commit b0b84c48ec
7 changed files with 446 additions and 792 deletions
+48 -126
View File
@@ -3,30 +3,8 @@
package runtime
import (
"device/arm"
"device/stm32"
"machine"
"runtime/interrupt"
"runtime/volatile"
)
func init() {
initCLK()
initTIM3()
machine.UART0.Configure(machine.UARTConfig{})
initTIM7()
}
func putchar(c byte) {
machine.UART0.WriteByte(c)
}
const (
HSE_STARTUP_TIMEOUT = 0x0500
PLL_M = 4
PLL_N = 216
PLL_P = 2
PLL_Q = 2
)
/*
@@ -39,6 +17,54 @@ const (
| APB2(PCLK2) | 108mhz |
+-------------+--------+
*/
const (
HSE_STARTUP_TIMEOUT = 0x0500
PLL_M = 4
PLL_N = 216
PLL_P = 2
PLL_Q = 2
)
/*
timer settings used for tick and sleep.
note: TICK_TIMER_FREQ and SLEEP_TIMER_FREQ are controlled by PLL / clock
settings above, so must be kept in sync if the clock settings are changed.
*/
const (
TICK_RATE = 1000 // 1 KHz
SLEEP_TIMER_IRQ = stm32.IRQ_TIM3
SLEEP_TIMER_FREQ = 54000000 // 54 MHz (2x APB1)
TICK_TIMER_IRQ = stm32.IRQ_TIM7
TICK_TIMER_FREQ = 54000000 // 54 MHz (2x APB1)
)
type arrtype = uint32
const asyncScheduler = false
func init() {
initCLK()
initSleepTimer(&timerInfo{
EnableRegister: &stm32.RCC.APB1ENR,
EnableFlag: stm32.RCC_APB1ENR_TIM3EN,
Device: stm32.TIM3,
})
machine.UART0.Configure(machine.UARTConfig{})
initTickTimer(&timerInfo{
EnableRegister: &stm32.RCC.APB1ENR,
EnableFlag: stm32.RCC_APB1ENR_TIM7EN,
Device: stm32.TIM7,
})
}
func putchar(c byte) {
machine.UART0.WriteByte(c)
}
func initCLK() {
// PWR_CLK_ENABLE
stm32.RCC.APB1ENR.SetBits(stm32.RCC_APB1ENR_PWREN)
@@ -102,107 +128,3 @@ func initOsc() {
for !stm32.RCC.CR.HasBits(stm32.RCC_CR_PLLRDY) {
}
}
var (
// tick in milliseconds
tickCount timeUnit
)
var timerWakeup volatile.Register8
func ticksToNanoseconds(ticks timeUnit) int64 {
return int64(ticks) * 1000
}
func nanosecondsToTicks(ns int64) timeUnit {
return timeUnit(ns / 1000)
}
// Enable the TIM3 clock.(sleep count)
func initTIM3() {
stm32.RCC.APB1ENR.SetBits(stm32.RCC_APB1ENR_TIM3EN)
intr := interrupt.New(stm32.IRQ_TIM3, handleTIM3)
intr.SetPriority(0xc3)
intr.Enable()
}
// Enable the TIM7 clock.(tick count)
func initTIM7() {
stm32.RCC.APB1ENR.SetBits(stm32.RCC_APB1ENR_TIM7EN)
// CK_INT = APB1 x2 = 54mhz
stm32.TIM7.PSC.Set(54000000/10000 - 1) // 54mhz to 10khz(0.1ms)
stm32.TIM7.ARR.Set(10 - 1) // interrupt per 1ms
// Enable the hardware interrupt.
stm32.TIM7.DIER.SetBits(stm32.TIM_DIER_UIE)
// Enable the timer.
stm32.TIM7.CR1.SetBits(stm32.TIM_CR1_CEN)
intr := interrupt.New(stm32.IRQ_TIM7, handleTIM7)
intr.SetPriority(0xc1)
intr.Enable()
}
const asyncScheduler = false
// sleepTicks should sleep for specific number of microseconds.
func sleepTicks(d timeUnit) {
timerSleep(uint32(d))
}
// number of ticks (microseconds) since start.
func ticks() timeUnit {
// milliseconds to microseconds
return tickCount * 1000
}
// ticks are in microseconds
func timerSleep(ticks uint32) {
timerWakeup.Set(0)
// CK_INT = APB1 x2 = 54mhz
// prescale counter down from 54mhz to 10khz aka 0.1 ms frequency.
stm32.TIM3.PSC.Set(54000000/10000 - 1)
// set duty aka duration
arr := (ticks / 100) - 1 // convert from microseconds to 0.1 ms
if arr == 0 {
arr = 1 // avoid blocking
}
stm32.TIM3.ARR.Set(arr)
// Enable the hardware interrupt.
stm32.TIM3.DIER.SetBits(stm32.TIM_DIER_UIE)
// Enable the timer.
stm32.TIM3.CR1.SetBits(stm32.TIM_CR1_CEN)
// wait till timer wakes up
for timerWakeup.Get() == 0 {
arm.Asm("wfi")
}
}
func handleTIM3(interrupt.Interrupt) {
if stm32.TIM3.SR.HasBits(stm32.TIM_SR_UIF) {
// Disable the timer.
stm32.TIM3.CR1.ClearBits(stm32.TIM_CR1_CEN)
// clear the update flag
stm32.TIM3.SR.ClearBits(stm32.TIM_SR_UIF)
// timer was triggered
timerWakeup.Set(1)
}
}
func handleTIM7(interrupt.Interrupt) {
if stm32.TIM7.SR.HasBits(stm32.TIM_SR_UIF) {
// clear the update flag
stm32.TIM7.SR.ClearBits(stm32.TIM_SR_UIF)
tickCount++
}
}