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Refactor SystemStack function for arm targets.
Removing usage of AsmFull in favor of writing inline assembly in C.
This commit is contained in:
committed by
Ron Evans
parent
360f6904f5
commit
a3fdbec13d
@@ -0,0 +1,12 @@
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#include <stdint.h>
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uintptr_t SystemStack() {
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uintptr_t sp;
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asm volatile(
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"mrs %0, MSP"
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: "=r"(sp)
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:
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: "memory"
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);
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return sp;
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}
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@@ -8,8 +8,8 @@ package task
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// PSP, which is used for goroutines) so that goroutines do not need extra stack
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// PSP, which is used for goroutines) so that goroutines do not need extra stack
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// space for interrupts.
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// space for interrupts.
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import "C"
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import (
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import (
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"device/arm"
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"unsafe"
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"unsafe"
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)
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)
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@@ -67,6 +67,6 @@ func (s *state) pause() {
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// SystemStack returns the system stack pointer. On Cortex-M, it is always
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// SystemStack returns the system stack pointer. On Cortex-M, it is always
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// available.
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// available.
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func SystemStack() uintptr {
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//
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return arm.AsmFull("mrs {}, MSP", nil)
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//export SystemStack
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}
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func SystemStack() uintptr
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