main: remove -no-debug flag

The -no-debug flag controls whether to emit DWARF debug information.
However, instead of limiting debug information altogether, I think it's
better to strip it off at the end if it isn't needed. For several
reasons:

  * Some parts of the compiler now rely on the presence of debug
    information for proper diagnostics.
  * It works better with the cache: there is no distinction between
    debug and no-debug builds.
  * It makes it easier (or possible at all) to enable debug information
    in the wasi-libc library without big downsides.

I'm doing this in a separate commit so this can be reverted if needed.
This commit is contained in:
Ayke van Laethem
2021-07-12 14:25:59 +02:00
parent 2930c44bfc
commit a3ee85890d
9 changed files with 95 additions and 131 deletions
+4 -6
View File
@@ -501,12 +501,10 @@ func (c *compilerContext) getInterfaceInvokeWrapper(fn *ssa.Function, llvmFn llv
}
defer b.Builder.Dispose()
// add debug info if needed
if c.Debug {
pos := c.program.Fset.Position(fn.Pos())
difunc := c.attachDebugInfoRaw(fn, wrapper, "$invoke", pos.Filename, pos.Line)
b.SetCurrentDebugLocation(uint(pos.Line), uint(pos.Column), difunc, llvm.Metadata{})
}
// add debug info
pos := c.program.Fset.Position(fn.Pos())
difunc := c.attachDebugInfoRaw(fn, wrapper, "$invoke", pos.Filename, pos.Line)
b.SetCurrentDebugLocation(uint(pos.Line), uint(pos.Column), difunc, llvm.Metadata{})
// set up IR builder
block := b.ctx.AddBasicBlock(wrapper, "entry")