runtime: make channels work in interrupts

This commit is contained in:
Jaden Weiss
2020-05-29 23:46:58 -04:00
committed by Ron Evans
parent aa3481e06a
commit a4f3457747
13 changed files with 232 additions and 33 deletions
+27 -1
View File
@@ -1,5 +1,7 @@
package task
import "runtime/interrupt"
const asserts = false
// Queue is a FIFO container of tasks.
@@ -10,7 +12,9 @@ type Queue struct {
// Push a task onto the queue.
func (q *Queue) Push(t *Task) {
i := interrupt.Disable()
if asserts && t.Next != nil {
interrupt.Restore(i)
panic("runtime: pushing a task to a queue with a non-nil Next pointer")
}
if q.tail != nil {
@@ -21,12 +25,15 @@ func (q *Queue) Push(t *Task) {
if q.head == nil {
q.head = t
}
interrupt.Restore(i)
}
// Pop a task off of the queue.
func (q *Queue) Pop() *Task {
i := interrupt.Disable()
t := q.head
if t == nil {
interrupt.Restore(i)
return nil
}
q.head = t.Next
@@ -34,11 +41,13 @@ func (q *Queue) Pop() *Task {
q.tail = nil
}
t.Next = nil
interrupt.Restore(i)
return t
}
// Append pops the contents of another queue and pushes them onto the end of this queue.
func (q *Queue) Append(other *Queue) {
i := interrupt.Disable()
if q.head == nil {
q.head = other.head
} else {
@@ -46,6 +55,15 @@ func (q *Queue) Append(other *Queue) {
}
q.tail = other.tail
other.head, other.tail = nil, nil
interrupt.Restore(i)
}
// Empty checks if the queue is empty.
func (q *Queue) Empty() bool {
i := interrupt.Disable()
empty := q.head == nil
interrupt.Restore(i)
return empty
}
// Stack is a LIFO container of tasks.
@@ -57,19 +75,24 @@ type Stack struct {
// Push a task onto the stack.
func (s *Stack) Push(t *Task) {
i := interrupt.Disable()
if asserts && t.Next != nil {
interrupt.Restore(i)
panic("runtime: pushing a task to a stack with a non-nil Next pointer")
}
s.top, t.Next = t, s.top
interrupt.Restore(i)
}
// Pop a task off of the stack.
func (s *Stack) Pop() *Task {
i := interrupt.Disable()
t := s.top
if t != nil {
s.top = t.Next
t.Next = nil
}
interrupt.Restore(i)
return t
}
@@ -89,10 +112,13 @@ func (t *Task) tail() *Task {
// Queue moves the contents of the stack into a queue.
// Elements can be popped from the queue in the same order that they would be popped from the stack.
func (s *Stack) Queue() Queue {
i := interrupt.Disable()
head := s.top
s.top = nil
return Queue{
q := Queue{
head: head,
tail: head.tail(),
}
interrupt.Restore(i)
return q
}