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compiler: refactor and add tests
This commit finally introduces unit tests for the compiler, to check whether input Go code is converted to the expected output IR. To make this necessary, a few refactors were needed. Hopefully these refactors (to compile a program package by package instead of all at once) will eventually become standard, so that packages can all be compiled separate from each other and be cached between compiles.
This commit is contained in:
committed by
Ron Evans
parent
dbc438b2ae
commit
a848d720db
Vendored
+57
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package main
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// Basic tests that don't need to be split into a separate file.
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func addInt(x, y int) int {
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return x + y
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}
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func equalInt(x, y int) bool {
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return x == y
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}
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func floatEQ(x, y float32) bool {
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return x == y
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}
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func floatNE(x, y float32) bool {
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return x != y
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}
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func floatLower(x, y float32) bool {
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return x < y
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}
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func floatLowerEqual(x, y float32) bool {
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return x <= y
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}
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func floatGreater(x, y float32) bool {
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return x > y
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}
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func floatGreaterEqual(x, y float32) bool {
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return x >= y
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}
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func complexReal(x complex64) float32 {
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return real(x)
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}
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func complexImag(x complex64) float32 {
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return imag(x)
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}
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func complexAdd(x, y complex64) complex64 {
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return x + y
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}
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func complexSub(x, y complex64) complex64 {
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return x - y
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}
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func complexMul(x, y complex64) complex64 {
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return x * y
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}
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// TODO: complexDiv (requires runtime call)
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